The Deluxe Beckett’s Jyhad Diary Kickstarter is now live!

Press Releases, Vampire: The Masquerade

Beckett Logo on Background


It’s ever been a loaded word among Kindred. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.

Luckily for you, you’ve picked up a copy of my diary. With my help you may just take a step on the first rung of understanding. Information worth having is information you must earn through blood, and oh, how I’ve bled for what’s contained within these pages.

Contribute to help give the Deluxe V20 Beckett’s Jyhad Diary an embossed+, bookmarked, full-color, unique deluxe treatment.

 The Kickstarter for a Deluxe Edition of Beckett’s Jyhad Diary is now live! READ MORE

Now Available: Ghouls & Revenants in print!

Sales, Vampire: The Masquerade

Ghouls Front

Now available from DriveThruRPG in print-on-demand: Ghouls & Revenants!

By Blood It Is Done

Bound by their masters’ blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters–for better or for worse.

By Blood It Is Made Anew

Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all their own. Crafted by blending ghouls with dark magic, Revenants have become something else altogether.

Ghouls & Revenants includes:

Expanded and revised character creation for ghoul and revenant player-characters Clan and Sect write-ups for ghouls who serve them New revenant families including the Rossellini, Kairouan Brotherhood, and more. New rules for ghouls and revenants including new Merits & Flaws, Backgrounds, Discipline Packages, etc. A Storyteller chapter for advice on running ghoul-or-revenant focused chronicles. …and more!



Hacky Coughy Edition [Monday Meeting Notes]

Monday Meeting, News

Beckett Logo on Background


This is going to be a brief one, as I spent all last week ailing with the coughs. The worst part was how tired this cold made me; I’d be talking to someone and realize I was drifting towards sleep. Today, I’m still only summoning bursts of activity and energy, but they are longer bursts, so hopefully the thing is on its way out.


Samuel Carlos Araya: Lucita for V20 Beckett’s Jyhad Diary


And I felt bad about not finishing up some quote requests, Scion symbols, and the Kickstarter whose title page is featured above, but then I noted that it looks like half our crew was down with something, or at a convention last week. Among the other medical things last week, Fast Eddy Webb had his sinuses purged, and on a good note, freelance writer, Developer, and bon-vivant Matthew Dawkins welcomed a baby boy! Congrats Matthew!


Ken Meyer, Jr: Pinto for V20 Becket’s Jyhad Diary


But, we’re catching back up now, so expect us to go live with the Deluxe V20 Beckett’s Jyhad Diary Kickstarter at 12 noon Eastern US time, this ...31 COMMENTS

DriveThruRPG Dark Urban Fantasy Sale 2016!

Chronicles of Darkness, Demon: The Descent, Hunter: The Vigil, Mage: The Ascension, Mage: The Awakening, Mummy: The Curse, Sales, Scion, Vampire: The Requiem


DriveThruRPG’s Dark Urban Fantasy Sale 2016 is running for the next 12 days, and contains dozens of products from your favourite publishers (which, we hope, is us) on sale for 16% off or more!

Scion: Scion: Hero Scion: Scion: Hero Poster Scion: Scion: Demigod Scion: Scion: Demigod Poster Scion: Scion: God Scion: Scion: God Poster Scion: Scion Companion Scion: Scion Companion Poster Scion: Scion: Ragnarok Scion: Scion: Ragnarok Poster Scion: Seeds of Tomorrow Scion: Wolfsheim Scion: Yazata: The Persian Gods Scion: Scion: Extras Scion: Scion Second Edition Poster Mage: The Ascension: Horizon: The Stronghold of Hope Poster Mage: The Ascension: Sorcerer Poster Mage: The Ascension: Truth Beyond Paradox Mage: The Ascension: Mage: The Ascension Revised Poster Mage: The Ascension: The Bitter Road Poster Mage: The Ascension: Convention Book: N.W.O. Mage: The Ascension: Convention Book: Progenitors Mage: The Ascension: Convention Book: Syndicate Mage: The Ascension: Convention Book: Void Engineers Chronicles of Darkness: Falling Scales Chapter Two Chronicles of Darkness: The God-Machine Chronicle Chronicles of Darkness: God-Machine Condition Cards Chronicles of Darkness: The God-Machine Chronicle Anthology Vampire: The Requiem: Silent Knife Mage: The Awakening: Left-Hand Path Mage: The Awakening: The Fallen World Chronicle Anthology Hunter: The Vigil: Mortal Remains Mummy: The Curse: Mummy: The Curse Wallpaper Demon: The Descent: Demon: The Descent Wallpaper Demon: The Descent: Demon: The ...1 COMMENT

Now Available: The Pack in print!

Sales, Werewolf: The Forsaken

The Pack

Werewolf: The Forsaken’s The Pack is now available in print on demand via DriveThruRPG!

The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem, a warden in the world of Spirit that watches over the entire pack.

A pack is family and gang and club and cult, but some werewolves go further. Tragedy drives werewolves apart, leaving the Wolf-Blooded to hold the pack together and herd the surviving Uratha in service to the Siskur-Dah. A pack cannot hunt without knowledge of the broader  supernatural world, so accepts a mystic into their ranks. Packs form protectorates & fragile alliances, cemented in rituals of honor or arranged marriage. A packmate joins a Lodge, a mystery-cult that teaches dangerous secrets that empower their whole ...2 COMMENTS

A Bucket of Beckett [Monday Meeting Notes]

Monday Meeting, News

From V20: Mike Tinney IS Beckett!

From V20: Mike Tinney IS Beckett!


This week, our meetings were a large part about Gen Con items and their status in terms of getting done, who would be demoing at the booth, and what materials would be needed for their demos. Our work from here until Gen Con will be focused a lot on those things as well.

But, I also brought up that it is time to pull together the Deluxe Beckett’s Jyhad Diary Kickstarter campaign. So we talked about that for quite some time.

Not because we never have before, but because now it is real. Now we make the what-ifs into reality.

In fact, because we’ve talked about the Deluxe Beckett JD Kickstarter before, I wrote my post last week about every project being different. If you missed it, and seriously, how could you? sob, please take a look before you continue this post as it sets the stage for this one.

The rest of us will take the time to peruse this freaky piece of art from Secrets of the Covenants:


Jersey Devil by Samuel Carlos Araya in VtR2‘s ...56 COMMENTS

Now Available: Tal’Mahe’Ra in Print!

Sales, Vampire: The Masquerade

black hand

The Black Hand: A Guide to the Tal’Mahe’Ra is now available in print-on-demand from DriveThruRPG!

We Deal in the Truth.

Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us.

The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight. They know truths about the Ancients, terrifying truths, dangerous truths, and they know the fight will be long and tireless.

The Black Hand — A Guide to the Tal’Mahe’Ra includes:

An updated look at the Tal’Mahe’Ra, which brings the ancient conspiracy into the twenty-first century. Tricks of the Black Hand’s trade, including new Disciplines, Backgrounds, Merits, and eldritch sorceries. Insight into some of the Hand’s sects, including those who hunt the infernal, and the worshipers of Lilith. 3 COMMENTS

Each Project is a Snowflake [Monday Meeting Notes]

Monday Meeting, News

Scarred Lands PG full page illustration by Mitch Malloy

Scarred Lands PG full page illustration by Mitch Malloy


I’ve noted, usually in reference to one of our Kickstarters, that every project is different.

I bring it up here in order to state something about how I see Onyx Path‘s methodology or working principles. Our books and other projects, our game lines and settings: these are not just different because of the books’ subject matter, or because vampires are different supernatural creatures than werewolves.

They’re different because of how we have set up the processes of creation. With a de-centralized cadre of great freelance creators around the world, we have the advantage of being able to reach out and experiment on the subjects and in the way that each creative team wants to explore.

The old “feature, not a bug”, computer programming chestnut.



Kinfolk art by Chris Bivins


Kind of related to this, and part of my lunch conversation today with Eddy Webb, I’ve been reading an episode by episode series of critical posts about Star Trek by Josh Marsfelder on Phil Sandifer’s Eruditorum Press website (my favorite Allen Moore/Doctor Who analyzer)

(and yes, I’m ...36 COMMENTS

[Scion Second Edition] A New Calling

Open Development, Scion, Scion: Hero

The Irish God Lugh, who is that one kid on the playground whose superpower is "all the superpowers". Literally, that's his Legend.

The Irish God Lugh Lamhfada, who is that one kid on the playground whose superpower is “all the superpowers”. Literally, that’s his Legend. This picture is from Devil Survivor 2, which calls Lugh a “sun god”, which is ironically like the one thing he isn’t.

“Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth.” —Oscar Wilde

Greetings, true believers!

Sometimes, gods contain multitudes.

Orunmila is a singular deity of wisdom, divination and foresight. But Shango is (or was) a king, a war-god of thunder, lightning, justice, dance, and virility. Hermes is god of messengers, omens, roads, travellers, border crossings, trade, protection of the home, thievery, cunning wiles, and animal husbandry.

Some of these are powers and purviews covered by capital-p Purviews. But not all of them. Many of them relate to the broad archetype of God, rather than the specific elemental influences of the World that God holds dominion over.

In the first edition, many of these extraPurview powers were covered by Knacks, supernatural tricks or charms that stemmed from a Scion’s Epic Attributes. ...37 COMMENTS

[Pugmire] June Update!


Welcome back, good dogs! Since my last update in May, things have continued moving forward. Here are some highlights:

Talked over spells with David, and how we can make artisans and shepherds distinctive spellcasters Reviewed Rob’s initial enemy ideas, which led to some discussion of other species in the world Outlined Pugmire Earplay story, which I’ll be discussing with Dave Grossman Getting some support material to Ivan and the crew at “No Survivors” to help them prep for their show on Geek & Sundry’s Twitch stream Working with the Onyx Path team on the Pugmire presence at Gen Con, as well as working with Gen Con as an Industry Insider this year Processed some of the backer rewards, and started adding backer character names in where they make sense Lots and lots of rewriting the manuscript

As planned, May was the beginning of a top-to-bottom rewrite of the manuscript. This rewrite is less about rules and more about making sure that all the bits and pieces I wrote before still do what I need them to do, revising the parts that don’t do what they should, adding material ...READ MORE