Day 4: Poking Fun: A Look at Book of the Wyrm

Sales, Werewolf: The Apocalypse


Onyx Path’s Month of Nightmares features games, stories, and more to celebrate the spirit of Halloween. Count down the days with us by reading our excerpts, participating in the discussion, or by taking advantage of our special offers leading up to a haunted Halloween.

Black Dog Game Factory has always been a chance for the folks at White Wolf to poke fun at themselves. So when the time came to do an updated version in Book of the Wyrm, I asked Stew if I could write it myself. I really enjoyed the chance to poke some fun at my friends (and myself) while updating the most nefarious game designers in fiction.

Black Dog Game Factory

Black Dog Game Factory spawned twenty years ago to produce violent, antisocial fantasy games for impressionable teenagers. Its flagship line, the World of Shadow, became a huge success, selling millions of copies all over the world. Revenant: The Ravishing, Lycanthrope: The Rapture, Warlock: The Pretension — these games and their successors went on to revolutionize the role-playing game industry, due in no small part to the rock star ...READ MORE

Day 3: Challenge Your Vigil with Complex Monsters

Hunter: The Vigil, Sales

mortal remains

One of the things I love about Hunter: The Vigil is the unique perspective that hunters have compared to the rest of the World of Darkness’s inhabitants. Hunters don’t know everything there is to know about the supernatural and, in many cases, this lack of knowledge works against them. Even if they have all the facts and details required to hunt, however, most hunters find that upholding the Vigil isn’t as easy as identifying monsters and simply shooting at them.

While monsters can be vicious and brutal, not every supernatural creature is—nor can they be easily captured, trapped, or killed. In fact, many monsters could look and act as if they’re still human, which can impact how and when a cell deals with their target. Other supernatural creatures might possess motivations that seem noble or helpful to the hunters, too. If you knew a Changeling was targeting child kidnappers, for example, would you save the kidnappers or go after the monster? How would you take out a mummy’s cult filled with flesh-and-blood humans? Or one of the Created you wind up ...10 COMMENTS

Day 2: Gauntlet of Spiragos

Sales, Scarred Lands

Gauntlet of Spiragos

Onyx Path’s Month of Nightmares features games, stories, and more to celebrate the spirit of Halloween. Count down the days with us by reading our excerpts, participating in the discussion, or by taking advantage of our special offers leading up to a haunted Halloween.

I wrote this adventure across several months of weekends while my day job was working as Lead Game Designer on the ill-fated WoD MMO. Writing it was a way to keep in touch with my tabletop gaming roots, plus I figured I could illustrate it as well and so keep my art skills polished as well. Well, months turned into years, but once I was able to buy half the rights to the Scarred Lands for Onyx Path, it was only natural that our first adventure be this almost finished one. Didn’t get to do much art for it besides the cover, though, but that’s how plans work out sometimes.

When first thinking about this, I wanted to write a classic treasure hunt adventure that was uniquely suited for Scarred Lands. Having a scenario based on some repercussion of the Titanswar fit that need, and of course ...1 COMMENT

Day 1: Blood Magic: A Look at Rites of the Blood

Sales, Vampire: The Masquerade

Rites of the Blood

Onyx Path’s Month of Nightmares features games, stories, and more to celebrate the spirit of Halloween. Count down the days with us by reading our excerpts, participating in the discussion, or by taking advantage of our special offers leading up to a haunted Halloween.

One of the things I loved about working on Rites of the Blood was how flexible the idea of a “blood ritual” was. It allowed my team to explore a wide variety of concepts all across the spectrum of Vampire: The Masquerade beyond pure Thaumaturgy and Necromancy. For example, here’s one of the new Sabbat ritae that was created for the book.

Purity of Babel

The Book of Genesis details the story of a mighty city of peace and prosperity, whose heights would reach into heaven and rival even the glory of God. The Almighty struck down that city, even as Enoch was destroyed by the Deluge. So, too, do the Loyalists see absolute unity as another type of slavery, and reject conformity. The Purity of Babel was created by a Kiasyd known only as “Balthazar” to strengthen the ...5 COMMENTS

Now Available: Mage20 Kaluta Posters!

Mage: The Ascension

Kaluta Celestial Chorus

Following on the heels of last week’s amazing release of Mage: The Ascension 20th Anniversary Edition, we’re offering posters of some Mage20 pieces by long-time Mage artist Michael William Kaluta.

M20 Celestial Chorus Poster M20 Hollow Ones Poster M20 Virtual Adepts Poster READ MORE

Buon Giorno, Parli L’Inglese? And Stuff-y. [Monday Meeting Notes]

Monday Meeting


Usually, this blog is for the sort of info and ruminations useful to our tabletop RPG community. After all, that is what Onyx Path Publishing currently publishes. Makes sense.

But, this is one of those times I’m going to indulgently write a bit about a different part of my life, yet one that has enriched and informed my years as art and creative director for White Wolf and now Onyx Path.

I started in this business as an illustrator inspired by Frank Frazetta, the Brothers Hildebrand, Barry Windsor Smith, Mike Kaluta, Berni Wrightson, John Buscema, Gene Colan, and a slew of others from fantasy book covers and comic books. Caravaggio and Bernini were my fine arts touchstones, and both were very involved in the storytelling and drama of their handling of their subjects. My illustrations for White Wolf Magazine led to art directing and then to being the ultimate visual authority for all of WW‘s projects.

WW was what would be called a start-up these days, but at the time we only knew that we “worked hard and played hard”. And boy did ...54 COMMENTS

Now Available: Mage: The Ascension 20th Anniversary Edition!

Mage: The Ascension, Press Releases

M20 Front

Now available in PDF and print from Mage: The Ascension 20th Anniversary Edition

I tell you this: We are Divinity.

Reality is ours to bend. To subvert. To command. We have that power – all of us.

Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.

Those of us who do… well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.

And the rest of us never see that monster in our own mirror, only in the reflections of those folks who are not “us.”

Here’s the truth, though: We are ALL “us.” We are ALL gifted,

We can ALL change the world. Most of us remain asleep.

A blessed few Awaken. Fewer still use that power wisely. And none without consequences.

And so, reality is up for grabs. Where do you stand?

And will you Fall… or Ascend?

What’s in it?

Updated profiles of the Council of Nine Traditions, the Technocratic Union, and the Disparate Crafts… with many unexpected developments. An epic history of magick and its factions. A compilation and clarification of essential and ...9 COMMENTS

Humanity [Vampire Open Development]

Open Development, Vampire: The Masquerade


Wow. My last open development post for Vampire 4th Edition got over 250 comments! That’s an amazing response! Granted, a few folks had some comments that were a bit off-course from what I asked, but I got a lot of great feedback and input that I’m still making my way through (and even the unrelated comments sparked a few thoughts).

This time, I want to focus on something a little less controversial. Humanity has always been a central aspect of Vampire: The Masquerade, since the very first book. What Humanity actually is has been a bit fuzzy, sliding between a pure system of morality and something hard-wired into a vampire’s psyche, but it’s always been a core tenet of the Kindred makeup. Even the Sabbat, acting as inhuman monsters, have their Paths of Enlightenment as a refutation of Humanity, and that desire to divorce Cainites from Humanity shows how integral the concept is.

However, in my experience the amount of impact Humanity has on the game seems to diminish over time. I hear a lot of stories about amazing roleplay that comes from the steady loss of ...186 COMMENTS

Some Interesting Looking Characters Here. [Monday Meeting Notes]

Monday Meeting


Our Onyx Path Monday Meeting crashed and burned today because only three of us could get together on Skype due to their recent issues. And one of us kept having to rejoin. We’ll be rescheduling.

So, while Eddy and I were still able to talk earlier (oddly enough about his computer and Skype woes wrecking his productivity last week), I have little to pass on to you this week, except something I kind of touched on last week, and which was brought to mind by the screen proofs you can see in the pic above.

I was looking at the art sides of the V20 Dark Ages and Mage20 Storyteller Screen proofs, and I thought “Those are some interesting characters there”. Not that my experience with selling game books to our audience tells me that we need identification characters for our mostly white, male, middle-class audience. Nor, the question of whether there are enough people of color and non-male characters represented there. Just that I’d like to know more about these characters.

Look, I’m not making a Statement with a capital S, just a ...47 COMMENTS

Now available: Mage: The Sorcerers Crusade shirts

Mage: The Ascension


Mage: The Sorcerers Crusade shirts are now available on the Onyx Path RedBubble store! For the uninitiated, Sorcerers Crusade is a historical setting for Mage: The Ascension, akin to Vampire: The Dark Ages, taking place in the Dark Renaissance around 1466, when when magick, science, and faith butt heads, and the Council of Nine Mystick Traditions was first founded.

Tradition: Ahl-i-Batin Tradition: Akashic Brotherhood Tradition: Chakravanti Tradition: Chœur Céleste Tradition: Dream-Speakers Tradition: Order of Hermes Tradition: Seers of Chronos Tradition: Solificati Tradition: Verbenae Convention: Artificers Convention: Cabal of Pure Thought Convention: Celestial Masters Convention: Craftmasons Convention: High Guild Convention: Hippocratic Circle Convention: Ksirafai Convention: Void Seekers Nephandi Craft: Seven Thunders 6 COMMENTS