The Hidden Rain [Werewolf: The Apocalypse]Werewolf: The Apocalypse
It’s time for some Werewolf: The Apocalypse news! Work on Shattered Dreams and Changing Ways continues apace; in the meantime we’ve been working on some web enhancements that W2o players and Storytellers can use to spice up your games.
First up, we have the Ozuzo — fallen werehyenas created by Leath Sheales in response to a request on our forums.
WoD: Mirrors on sale!Sales, World of Darkness
As part of DriveThruRPG’s Science Fiction Month Sale, we’re discounting all three Mirrors PDFs by 50% for the next week!
World of Darkness: Mirrors includes three new “what-if” setting hacks for the World of Darkness. The World of Darkness Revealed, wherein the monsters stand exposed for all humanity to see; The World of Darkness Destroyed, which gives you the option of playing out the global apocalypse; and The World of Dark Fantasy, a fantastical spin on the system and setting.
Mirrors: Infinite Macabre includes suggestions and rules shifts on how to incorporate the World of Darkness into a space opera game.
Mirrors: Bleeding Edge includes themes and props for two styles of cyberpunk game: Tomorrow Country and Metalground.
Let’s Look Back at the Lore of the Clans Kickstarter [Monday Meeting Notes]Monday Meeting
First off and fair warning: Fast Eddy Webb will be filling in for me next week here at the MMN blog with what will, no doubt, be a funnier, pithier, and muuuuch better written post than I usually can fumble through. I will be at Disney World forcing people to be photographed wearing World of Darkness T-shirts (see Kickstarter Achievement notes below).
Today, we talked a lot about the just finished this weekend Deluxe V20 Lore of the Clans Kickstarter. Proposed cover of the book pictured above. I’ve often said that each Kickstarter is different, and that each, for us, is an experiment. So it is standard procedure for the Onyx Path team to get together and share our thoughts on what worked and what didn’t. Some might call this process a post-mortem, but for me that implies a finished process. And I don’t think of our Kickstarters as being finished in any way just because we hit the funding date. But it is definitely a snapshot review of what we know, what we experienced during, and what we can improve ...50 COMMENTS
Supporting Cast [Mage: The Awakening]Mage: The Awakening, Open Development
We all need mirrors.
The Awakened are strange, maddening people to be around. Imagine the most insular subculture you’ve ever come across, where the members have their own bizarre rituals, jargon, and shared references, then multiply it by a thousand. Then curse almost everyone else to be driven mad by exposure to that subculture even as they inevitably forget it. It’s little wonder that mages have few friends, but cling tightly to those they do; they’re still people, no matter their differences, and feel the same need for human companionship as anyone else. Who’d be a mage’s husband, wife, daughter, son, sibling, servant, boss, co-worker, lover? What sort of people walk in the Awakened world without signing the Watchtower themselves? What does their relationship to mages do to them?
Just as Requiem second edition gave an Appendix about ghouls, and Forsaken second edition enshrined the role of Wolf-blooded in Packs, Awakening second edition depicts the Orders as employing a multitude of Sleepwalkers, minor magical talents, Proximi, subject-matter experts and entirely unknowing Sleepers. Mages are not alone in the World of Darkness, and ...28 COMMENTS
Changeling the Lost Second Edition: FairestChangeling: The Lost, Open Development
The third in my series of rapid-fire teasing Seemings, The Fairest. By now, I hope you can see the general feel and format. We’ve already shared Darklings and Beasts; I have the others lined up, they’ll probably go out this coming week.
Here’s the draft.
The normal rules for my draft sharing apply. Here’s the thread for discussing the Fairest.
Lore of the Clans 24 Hour WarningNews
So far, Lore of the Clans has reached $121,000, just shy of the 250% funded mark. It’s our highest-funded modern V20 Kickstarter so far!
See what all the fuss is about: Deluxe Lore of the Clans
Your pledges have given us eight stretch goals to date, including an Antitribu Appendix, a Caitiff Appendix, and we’re slowly building a supplementary Lore of the Bloodlines PDF, which thus far includes the Daughters of Cacophony, Gargoyles, and Kiasyd.
We’ve also passed 15 Achievements, which means every single backer gets 13 Ready-Made V20 Characters, with different sample themed coteries made with different arrangements of the characters.
We have lots more to do, so let’s not stop there!
Changeling the Lost Second Edition: DarklingsChangeling: The Lost, Open Development
Keeping this update, this teaser, short and simple. Earlier this week, I showed you what a Beast looks like. Now, I want to show you what a Darkling feels like.
Here’s the first draft. Same rules as always apply.
Here’s the forum thread to talk about it.
[Beast]AtavismsBeast: The Primordial
Still from Gremlins 2: The New Batch (1990, dir. Joe Dante)
(I apologize, I know it’s a terrible movie, but he actually uses the word “atavism” in a monologue.)
OK! So! I know I’ve been a little lax in Beast updates this week, and the reason for that is that another project I’m working on – not for Onyx Path, but for my own company, Growling Door Games – just went up for sale in PDF and I’ve been wrangling that. But I promise I’m not going to turn this into a commercial for Chill. We’re here to talk about Beast.
A Beast’s true self is a mythic monster armed with natural weapons and fearsome abilities, some of which bleed over into his human form as Atavisms. Atavisms are intrinsic. They are the Giant’s strength or the Raptor’s talons, and using them is as natural as breathing. Manifesting aspects of his Lair is just as instinctive. They are part of him, too, from the oppressive cold of a Makara’s underwater abode to the darkness of a Namtaru’s subterranean refuge. Unleashing them feels good. The Beast ...50 COMMENTS
April 2015 Release RecapChangeling: The Dreaming, Mage: The Ascension, Mummy: The Curse, Vampire: The Masquerade, Vampire: The Requiem, Werewolf: The Apocalypse, Werewolf: The Forsaken, World of Darkness
Starting off the month was our annual April Fools product for the World of Darkness, Gothic Icons, which features a collection of statted-up characters from classic Gothic literature.
Since April 1 coincided with Wednesday, an actual release day this year, we also released the advance PDF for Mummy: The Curse’s Sothis Ascends, a sort of mini-Dark Eras for Mummy detailing what the world was like during each of the previous Sothic turns since the fall of Irem.
Now in Print
For the first time, Vampire: The Requiem’s Bloodlines: The Chosen is now available in print on demand, featuring bloodlines mentioned in the VTR 1e rulebook, and expanded upon based on fan submissions.
And of course, the all-new Werewolf: The Forsaken 2nd Edition, released as advance PDF last month, is now available in print.
We also saw the release of some new poster art:
Dark Ages: Vampire: Players Guide to High Clans by Adrian Smith
Werewolf: The Apocalypse: Book of the Wyrm 2nd Edition by Ron Spencer
Werewolf: The Apocalypse: W20 Book of the Wyrm by Ron Spencer
Mage: The Ascension Revised Poster by William O’Connor
Mage: The Ascension: The ...READ MORE
Now available: It’s Werewolf: The Forsaken Day!Werewolf: The Forsaken
Werewolf: The Forsaken 2nd Edition is now available in print on DriveThruRPG!
The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You must hold the balance between the moon and the wolf. Between the flesh and the spirit. Between the pack and the prey. Your blood rises. The wolf must hunt.
What are you going to do?
You are a hunter now, one of the Uratha who inherit the blessings of Moon and Wolf. You conduct your sacred hunts in the shadows of the ordinary world, trying to maintain the boundaries. Driven by the need to hunt, you must keep the forces that would sway you in harmony rather than giving in to your instincts.
But the hunt isn’t easy. Your werewolves think they can hunt any prey, but they now face ...5 COMMENTS