A Brief Treatise on How We Kickstart [Monday Meeting Notes]

Monday Meeting, News


I’ve been pulling together the Scion 2nd Edition Kickstarter pages, for both the Scion: Origin and Scion: Hero core rulebooks, and as we are now ready and the fine-tuning has gone on this weekend and will go on into this week leading up to Thursday’s 12noon launch, I thought it’d be a good time to touch base on a bunch of the ideas and intentions that we work with to create our Onyx Path Kickstarters.

First off, you’ll notice that I’m saying we, not I, mostly, because any Kickstarter we do is a team effort. Part of that is the simple fact that these KSs are incredibly time consuming and exhausting to create and run, and several years ago I realized I had to have help with them. Rollickin’ Rose (more out her later after I talk about KSs) has been our “voice” to the backers for quite a few KSs now, Impish Ian keeps an eye on our social media and pops in to help, and Mirthful Mike not only designs all our KS visuals but creates new graphics and gets them out to us as needed all campaign long.

But the most important person involved is the developer, or developers, and other creative team members who are the direct conduit to the project for the backers. Onyx Path projects, whether KS’d or not, are created by creative teams picked by the developer, so not only is every game line different, but therefore so is every Kickstarter as well.

The first thing I do after deciding that a particular project needs to be Kickstarted and why, is to sit down and talk with the developer about my thoughts on how the KS should be structured based on our goals with that particular book. A Deluxe 20th Anniversary core book Kickstarter needs to be structured differently than a non-core Deluxe book, which needs to be different than a Chronicle of Darkness new game line Prestige core book, which needs to be different than an “event” project like CofD: Dark Eras.

For core books that are starting lines, we like to set up the KS so that we add Stretch Goals that add projects that flesh out the lines. Deluxe books are more about making the Deluxe book Deluxe-er. Deluxe core books are a bit of both, and “event” projects are about making everything about the event, like adding chapters that have been voted in by backers in the case of CofD: Dark Eras.


Proposed, Not Final, Cover Design

Proposed, Not Final, Cover Design


We also talk about the timing of the run of the KS and whether they are clear to be engaged with the KS and its backers during that full time, or if we have to have guest developers or the KS crew step in to keep the conversations flowing during any point of the campaign. We’ve found that the more available the developer is to talk with the backers in the comment sections, the more exciting and successful the KS, so this is a big thing. The developer also lets me know if they have ideas for Rewards and Stretch Goals beyond what I suggest, and if there are any Rewards they can’t or won’t do.

In Scion 2nd‘s case, developer Neall Raemonn Price and I sat down at Gen Con one breakfast and went through his ideas and availability, so I was already set up with some structure as I sat down to build the KS. Neall has a whole bunch of fantastic ideas for Stretch Goals that you’re going to love!

Kickstarter provides a project creator (me!) with a series of pages to fill out. The first requires a project image, which Mirthful Mike has usually gone with a strong logo for. This time, I asked him for a more illustrative image as it seems to me that the Scion logo is pretty recognizable even small if you’re a returning fan, but having the Scion 2nd poster image there as well shows everybody what is possible in the game.

There is also a blurb that is basically a come-on for anyone reading it to check out the Kickstarter. I like to include some description of our goal as well as to stress that participating in this helps us to make the thing. There’s also the project title and categories, the location, which is Macungie, PA (it means Bear Swamp), and the Duration of the KS, on this page. Unless we have to span a KS campaign over a major holiday and know that no one will be pledging then, and so need to extend out the number of days to compensate, I think 30 days is just fine.

There is some thinking that shorter than 30 might eliminate the dreaded mid-KS lull in pledges, but I think those middle weeks give us time to get the word out and are useful.

There’s the Funding Goal, which is kinda important, and which I struggle with every Kickstarter. I have thought on occasion about setting the goal lower than we need, to make the pledge overages past the goal more awesome (5000% Funded!), but ultimately return to figuring out the minimum number of books we can print, multiplying the cost per book, adding some overage for fees and such, and using that number.

Finally, KS has recently added Collaborators, and what a godsend that is! We’re going to give that feature a real test with this KS, let me tell you. Previously, while Rollickin’ Rose could add Updates, she couldn’t get into the KS pages to make changes. Which meant that every single time we did Stretch Goal updates, for example, both Rose and myself needed to be involved with her sending the Updates and me changing the KS page text and adding in new graphics. Which meant that sometimes I’d change them when I was available and she’d follow up when she was, or visa versa.


Illustration for Hurt Locker by Avery Butterworth

Illustration for Hurt Locker by Avery Butterworth


Next page, we have to put in the video. Some KS creators don’t think they do much, or don’t even put much effort into them because of the percentages of who actually watches them. Now, for me, the video is a chance to have the developer talk directly to the audience while we show off the graphics and illustrations in a one/two punch of input. Some people respond better to audio visual info streams than reading the pages, so we try and get the info spoken with enthusiasm by the dev that we will also have somewhere in the KS page text.

And strangely enough, that is what is next: the Project Description, which is basically the whole damn page describing the KS you see when you scroll down through the info. As folks might have noticed, we have hit upon certain ways of presenting that info by breaking each project page into sections that generally start with some flavor to start, then a description of what’s in the game book, then a description of the project we’re doing this whole nutty Kickstarter for. Then we explain pledging on Kickstarter, list our Add-ons, follow that with our Stretch Goals, and follow up with a short section on further info you can get on our FAQ.

KS then provides us with a section to list Risks and Challenges and how we are going to deal with them. After 20 KSs, we have a pretty good idea where those challenges lie, so I try and make sure we change the text as those risks and our responses to them change with experience.

With minor variations, that flow of information seems to work pretty well for us on almost all of our KSs. I like to add illustrations and graphics to these sections to break up the potential walls of text.

Like in Scion 2nd‘s case, there is a separate section after The Book to explain the Storypath System, as that is such a huge part of these new editions.


Proposed, Not Final, Cover Design

Proposed, Not Final, Cover Design


The next page is where we create the Reward Tiers, and is still a bit of a pain to use, interface-wise, but serviceable. In general, and in the perhaps vain hope of keeping this a brief treatise, my goal with these Reward Tiers is to get the most number of backers backing for the project that is the point of the Kickstarter. Since some folks might not have the cash for that, but want to participate, I like to have lower cost Reward Tiers that make sense to upgrade depending on what info is revealed during the campaign or what Stretch Goals sound great for an upper tier. I didn’t start off thinking that Storyteller Screens were so important, but experience has proven me wrong, and so now we offer them in every KS.

And, of course, there are our beloved upper tier rewards that allow backers to actually become part of the project. Sometimes the logistics of these become a massive pain in our workflow, but these sorts of KS Rewards are so much what KS is all about, in my mind, that they illustrate what is so amazing and inspiring about crowd-funding. Being pictured in a piece of art in a book? Being able to name a place on the map, or even just being able to add your name to the text? You are in the game world! When was this ever possible as a thing before the advent of Kickstarter?


And then we fill out the bank info and boring stuff like that, give our Onyx Path core crew and the developer a chance to proofread the campaign, make any fixes, and LAUNCH!

And that’s a whole ‘nother blog about the actual running of the campaign that I might someday write.

Hope you’ll all join us on Thursday when we go live with Scion 2nd’s Kickstarter, as not only will these be beautiful and awesome books to enjoy, but we really do have some fantastic Stretch Goals awaiting. Plus, because our goal with this KS is to get these first two Scion 2nd books traditionally printed and out into stores, any success here will pave the way for other game lines also getting back into your Friendly Local Game Store as well as on DTRPG.


Hurt Locker illustration by Michael Gaydos

Hurt Locker illustration by Michael Gaydos


Oh yeah, so before we’re done here, I did say I’ll be mentioning Rollickin’ Rose Bailey again.

Just wanted to let you all know that I’m proud to announce that Rollickin’ Rose is now Onyx Path‘s 4th full-time employee as Development Producer. Rose will be directly working with our freelance developers and their teams, as well as editors and translators, to facilitate their efforts on our projects; basically she’s doing all the kinds of stuff she did before as a contract employee, but more of it!

Pleases congratulate her (or send expressions of sympathy since she’ll be working more directly with me than ever before)!





We’re looking at our KS campaign for Scion 2nd Edition going live at 12 noon Eastern US time, Thursday the 22nd!





Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/








On sale NOW from DTRPG: the Promethean Dark Eras chapter A Handful of Dust in PDF and PoD versions! http://www.drivethrurpg.com/product/178800/Dark-Eras-A-Handful-of-Dust-Promethean-the-Created

The Great Depression and the black blizzards of the 1930s turned the American Midwest into a wasteland. For the better part of a decade, thousands of people experienced deprivation and alienation right alongside the Created. They also clung to the faint promise of hope, that the rains would come and restore the land.

This is a single chapter from the larger work, Chronicles of Darkness: Dark Eras.




mage awakening condition numina cards

Now available from DriveThruRPG in PDF: Mage: The Awakening Condition and Numina Cards.

Part of the new Mage: The Awakening 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness.

Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama of a game.

Also available in this deck are brand new Numina cards featuring these rules from the Mage: The Awakening 2nd Edition rulebook for ease of reference at the table.




Cavs of Mars

A Festival of Blades, the swashbuckling new Jumpstart advance PDF for Rose Bailey’s Cavaliers of Mars available on DTRPG! http://www.drivethrurpg.com/product/191678/A-Festival-of-Blades-A-Cavaliers-of-Mars-Jumpstart

Live, fight, and love on Mars, a world of red death and strange mystery, a world of savagery and romance.


  • A complete adventure set in one of dying Mars’ greatest remaining cities.
  • The innovative DEIMOS rules, for high-flying, swashbuckling adventure.
  • Four pre-generated player characters, ready to get into the heart of the action.



Miracles Cover

Behold the Miracles of the Solar Exalted! Originally a backer reward for the EX3 Kickstarter, but now so much more, with additional Charms written by the developers just for this book! For sale now at DTRPG in PDF and PoD versions! http://www.drivethrurpg.com/product/184596/Miracles-of-the-Solar-Exalted

This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously crafted and balanced for inclusion at any and all tables.

Fire an arrow and let it become a waiting judgment upon the wicked. Unleash a sword stroke that can overwhelm the blade of Heaven itself. Train your loyal beast companion into an unstoppable colossus. Effortlessly seed the battlefield with inspiring words alongside arrows and blades. Empower your spirit familiar with the light of your anima. Tame a hurricane with your music. These miracles and more may be found within.




Promethean Premium

What was once unliving now arises! The Promethean: the Created 2nd Edition Advance PDF is now available at DTRPG! http://www.drivethrurpg.com/product/189395/Promethean-the-Created-2nd-Edition

You are a pilgrim now, one of the Created. You rose to life from dead flesh or inert matter, under the ministrations of one of your own, or a mad scientist, or perhaps just the power of the Divine Fire. You wander the world, sometimes alone, sometimes in the blessed company of your own kind, driven by memories of events and facts you never knew, all in the service of one Great Work…

…to be human.

This book contains:

  • The complete guide to playing a Promethean in the Chronicles of Darkness
  • Reimagined Lineages and Refinements, and a redesigned system for Transmutations
  • A more detailed approached to the Pilgrimage that presents players with more control over their characters’ path
  • New challenges on the road to humanity, including deranged, greedy alchemists

NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer.



Front Cover(1)


The Tales of the Dark Eras , the Chronicles of Darkness: Dark Eras fiction anthology is now on sale at DriveThruRPG in PDF/electronic and PoD versions! http://www.drivethrurpg.com/product/187316/Tales-of-the-Dark-Eras

Walk through the ages…

As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world. Includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken, Changeling: the Lost, and other Chronicles of Darkness settings.

In the Chronicles of Darkness…

Explore the shadows with tales by Howard Ingham, Malcolm Sheppard, Pete Woodworth, Renee Ritchie, Jess Hartley, Monica Valentinelli, Danielle Harper, Matthew McFarland, Mike Tomasek, Eric Zawadski, Meghan Fitzgerald, and Dennis Detwiller.




Onyx Path will be at Mid Winter Con 2017 in January in the lovely city of Milwaukee. Come brave the cold wastes to game and cavort with us!




And now, the new project status updates!

DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week):

First Draft (The first phase of a project that is about the work being done by writers, not dev prep)

  • Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition)
  • CtL fiction anthology (Changeling: the Lost 2nd Edition)
  • BtP Building a Legend (Beast: the Primordial)
  • Trinity Continuum Core Rulebook (The Trinity Continuum)
  • Trinity Continuum: Aeon Rulebook (The Trinity Continuum)
  • M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition)
  • BtP Player’s Guide
  • V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition)
  • M20 Cookbook (Mage: the Ascension 20th Anniversary Edition)
  • M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition)
  • VtM Beckett’s Jyhad Diary (Stretch Goal Content)
  • GtS Geist 2e core
  • VtR Half-Damned (Vampire: the Requiem 2nd Edition)



  • EX3 Jumpstart (Exalted 3rd Edition)
  • Scion: Origins (Scion 2nd Edition)
  • Scion: Hero (Scion 2nd Edition)


Second Draft

  • Arms of the Chosen (Exalted 3rd Edition)
  • The Realm (Exalted 3rd Edition)
  • Dragon-Blooded (Exalted 3rd Edition)
  • Cavaliers of Mars
  • Wraith: the Oblivion 20th Anniversary Edition
  • VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition)



  • W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition)
  • Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition)
  • Signs of Sorcery (Mage: the Awakening Second Edition)
  • SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition)
  • SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition)
  • SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition)
  • SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition)
  • BtP Mortal Remains (Beast: the Primordial)
  • Ring of Spiragos (5e – Scarred Lands 2nd Edition)
  • Dagger of Spiragos (5e– Scarred Lands 2nd Edition)
  • V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition)
  • Pugmire Core Book



  • Changeling: the Dreaming 20th Anniversary Edition
  • Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition)


Post-Editing Development:

  • Night Horrors: Conquering Heroes (Beast: the Primordial)



  • Mage: The Awakening 2nd Edition core book (Mage: the Awakening 2nd Edition)




In Art Direction

  • Dark Eras Companion
  • Beckett’s Jyhad Diary
  • Mummy Novel
  • V20 DA Tome of Secrets
  • V20 Lore of the Bloodlines
  • SL Wise and Wicked Update
  • Prince’s Gambit 
  • Beast Conquering Heroes
  • C20 
  • M20 Book of Secrets
  • W20 Pentex Employee Indoctrination Handbook
  • V20 Dark Ages Companion


In Layout

  • Secrets of the Covenants
  • Necropolis Rio
  • Scarred Lands Players Guide 5E
  • CofD Hurt Locker


  • W20 Shattered Dreams
  • Kinfolk 
  • V20 Endless Ages
  • Promethean: the Created Second – errata being input.
  • Beast RMCs replacement art being put in, other errata input.


At Press

  • Dark Eras  PDF and PoD versions on sale at DTRPG. Printing.
  • Ex 3 Scree Finished at the Printer.
  • Ex 3 core book – From RichT: manufacturing continues.
  • EX3 Charm Card PDFs errata-ing.
  • Dark Eras Screen – Finished at the Printer.
  • Mage the Awakening 2nd – PoD proofs ordered.




TODAY’S REASON TO DRINK: To Scion 2nd, our first Onyx Path owned game line! Very proud of the amazing work done on this by Neall and his team!

  36 comments for “A Brief Treatise on How We Kickstart [Monday Meeting Notes]

  1. Atavist
    September 19, 2016 at 11:38 pm

    Wow! Congratulations, Rose! Hope everything works out, and your shoulder gets better!

  2. September 20, 2016 at 12:20 am

    This is all-around great info and news!! I’ve been looking forward to this particular KS ever since 2nd Edition was announced.

    Simply because of cash-flow issues I probably won’t actually be able to get in until near the end of the 30 days but you can bet I’ll be funding this thing.

    • Ian A. A. Watson
      September 20, 2016 at 12:48 am

      Kickstarter doesn’t take any pledged funds until the KS is over, so if you know you’ll have money by the end, you can still pledge at the beginning if you like.

      • September 20, 2016 at 2:40 am

        True enough that. I’ll see what I can do. 🙂

  3. rem
    September 20, 2016 at 12:21 am

    who is the signature hero on the cover of book one and what pantheon does she represent?

    • Gullinbursti
      September 20, 2016 at 12:37 am

      I’d say the Tuatha is a good guess for her Pantheon based on that necklace.

      • Spencer
        September 20, 2016 at 8:59 am

        She’s a Scion of The Dagda. Neall’s let us know over in the forums. So your Tuatha guess was spot on.

    • marin
      September 20, 2016 at 9:48 am

      Neall’s also revealed her name’s Eileen Bran.

  4. Gullinbursti
    September 20, 2016 at 12:27 am

    Firstly, congratulations Rose (and my sympathies on the workload increase 😉 ).

    Secondly, I like the mockup of the Scion cover, so if it counts for anything, my vote is that it looks good.

    • September 20, 2016 at 2:45 am

      I’m going to throw in a vote for that cover, too. She’s going to add a whole lot of sexy awesomeness to my RPG bookshelf! The only way to improve on someone like that is by adding freckles. 😀

  5. atamajakki
    September 20, 2016 at 1:40 am

    Congratulations Rose! Can’t wait to see more awesome stuff with your name on it.

    A while back, it was said you folks planned to upload your Gen Con panels. Is that still in the works?

    And I’m disgustingly excited for Scion. Bring on the stretch goals!

  6. Frank
    September 20, 2016 at 2:06 am

    Yay for Rose!! Big fan of her awesome work! We need more great women POVs in tabletop gaming design!

  7. Andrew McGraw
    September 20, 2016 at 3:38 am

    Scion! My wallet is ready!

  8. Hyacinth
    September 20, 2016 at 4:24 am

    I’m so moved!

    Mostly because of the wait and finally getting there is a very complexed feeling. Releaved, happy, anxious, stressful, eagerness, impatience… I’m trembling!

    I don’t know what it really means for you guys to please players like me but this game means so much to me! Scion is the best game universe so far and I couldn’t be more grateful today to know that so much efforts were put into this game!

    I really hope you guys enjoyed creating it.

    Congratulations to Rollickin’ Rose Bailey for joining this wonderful team. 🙂

    It’s a very comforting news since you know, we were all waiting for this news to drop! I’ve got lots of hobbies and passions for things that I do but Scion takes a really huge and special place in my heart for my love of mythologies!

    Thank you

  9. Elvis Jansson
    September 20, 2016 at 4:32 am

    Yay congratz Rose! You are one of the big reasons I’ve come to love CofD and espacially V:tR soooo much!

    “Mage the Awakening 2nd – PoD proofs ordered.”
    Ooooh coooome on! you can do it! Come on! Come to PoD! I neeeeed you!

  10. Brian Makens
    September 20, 2016 at 6:37 am

    Congratulations Rose… also Yippee.. Hurt Locker has shown signs of life and moved from Art Direction to Layout..Looking foward to the “laying on of the hurt” lol

  11. Ben
    September 20, 2016 at 7:07 am

    So at this point Wraith 20’s been in the same place for over a year – is there any sign of those art notes on the horizon?

    No pressure or anything, I’m going to be more than distracted enough by Scion in the meantime. 😀

    • richt
      September 20, 2016 at 7:39 am

      The art notes only happen after the text is finished, and RichD is still working on that. Actually, thinking about that last bit in the production list, there’s no reason to keep that there. Wraith 20 is listed in the writing part of the progress list, so I’m going to cut that section out to avoid confusion.


    • September 20, 2016 at 6:56 pm

      Rich is probably trying not to jinx things, and I apologize in advance if this draws the attention of whatever Spectres are plaguing the project, but the publicly available August update on the Wr20 KS page says the end of art notes is in sight; the Dead Guy sounded optimistic about having them done by the time the September update rolled around.

      • richt
        September 20, 2016 at 7:43 pm

        Can you quote where RichD says that? Because the only part of the Update that mentions the art notes that I see talks about the sequence of things that need to be finished, not that they are currently being finished.

  12. Sunwolf
    September 20, 2016 at 8:39 am

    I’ve been waiting a long time for the Scion Kickstarter, happy it will begin Thursday.

    A comment on the videos for Kickstarter, keep doing them, that is what got me to back Pugmire.

    Finally what is VTR: Half Damned some sort of Ghoul supplement? I don’t remember seeing it on the list before, but I’m one of those really old gamers so sometimes I forget things.

    • Victor Kinzer
      September 20, 2016 at 9:42 am

      They have a write-up on Half Damned on the projects page. It looks like more than just ghouls, but those are definitely included.

      VTR – Half-Damned: There are creatures tainted by Kindred blood, yet not quite among the Damned. Building on Vampire: The Requiem Second Edition, Half-Damned covers ghouls, revenants, and dhampir as playable characters. 200 pages. PDF/PoD.

  13. grimangel53
    September 20, 2016 at 9:03 am

    Congratulations Rose! also, I see that Geist 2e snuck in there at the top. I’m even more hyped now. Mage, Promethean, and Geist are some of my favorite CofD series. Scion’s my favorite overall though.

  14. perverseness
    September 20, 2016 at 9:36 am

    A Rose by any other name,
    would not work nearly as hard to provide us all that gamer goodness as the named Rollickin’ Rose Bailey

    Grats Rose

  15. Yiodan
    September 20, 2016 at 10:05 am

    Congratz Rose!

    To be honest, I thought you already were full-time! But, hey, that just goes to show how much good work you’ve put in and how deserved this is. Glad to see OP continue to expand too.

    Also, SCION!

  16. Craig Oxbrow
    September 20, 2016 at 11:05 am

    Congratulations Rose!

  17. Full Time GM
    September 20, 2016 at 11:59 am

    Ooh, I like seeing Half Damned pop up on the list. The half vampire stuff from later 1st edition was really good. If this is similar than I will be very happy.

  18. Tim Flannigan
    September 20, 2016 at 2:58 pm

    Awesome for Scion! I’ll be one of the first backers! I can’t wait to see what reward tiers and awesome stretch goals there will be!
    On another note, I see C20 is in editing. Does that mean you have an idea on what the final page-count on that will be?

    • Tim Flannigan
      September 20, 2016 at 2:59 pm

      Just an idea. I realize it could still change a bit.

  19. Cardul
    September 20, 2016 at 3:15 pm

    One huge piece of constructive criticism I have for the Kickstarters: Most people in the US get paid on Fridays. I would love it if the Kickstarters would actually end on Fridays or weekends more often, as these usually end up missing just a day or two short of my pay day when they end in the middle of the week. It sucks when you want to support, but can’t because you don’t get paid until two days later..

  20. Aaron Scott
    September 20, 2016 at 4:29 pm

    Will we be getting a playable version of the game, like we did with Beast, that is in a text only format? My group is chomping at the bit to look at the new rules and start playing in the new edition. Thanks.

    • richt
      September 20, 2016 at 11:30 pm

      Not to the extent that Beast was given, but we’ll start with some sections and reveal more as the KS continues. Thanks!

  21. Manel
    September 21, 2016 at 4:26 am

    M20 Book of Secrets no longer appears in edition process. Does it means that is only art direction pending?

  22. September 21, 2016 at 7:17 am

    I am always running late to these things due to having to adult. Neall and I discussed Scion for a while on Saturday at Gencon, mostly because A) I love that system and B) our whole Fam Damily are WW/OP veterans/fanboys, and I am eager for the KS to get going, so we can etch our names in the cover 😉 Great job guys, keep it up! And Congrats Rose!

  23. Vedic
    September 21, 2016 at 8:24 am

    Congratulations Rose

  24. September 21, 2016 at 2:43 pm

    The Scion Kickstarter launches tomorrow at noon, but the more-or-less-traditional 24-hour warning post didn’t go up today at noon. Just a friendly reminder.

    (Does this bug you? I’m not touching you.)

Comments are closed.