Category: Projects

  • The Peoples of Mars [Cavaliers of Mars]

    Welcome back to our tour of the dying world of Cavaliers of Mars, Onyx Path’s upcoming game of swashbuckling adventure on a dying world! If you missed any of the previous parts, here they are: Sand and Sky The Cities of Mars Today, we encounter the people of Mars. Not just the Red Martians, but…

  • The Fate of Atlantis [Mage: The Awakening]

    A long time ago – what seems like an incredibly long time to me, but is probably actually about a year and a half, I had a conversation with Ian Watson. I was newly-minted Awakening Developer but still claiming to not be in threads because second edition hadn’t been publicly announced. Ian was recently released…

  • Disquiet and the Wasteland: Everything and Everyone Hates You [Promethean: The Created]

    Disquiet and the Wasteland: Everything and Everyone Hates You [Promethean: The Created]

    Every Promethean burns with an inner fire so intense, it scorches the land around them. It makes people uncomfortable, even if they can’t figure out why. The Divine Fire, the energy that ultimately allows the alchemy of the Great Work, also sets Prometheans apart from the world they want to join. In 2nd Edition, we’re…

  • The Cities of Mars [Cavaliers of Mars]

    And now, part two of our exploration of the world of Cavaliers of Mars. Part one is here, along with some introduction to the setting and a link to the free quickstart. The Red Cities What to say of the cities? After he bought me, my master brought me to Vance, where we lived modestly in…

  • Listen to Me Talk Forever [Promethean: The Created]

    Listen to Me Talk Forever [Promethean: The Created]

    Today I did an interview with The Gentleman Gamer, in which we discussed Beast: The Primordial, Chill, and, of course, Promethean 2nd Edition. Have a look! I know it’s long, so get a snack. Today is also Sunday, and therefore I pose this question to you: Would you like my next open dev post (on Tuesday) to…

  • Sand and Sky [Cavaliers of Mars]

    Sand and Sky [Cavaliers of Mars]

    Hi, folks! Welcome to Mars. Bottom line at the top: this post starts a series in which I’ll be serializing the beginning of chapter one from Cavaliers of Mars. With the announcement of Pugmire, recent requests I’ve gotten on social media, and the fact that progress is beginning to start up again after a year devoted to the…

  • Development Tease: The Deceived [Mummy: The Curse]

    Development Tease: The Deceived [Mummy: The Curse]

    Hello, mummy fans! Sorry for as much radio silence as there’s been on my end, but I’m happy to report that Book of the Deceived is in layout in time for the Halloween season, and that’s appropriate since it contains some of the creepiest material you’re likely to see for the World of Darkness. The…

  • It’s About the Buy-In [Promethean: The Created]

    It’s About the Buy-In [Promethean: The Created]

    Hey, pieced-together protagonists. It’s Tuesday! Normally I’d be tallying the result of your votes, but I didn’t get to put up a choice on Sunday because I was, as it happens, too busy redlining Promethean 2nd Edition. But I did want to talk about a couple of things, just so we’re all on the same…

  • Terra Incognita [Mage: The Awakening]

    We’ve spoken a lot about Mysteries and Obsessions so far in this blog, and how mages become attracted to, obsessed by, and sometimes killed by the many supernatural aspects of the World of Darkness. Most such things are unique – central Mysteries that individual chronicles revolve around, like the Secret Concord / Prince of 100,000…

  • Oct 17 Open Dev Roundup

    Oct 17 Open Dev Roundup

    In case you missed any, open dev posts from the last week include: WoD’s Hurt Locker: Hurt Locker: Alpha Outline VTR’s Secrets of the Covenants: Carthian Merits and Law: The Voice of the People Promethean: The Created 2e: Sewing Parts Together: Playtests Begin Promethean: The Created 2e: Alchemists: Mixologists of Evil