Episode 59: A Super Interview with Steve Kenson

Onyx Pathcast

In which Eddy and Dixie interview Steve Kenson about his career and his work on Trinity Continuum: Aberrant!

  • Dixie decides not to abandon Eddy
  • Back to being comfortable with completely blowing the intro
  • Eddy introduces Steve flawlessly. FLAWLESSY.
  • Steve started with Shadowrun 2nd Ed on the GEnie Network
  • Working with FASA and quitting his day job
  • Accidentally becoming “the super hero guy”
  • Hero Games was somewhat responsible for Mutants & Masterminds
  • More chat about Blue Rose
  • Aberrant’s queer content and “Divis Mal has arms?!”
  • Trying a new development process
  • Rebooting Aberrant and updating its original late 90s cynicism
  • The role of media in Aberrant
  • Storypath design challenges
  • Sidestepping the “preserve the status quo” problem of other superhero games
  • Matthew gets obsessed with Kalamazoo
  • Writing for another creator’s favorite character
  • We guess on how well the Aberrant Kickstarter is doing


  4 comments for “Episode 59: A Super Interview with Steve Kenson

  1. rem
    July 5, 2019 at 3:10 pm

    just checked the kickstarter at the point in the podcast where you are guessing what the level is.
    $66K Eddy wins

  2. Yiodan
    July 5, 2019 at 5:19 pm

    Great interview, thank you.

    I had a thought recently. I was wondering if you’d consider a deep dive into Cavaliers? It’s bit out of the blue with the focus currently on Aberrant, but, eventually, I think it’s a pretty cool game setting that might deserves more attention. I can’t be the only one who would like to know more about it.

    • Eddy Webb
      July 9, 2019 at 9:00 am

      We’ll see what we can do!

  3. C.T. Phipps
    July 9, 2019 at 2:59 pm

    Wait…Divis Mal has arms!?

Comments are closed.