Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself.
Launched August 16, 2007 — Changeling: The Lost corebook won the ENnie for Product of the Year, along with a number of other awards for Production values, Art and Writing. Conceived as a limited series, the overwhelming popular response to this product line resulted in a expansion from the original six books with another four supplements and two adventures.
What is Changeling: The Lost?
Changelings are humans who escape from the lane of the Fae, breaking through the Hedge (a barrier between worlds), and return to the world of their birth — our world. The fact of living in Faerie there changes every human being in a fundamental fashion. This is what makes them the Lost. They are reflections of their experience — unique, separate from other human beings and from each another.
Reflecting this setting concept, Changeling: The Lost features a detailed character-creation system, allowing for more concept customization than other New World of Darkness game lines. The game focuses on the experiences of the characters as they re-discover the world of their birth, try to cope with the changes they have undergone, and seek to evade recapture.