Wolf-Blooded

No fancy title for this week’s Forsaken Friday. No, we’ve got a lot to cover so let’s get stuck in. First of all, thanks for the huge volume of responses these post have got. I do read every comment and I jump in to read forum threads when I can, and you do make me think. I am however often busy with writing and development work, so I can’t give every comment a full response. It’s a shame, but I’ve got to keep busy.

As you can probably guess from the title, Wolf-Blooded won last week’s vote. While it looked like a sure thing, Lodges was the first choice to 5 votes, and held close until Wolf-Booded broke 20. In the end, it was 46–23. So let’s rock this.

The Wolf-Blooded exist in a strange place for Werewolf. They’re blood relatives of a werewolf, but the only advantage you get for your four Merit dots are Unseen Sense, a bit better chance of resiisting Lunacy, and a Specialty. That doesn’t say much about the Wolf-Blooded’s place in the world.

We’re changing that. The Wolf-Blooded have both a place and a purpose. Plenty of Wolf-Blooded never know what they are. Many do have the blood of werewolves running through their veins – some are the children of one or two werewolves, while many have Uratha further up the family tree – but that’s not the only way that a character can become Wolf-Blooded. A few people catch the eye of the mad moon god/dess in the throes of Lunacy. Others happen in response to spirit activity. It’s weird. Those werewolves who cling to the idea that Wolf-Blooded all share some scrap of werewolf ancestry claim that these individuals discover their heritage, but by their own measure pretty much the entire human population of the world should be Wolf-Blooded.

Whatever the case, each Wolf-Blooded has a Tell – something that sets him apart from normal people. This Tell gives him a purpose, how he should fit in to a pack. Though they have a spark of the power born of Wolf and Moon, the Wolf-Blooded do not have the same spiritual imperative to hunt that the Uratha do. Of course, in a few packs that’s not an option: the Wolf-Blooded have to hunt, or the whole pack dies. In very rare cases, the Wolf-Blooded want to prove themselves the equal of the Uratha, and see the Hunt as their chance to do so. And some embrace an entirely different Hunt – one that maintains a Vigil against all the monsters in the world, not just the Uratha.

A Wolf-Blooded’s Tell is a minor supernatural ability that replaces the generic “Unseen Sense” of the original Wolf-Blooded Merit. Some reflect the werewolf’s changing nature, while others provide a direct link to the Shadow. Each comes with a weakness as well as a benefit; being Wolf-Blooded is a curse as much as a blessing.

We’ve got about eight Tells worked out, though we’re still firming up the mechanics. Some evoke classic werewolf stories and moves — one can take Urhan form, but must shapeshift when the full moon rises. Another can take Dalu, but runs the risk of kuruth. One regenerates, but suffers penalties from silver like the Uratha.

Others give a Wolf-Blooded closer links to the Shadow — one can act as a 1-dot Locus to allow Reaching, though doing so leaves her Open. Another can allow a spirit to speak through her, though she suffers the spirit’s ban for doing so. Another can Reach and bring others with her, but acts like a beacon for spirits when she does.

By doing this, we’re cementing Wolf-Blooded as both facilitators to the hunt and buffers between werewolves and humans – they can protect human packmates while the Uratha are away, or patrol the pack’s hunting grounds, or deal with local spirits and let the Uratha know what needs hunted. We’re also giving Wolf-Blooded players a choice of which part of Werwolf they most want to engage with.

And with that, I’ll head off probably the main comment: “What do you mean, Wolf-Blooded & humans as part of packs?” I can’t explain that yet without explaining packs, and that’s a whole different topic. Yes, that sucks. Here, have some Wolf-Blooded themed CHVRCHΞS. It’ll make you feel better.

This week’s question is a choice between two big parts of Werewolf. Do you want to know more about Packs or Auspices?

Comments

133 responses to “Wolf-Blooded”

  1. Arcane Avatar
    Arcane

    If the goal is to make this a hard choice, you succeeded.

    I’m gonna go with Packs since this is supposed to the be the center of Werewolf’s civilization, but DAMN do I wanna know about tribes. You gotta start updating twice a week!(Take no orders from those in college, there’s a ban for you)

    1. Stew Avatar
      Stew

      Tribe was last week. It’s Auspices this week. I didn’t fuck up the question by writing it at 1am then sneakily edit it, and you can’t claim otherwise. 😉

      1. Arcane Avatar
        Arcane

        I can with a bottle of tequila, I bet.

        Course, once we get to that point I might not like the other side effects. Heaven forbid what the Apocalypse/Forsaken project lead designer will do before that point.

        Probably kick me every time I can’t grow a tail.

        1. Stew Avatar
          Stew

          The last time I had a bottle of tequila was at a hotel that I am not allowed to name as part of a legal settlement. Everyone involved agreed never to speak of it again, including the mongoose and both otters.

          1. TheKingsRaven Avatar
            TheKingsRaven

            Sadly for you, Otters don’t keep secrets that well.

            That’s right. I know.

          2. Chris Shaffer Avatar

            Ah, yes, one of *those* conventions. A good friend once had a similar incident with a bottle of Captain Morgan and a bat.

  2. Atavist Avatar
    Atavist

    Here I was hoping for Lodges and Wolf-blooded have made themselves worthwhile. People’ve been clamoring lately for werewolves as humans who only change on the full moon and now they have two options for it. I like it. Very intrigued with the idea of them as packmates, and even moreso for humans.

    That said, I’ll still have to vote Tribes. Now that I’m interested in more than the Ithaeur (all of them, in fact) it’d be nice to see more.

    1. Arcane Avatar
      Arcane

      Ithaeur are Auspices, not Tribes. Just saying.

      1. Atavist Avatar
        Atavist

        Yeah I meant Bone Shadows.

        I’ll pick Auspices, however.

  3. Chris Allen Avatar
    Chris Allen

    Stew, didn’t you already do Tribes last week, or am I just sleep-deprived? 🙂

    1. Stew Avatar
      Stew

      You and me both. Fixed now.

  4. AnaMizuki Avatar
    AnaMizuki

    Nice, VERY nice!

    The wolf-blooded smacked a bit too much like kinfolk in my mind, to be honest. And they are often played as such. Making them less human than makes them actually stand out ^^

    I want to hear about packs…also, did I read it right? Children of one or TWO werewolves? So breeding between Uratha is now possible?

    1. Stew Avatar
      Stew

      I’m glad you enjoy it! And yes, werewolves can have children with other werewolves. Unihar have a bunch of unfortunate implications, so we’ve quietly excised them. Something like the unihar may show up later, but it’s not going to be in the same context at all.

      1. AnaMizuki Avatar
        AnaMizuki

        Cool!

        Funny thing is, I have actually seen werewolf breeding werewolf games work just fine, so it makes sense. This also means that werewolves are more easily now packs in the actual wolf sense.

        Also, the feral undercurrent even in Wolf-Bloods makes WtF stand out much more now.

        1. John B Avatar
          John B

          I’m glad that werewolves can breed now for a number of reasons.

          I think I read somewhere that part of the rationale for not allowing two werewolves to breed is that it was felt werewolves needed to have more ties to humans. The idea of humans in packs makes it sound like that’s not as much of an issue this time around.

      2. Octavo Avatar
        Octavo

        I’m really glad you’ve removed Unihar. These changes make the Wolf-blooded a much better part of the setting, and they now add to the general background weirdness of the nWoD. Stealing them for my mage game. 🙂

        1. wyrdhamster Avatar
          wyrdhamster

          Concure. 😉 Even when I didn’t like previous iteration of Forsaken ( and I liked it hell lot more than Apocalypse ) those changes make system look as good alternative to my beloved Mage. At least I will make great NPCs with this. 🙂

      3. Octavo Avatar
        Octavo

        Oh, and I vote Packs.

        1. wyrdhamster Avatar
          wyrdhamster

          One more vote for Packs! 🙂

      4. Nathan Henderson Avatar
        Nathan Henderson

        Is werewolf/werewolf breeding still socially forbidden? I just ask because that’s kind of important for werewolves still being connected to humans as it makes surviving as a completely separate society impossible.

        1. Stew Avatar
          Stew

          We’ll get in to what replaces the werewolf/werewolf taboo when we get to packs.

      5. Aysez Avatar
        Aysez

        Another thanks for excising the Unihar (sp?) It was actually a breaking point (and thus something we’d taken out already) at a prior group for a few reasons.

        Anyway, I vote Auspice. (As much as I want to see how pack spirits work this round…)

  5. Yossarian Avatar
    Yossarian

    Packs!
    Great preview!

  6. Charlaquin Avatar
    Charlaquin

    …Didn’t we already get Tribes last week? I assume you meant Auspice, in which case that would be my vote. Otherwise, Packs.

    1. Stew Avatar
      Stew

      *shifty eyes* Auspice. That’s what it says. Honest. 😉

      1. Jim Fisher Avatar
        Jim Fisher

        Hey, that’s what I’m reading up there. So clearly it was like that the entire time. 🙂

  7. Yossarian Avatar
    Yossarian

    Packs!
    Great preview, Stew!

    1. Yossarian Avatar
      Yossarian

      Ach! Sorry for the double post!

  8. John B Avatar
    John B

    I’m very interested to see more details on packs that include Uratha, wolf-blooded and humans. Obviously I have no idea what’s planned, but all kinds of ideas come to mind: Packs as families (including alpha male/alpha female relationships) would be better supported. It gives Uratha much more of a tie to humans. It could open up troupe-style play similar to Ars Magica. It allows packs structured like larger gangs. It makes it much easier to integrate the pack into the community. Human and wolf-blooded pack mates provide a great way to bring claimed, urged, and the consequences of human actions to the forefront in a personal way to the pack. And it even gives a way to do classic lycanthrope stories (a werewolf bite certainly wouldn’t usually turn you into a wolf-blooded who changed into urhan on the full moon, but it sounds like it could happen rarely…)

  9. Afro Luigi Avatar
    Afro Luigi

    Oh wow, this is a tough choice…… I think I’m going to go with Auspice.

    And I love the idea of Tells and Wolf-Blooded working alongside or even in the pack… Although that makes me want to vote pack….

    No! I’m sticking with voting for Auspice!

  10. atamajakki Avatar
    atamajakki

    Casting my vote for Auspices. This post is my favorite thusfar!

  11. scarbringer Avatar
    scarbringer

    Very nice work!

    Hard choice… auspices!

  12. Eric_C Avatar
    Eric_C

    Not really digging the new set-up for wolf blooded. Those Tells are a little to powerful than I’d want in a setting. I’ll keep the old way. Much better.

    Next topic I want Auspices.

    1. Stew Avatar
      Stew

      I can appreciate that. Not all tells are as overtly supernatural, so you can tailor what a give Wolf-Blooded can do, to give a range of capability.

  13. John B Avatar
    John B

    Oh, and I want to see more on packs, though it’s a tough one and I’ll be happy either way… 🙂

  14. Dessembrae Avatar
    Dessembrae

    Oh how I hate these choices in such a good way. AUSPICES!!!

  15. Bwgustaf Avatar
    Bwgustaf

    Packs. I an anime fan and i love watching the way that humans and shapeshifters interact with each other in those shows.

  16. amaterasu Avatar

    Ok, this is pretty awesome. So many good changes coming.

    Vote: Pack.

  17. Ephsy Avatar
    Ephsy

    Oh gosh, please, Auspices. I hope they’re developing on the concept of Aspects tho…

    1. Dessembrae Avatar
      Dessembrae

      While I agree that aspects could use some work, it would also effectively destroy the entire Signs of the Moon book in the process.

      1. Stew Avatar
        Stew

        Nah. Signs of the Moon is full of fun stuff.

        1. Antares Avatar
          Antares

          I am sorry but Signs of the Moon was great!! It gave my troop a closer connection with their werewolf because they could get Aspects more easily than loges. Also it proove that Luna was really insane in so many different colors that make her awesome and scary at the same time.

  18. Satchel Avatar
    Satchel

    Casting in a vote for Auspices, much though the mention of changes to possible pack structure catches my interest.

  19. AngelofMurphy Avatar
    AngelofMurphy

    Packs. Gotta be Packs.

  20. TotalWorldDomination Avatar
    TotalWorldDomination

    Great stuff! You could probably play an entire game with just wolf-blooded in this form. though the idea that you’ve got them (and normals) in packs is interesting.

    And so, my vote is for Packs.

  21. Blaque Avatar

    Kind of surprised to see Ghost Children no longer being about, but that and the relationship with Wolf-Blooded does help to push Forsaken to be less an Apocalypse retread, so that’s pretty sweet. The way that the Tell works with Wolf-Blooded is also nice in making them “weird” and a good place for origin story stuff. Much surprsied by this preview (I voted Lodges last week).

    I’m going to pick Pack, just becuase I’m curious to see how the basic unit works out in light of the above and the Tribe revelations.

    And stuff.

  22. Raymer Avatar
    Raymer

    Gah! I want to know about Packs so badly, but I think I’m gonna do my vote for Auspices.

    Love the new Wolf blooded though, it’s gonna make New Calais and the Wolfblooded families there so much more interesting.

  23. shkspr1048 Avatar
    shkspr1048

    Packs, please and thank you.

    Any chance of seeing a more developed pack tactics system?

    1. Stew Avatar
      Stew

      Yes, but it might have to wait until a future book. We’re really straining to try to fit what we can into the page-count available.

  24. The Didact Avatar
    The Didact

    How cheeky of you, writing those last two tantalizing paragraphs. Much as I want to see how Auspices are being reworked (for want of a better word), I don’t see how I can vote for anything but Packs now.

    As for the unihar: while I’m not especially sad to see them go, I do wonder what sort of *imperative* the Uratha will have for not totally abandoning the human world. I suppose the changes to Harmony will require holding on to some semblance of a human life in order to hit those breaking points, and there are always going to be individual motivations (compassion, etc.) that keep things on an even keel, but I’m just a tad worried about seeing a relapse of the Red Talons in some form.

    An unfounded worry? Probably. But I do like how these changes are really refining the core assumptions and themes of the game.

    1. Stew Avatar
      Stew

      You’ve got to stop Harmony falling too low. And packs. 🙂

  25. Leliel Avatar
    Leliel

    Hrm….

    I’m voting for Packs, given how the alpha-beta-others-omega structure is…not actually extant naturally. I’m curious to see how you incorporate that.

    Also, thank you. Wolf-bloods are now the lesser template they should be!

  26. ale Avatar
    ale

    Auspices

  27. Doop Avatar
    Doop

    Auspices please!

  28. Uxas Avatar

    Love it!!!

    I always thought wolf-blooded were the weak ones of the minor splats of the main lines (even the Sleep-walkers were fully inmune to Lunacy). I’m really glad about how it has changed by now.
    I’ve got two questions:
    1) All minor splats had a strong version of them: ghouls have ghoul families, and sleepwalkers have the Proximi. There will be wolf-blooded families with special advantages towards “normal” wolf-blooded.
    2) Although I know minor splats usually cannot be added o a same character, Proximi made an exception, saying that they can be thaumaturges or psychics. I think that some of the ways of thaumaturges can add perfectly to wolf-blooded, as the shaman thamaturges. Will it be possible doing that?

    And my vote, Packs.

    1. Stew Avatar
      Stew

      We’ll get to Wolf-Blooded families may get a treatment similar to Ghoul families in Blood & Smoke. We’re pushing to the limits of our page count already. Likewise, we don’t have room to really consider outside sources like thaumaturges at this point. We will cover it at a later date.

    2. Ephsy Avatar
      Ephsy

      “even the Sleep-walkers were fully inmune to Lunacy”. Nope.

  29. Darksider Avatar
    Darksider

    I vote for Auspices. We’ve seen a bit about what the Tribes hunt, now I’d like to see a bit how each Auspice goes about the hunt.

  30. Nick W Avatar
    Nick W

    Let’s go with packs, please. Wolf-Bloods sound very interesting, I like the new take on them. I house ruled in the past that they could take the Totem merit and join with packs for an additional -1 penalty on Degeneration rolls to avoid derangements but I like the addition of supernatural abilities for them beyond the basics. You’re making me want this book even more… and I already wanted it bad.

  31. Fion Avatar
    Fion

    Interesting, my interest is titillated. I’ve never had a player take the Wolf Blooded merit, save one crossover chronicle but that player had the intention of having their First Change. I like the werewolf style aspects about the wolf blooded and am intrigued that they don’t necessarily have to be part of an Uratha lineage.

    As to next week, this is a tough one indeed. This Cahalith wants to know about his Auspice more than anything though.

    Vote: Auspice

  32. Two-Bears-High-Fiving Avatar
    Two-Bears-High-Fiving

    Great new direction for wolfbloods, and no unihar is just icing on the cake.

    Am I the only one getting a feeling that “packs” are something like a crime family? Lots of blood ties between members, a secretive “family business” and a need to control turf. It’s Werewolf – the Godfather, and that’s wonderful.

    One vote for auspice.

  33. Dataweaver Avatar
    Dataweaver

    OK; you got my interest. Auspices can wait; I want to see what you’re doing with Packs and how the Wolf-Blooded fit into them.

  34. tau neutrino Avatar
    tau neutrino

    Do the Wolf-Blooded use Harmony or Integrity? If the latter, do they and humans in the pack have breaking points for hunting, killing, defending themselves, or seeing others’ supernatural powers or their own Tells? It seems like anyone with Integrity in a pack would quickly become a mindless monster.

    1. Eolirin Avatar
      Eolirin

      Integrity loss doesn’t make you a monster anymore. It makes you a gibbering mental institute patient, at worst.

      And it’s fairly difficult to lose Integrity if you have a high Resolve Composure score. The slippery slope isn’t all that slippery if that trait is high, as you only lose a few dice for low integrity, and even when you do lose integrity, as long as you’re not able to be reduced to a chance die (which becomes impossible if you have 6 or more dice in your base pool), you end up with the same conditions that you get when you succeed on the roll, so as long as you make sure not to let it drop to zero, there is almost no draw back besides an xp tax to raise it occasionally to prevent that drop to zero.

      Integrity loss is pretty much not a problem ever.

      1. tau neutrino Avatar
        tau neutrino

        “At worst”? There’s nothing in the Integrity section supporting that, and the effect is still the same: the character becomes a non-functional NPC. (If that’s been changed, there should be an explicit mention like Demon had.)

        Even if the character doesn’t have to worry about dramatic failures, getting the same conditions for a regular success or a failure means that she’ll spend a good amount of time on a hunt Shaken, Spooked, or Guilty. Furthermore, having a breaking point at various penalties whenever the character kills someone, witnesses a death or a supernatural occurrence, inflicts serious harm to someone, or is subjected to a supernatural attack gives a cumulative effect that will reduce Integrity faster than it can be bought (at 15 Beats per dot).

  35. Yang W Avatar
    Yang W

    Dang, I never used to be interested in the Wolf-Blooded, but that has completely changed my mind. I especially love the idea of Tells and the different varieties. This is also probably the hardest vote so far, but I’m going to go with Auspices.

  36. Jonathan Avatar
    Jonathan

    I like the new direction wolf-blooded are headed in. They seem like they can play a larger part in Werewolf chronicles than before.

    Is the Merit still four dots or have you gone with the variable rating from Blood of the Wolf?

  37. Dataweaver Avatar
    Dataweaver

    Integrity’s Breaking Points aren’t that hard and fast, and I suspect that the Wolf-Blooded tend to have fewer problems with supernatural phenomena and violence than most people do.

    Still, I suspect that the GMC update for HtV in Mortal Remains (specifically, what it has to say about the Code in the context of Integrity) will be of great interest to the Wolf-Blooded.

    1. tau neutrino Avatar
      tau neutrino

      The ones in the sidebar about supernatural effects and violence seem pretty hard and fast, esp. killing which explicitly says that it should always be a breaking point. Stew himself defended self-defense having a penalty almost as severe as cold-blooded murder because there’s dead body (but says that the new Harmony breaking points will be similar to the attitude of the old Harmony sins, which say there’s no problem with a dead human if he wasn’t killed needlessly). The implication is that these are the floor, with the option to increase them for anything outside the character’s comfort zone (like seeing a lot of blood). Players are actually encouraged to do this.

      Changing things for Wolf-Blooded actually gives them their own form of Integrity almost to the point of their own Morality stat. Having to use an unpublished book to make a viable Wolf-Blooded or human character is problematic.

  38. Eric Christian Berg Avatar
    Eric Christian Berg

    Packs, please. Too central to the game to wait. 🙂

  39. Saibot Avatar
    Saibot

    Well, that was certainly surprising in a good way. Playing Wolf-blooded should be much more interesting now. I especially like the idea of Wolf-blooded as Hunters.

    As for my vote, despite the intriguing teaser for packs I am going with:

    Auspice

  40. Falco1029 Avatar
    Falco1029

    I love this so much more than current Wolf Bloods, giving them some degree of customization. Will it still be a merit or is it a minor supernatural template that’s simply applied now?

  41. Eolirin Avatar
    Eolirin

    Auspice

  42. Eolirin Avatar
    Eolirin

    Auspice, please

  43. Eolirin Avatar
    Eolirin

    Augh, sorry for the double post.

  44. Xenorath Avatar
    Xenorath

    I vote for packs. You hinted a bit strongly their at the end, and who am I to refuse such tantalizing bait?

    I am sad about the ghost children thing though. I felt that with some fleshing out they could have been really cool. As they were I can see why people didn’t care for them, but that doesn’t mean they didn’t have potential.

    1. Eric Christian Berg Avatar
      Eric Christian Berg

      I think that Ghost Children could still have a place. Maybe they are born to Uratha who are out of balance?

      1. Antares Avatar
        Antares

        Or maybe they are born from two Uratha and one with a high Primal Urge

  45. Pablo Avatar
    Pablo

    Packs!

  46. Christian A Avatar
    Christian A

    Auspice, please

  47. Allan Avatar
    Allan

    Packs!

  48. Rahuman101 Avatar
    Rahuman101

    One more vote for Auspice!

    Also, loving these new Wolf-blooded.

  49. Kamikazegerbil Avatar
    Kamikazegerbil

    I’ll put in a vote for Auspices!

  50. hoodedclaw Avatar
    hoodedclaw

    Wow. Auspices, pliss.

  51. darkfool Avatar
    darkfool

    Packs please, with a small mention of spirit totem? 🙂

    1. Stew Avatar
      Stew

      If it wins, I’ll see what I can do!

  52. Thorbes Avatar
    Thorbes

    I love new wolf-blooded. It opens up posibilities for more “clasical” werewolves games with those fancy Tells. I dig.

    Man, this week it seems really even on a quick look. Agh, damm decision-block.

    ugh, errr….

    Auspices!

  53. Oisin Avatar
    Oisin

    I really like the direction here. Wolf-blooded always seemed a bit pointless to me but with these changes they’ve become a lot more interesting. I love the removal of the Unihar, it makes pack ties that much stronger and it allows for more interesting politics within the pack.

    Definitely cover pack next

  54. Cathal Avatar
    Cathal

    packs! also wolfblooded are much more interesting now, keep up the good work

  55. Will Avatar
    Will

    Very cool stuff here – will Wolf-Blooded be able to develop exttra Tells with experience, or is it a ‘one and done’ kind of deal?

  56. Will Avatar
    Will

    Very cool stuff here – will Wolf-Blooded be able to develop exttra Tells with experience, or is it a ‘one and done’ kind of deal?

    Oh, and definitely Packs. Packs all the time

    1. Stew Avatar
      Stew

      We’re going to be play testing a couple of options, but I don’t think Wolf-Blooded are going to have more than two Tells at any point.

      1. Will Avatar
        Will

        Fair play – are you thinking of any other options for the Wolf-Blooded to delve into their supernatural side mechanically, or is their advancement purely mundane?

  57. Starglyte Avatar
    Starglyte

    Packs!

  58. Aiden Avatar
    Aiden

    Packs.

    Also, I’m glad to see Unihar go. Now the Pure can get even more fucked up, and with Wolf-Blooded as they are it’ll be interesting to see where creative STs and players can go with this.

  59. Lian Avatar
    Lian

    Packs!

  60. Treelior Avatar
    Treelior

    I feel almost as if wolf-blooded had been created in this post from scratch. I only used as background elements before. Great work. On the other hand, while I can appreciate the direction the new packs seem to be heading for, I will miss Unihar. Whenever a part of a setting disappears, I feel that setting was impoverished. I hope they will certainly make an appearance sometime soon, in an improved way. We’ll see whether the taboo of Uratha-Uratha relationships has disappeared or just weakened.
    Also, my vote for auspices

    1. Ephsy Avatar
      Ephsy

      Who says they have to disappear from your games?

  61. Seidmadr Avatar
    Seidmadr

    Purposefully not reading the comments until after I’ve given my vote. Don’t want to know how the vote goes, at least not until after I’ve given mine. Feels more fair, less peer pressure, and so on.

    It was a hard choice, but I’ll go for Auspices.

    After all, we’ve started pretty big. And since we know about the Tribes, I feel Auspices need to be explored. Oh, and we haven’t gotten Lodges yet, slowly move down the hierarchy until we end on the Pack, perhaps?

    Anyhow, to reiterate:

    Auspices.

  62. Oran Solus Avatar
    Oran Solus

    Packs please!

  63. Roads Avatar
    Roads

    I… I don’t know what to say. The Wolf-Blooded are finally as wonderful as they have deserved to be. You have _no_ idea what that means to me. Seriously. I had my hopes, but to see them come together…

    So really, as much as I’d like to hear about my lovely Irraka, put another on the board for Packs. Humans and Wolf-Bloods and Werewolves oh my! Seriously, you haven’t told us anything, and they still sound cooler.

    I will miss the Ghost Children, they were always that very special kind of creepy that makes everything else in the world feel ever so slightly less creepy, letting you change your own view of normal by showing just horrifically wrong things can be.

  64. Ravious Avatar

    Nice preview! This preview def has me edging for Packs, but my heart says Auspices.

    My vote: Auspices.

  65. Zanity Avatar
    Zanity

    Auspices please.

  66. Zooroos Avatar
    Zooroos

    Packs please!

    I won’t misa Unihar myself. To me it always felt like a wrong kind of creepy. Like, something you should use if everyone at the table feels comfortable with.

  67. NateD Avatar
    NateD

    How can you NOT vote for Packs, now??

    Also: I, for one, will totally miss the Unihar, in a totally messed up kind of way.

  68. Brian Goubeaux Avatar
    Brian Goubeaux

    Huh, that’s interesting. The born Wolf-Blooded is a given, like the Kinfolk of Apocalypse, though what would the Uratha make of Luna-induced Wolf-Blooded? From what you’re saying, that means that Humanity has an equal chance of going Werewolf as they would Mage. Plus, since you talked about Vigil, does that mean that there will be a Werewolf conspiracy that completely contains Wolf-Blooded, much like the Cainite Conspiracy fully contains ex-Ghouls?

    My vote is for Auspices because:

    1. Packs seem to be a given. It’s just your basic Alpa, Beta, Omega, Warrior, Leader, etc. That has always been like that ever since Apocalypse. It’s the pack interactions that I was concerned with.

    2. Given that the Tribes was changed from the first edition, I would like to see what changes are in place for the Auspice that werewolves change under.

    1. Arcane Avatar
      Arcane

      Come now, if packs were going to be that simple, you’d think they’d merit a vote choice?

      Nothing’s that simple in Idigam Chronicles.

      1. Antares Avatar
        Antares

        I don’t think that packs are going to remain the same, I believe he just show us a really important part of the puzzle and no one has seen it.

  69. Meme Avatar
    Meme

    Packs please. I might have chosen Auspices before today’s post, but the info about human/blooded/uratha just sounds too interesting.

  70. Mr. Paint Avatar
    Mr. Paint

    Auspices.

  71. Retias Avatar
    Retias

    I vote for packs. Very intriguing stuff. 🙂

  72. Patrick Regan Avatar
    Patrick Regan

    You torture me with choices, Stew. You torture me. Roll for Harmony.

    Packs.

  73. batronoban Avatar
    batronoban

    Auspices !

    Wolf Blooded are much better now.

  74. Caelene Avatar
    Caelene

    Ooh…loving this to pieces. I’m using a modified version of the BotW scaled merit on the site I’m Wolf ST on, but I just may gank this idea early.

    Also, I vote packs. Can’t do otherwise after that teaser.

  75. Islington Avatar
    Islington

    Awesome. Really damn awesome.

    Auspices.

  76. Geroto Avatar
    Geroto

    Packs, because the question about wolf-blooded in packs made me very curious.

  77. Danny James Avatar
    Danny James

    “We’ve got about eight Tells worked out, though we’re still firming up the mechanics. Some evoke classic werewolf stories and moves — one can take Urhan form, but must shapeshift when the full moon rises. Another can take Dalu, but runs the risk of kuruth. One regenerates, but suffers penalties from silver like the Uratha.”

    This seems exactly what was needed. If you can basically play a “classic werewolf” via these rules it’ll make an awful lot of folk happy.

    I’ll go with Packs as I’d like to know where it takes the Wolf-Blooded .

  78. Nicias Avatar
    Nicias

    Packs pls

  79. PenDragon Avatar
    PenDragon

    Packs all the way.

  80. Monghani Avatar
    Monghani

    Man, I’m really love how Wolf-Blooded look, and the crossover potential with mortals and Hunters is PERFECT. Still despite all this, and it is an evil way to get the voting to be more tense, I have to go with Auspices as my choice.

    So Auspices.

  81. HuckleberryNorwood Avatar
    HuckleberryNorwood

    Stew, these posts have been fantastic to read. As a big fan of W:tF, I’ve been really excited to see what changes The Idigam Chronicles are going to bring and, so far, your previews have not disappointed. I love that the tribes feel like they have a bit more of a focus beyond general philosophy, since many of them felt like the social version of auspice. I also think it’s great that the uragarum are getting a bit more treatment. They just never felt that special in W:tF.

    I have to cast my vote for auspice this week.

  82. Handriel Avatar
    Handriel

    I’m like many other people that have posted here and never really cared much for how Wolf-blooded were done. They felt too much like a Apocalypse carry over into W:tF which caused me to overlook them in the stories that i’ve run. However, this is a new and very interesting take on Wolf-blooded and I’ll be happy to add this into any chronicle that I run.

    On that note, i’m definitely voting for Packs. I’ve got my hopes up for some serious changes here. I always found it strange that Geist and Hunter did group based benefits better than W:tF did and based on what I’ve seen already I won’t be disappointed.

  83. Wolfgar Avatar
    Wolfgar

    I’m gonna vote like a jerk and ask you do whichever one has changed the most, in your opinion.

  84. reseru Avatar
    reseru

    I love this. I love the idea that all these classic werewolf movies might not even have been about full-on capital-W Werewolves but they might have just been wolf-blooded. It makes the Uratha more interesting to me, actually.

    If I can play a wolf-blooded with up to two tells, like was hinted in the comments, then you may have just sold another customer on this!

  85. Paulus Avatar
    Paulus

    Packs! Packs are awesome.

  86. Antares Avatar
    Antares

    AWESOME POST!! (I can’t believe anyone has voted for Auspices, I love them and all but the pack structure changes everything!)

    Since Wolf-Blooded and Humans can join packs now… does it mean that they can join Tribes too??

    Since the primary social structure of the Werewolfs is a pack, this mean that basically every interaction in a game will change.

    Packs sounds like cults (making the Totem their God) and this gives them more chances to control a city than just been on the side lines while Vampires and Mages take everything for themselfs.

    I wish that Dominence gifts will change and they will affect humans as well and not only other Werewolfs and Wolf-Blooded. Since this was a really sadly disadvantage over other supernaturals.

    Someone said something about Integrity and how the Wolf-Blooded will be able to resist the rolls to lose it but I disagree… I think Wolf-Blooded and Humans should have no advantages on those rolls, after all they are still human living in a world of Predator and Prey. Werewolfs have to hunt but humans DON’T have that necessity and that means that if they hunt… they will go crazy.

    Vote: Packs!

  87. NeoTiamat Avatar
    NeoTiamat

    Vote: Packs

  88. indarkestknight Avatar
    indarkestknight

    Packs!

  89. Francois Courroux Avatar
    Francois Courroux

    After a very long reflexion, my vote goes for Packs.

    Packs are central to the werewolf way of life.

  90. Phobos Avatar
    Phobos

    Please make ’em immune to the Lunacy!

    Also, Packs.

  91. Chris Avatar
    Chris

    Very cool! Thanks for doing the open design. I’ll vote packs.

  92. Veddhartha Avatar
    Veddhartha

    Auspices, please. They are my favorite part of Werewolf.

  93. […] Wolf-Blooded. These aren’t created the same as a Wolf-Blooded character using the full tells as detailed previously. Supporting Wolf-Blooded use a simplified set of traits. Each player makes one, and establishes […]