Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension, News

Yes, it’s happening.

See Rich’s forum thread for details.

  14 comments for “Mage: The Ascension 20th Anniversary Edition

  1. November 10, 2012 at 3:05 am

    YES! YES! YES! YES! YES!

  2. November 10, 2012 at 3:34 am

    Welcome to the family, #Mage20!

  3. November 10, 2012 at 3:40 am

    ?????? ? ??????????? ???? ?? ????? @TheOnyxPath http://t.co/tC0I6Gmj #Mage20

  4. Murasaki-Tatsu
    November 10, 2012 at 4:48 am

    YEY! All the best to you guys with it; apprechiate it’s probably going to be one of the hardest to to when you start it so hat’s off to ya!

  5. Tristan
    November 10, 2012 at 9:37 am

    I’m going to buy a bottle of champagne today.

    I’ll drink it when the Kickstarter will be over, in one year ;)

    And I’m especially glad to see that Phil Brucato is back.

  6. art925
    November 14, 2012 at 4:27 pm

    Finally!!!!!!!!!!

  7. November 15, 2012 at 11:35 am

    Yeaaah!

  8. November 15, 2012 at 11:38 am

    I am extremely excited about this. I really enjoyed Mage but I came into the game very late and attempting to sort which books I wanted or would be useful was really difficult. I can’t wait to see a quality rehash of the game.

  9. Sebastian F
    November 17, 2012 at 10:55 am

    Rich: Please don’t make super cool extras available at the higher tiers in the Kickstarter. I will be unable to resist pledging obscene amounts ;)

  10. Random
    February 25, 2013 at 8:54 am

    At last! I am totally going to enjoy this.

  11. Oliver
    March 31, 2013 at 4:35 am

    Awesome

  12. Nicholas Walls
    April 30, 2013 at 11:59 pm

    I am very excited to see M20 in development. Look forward to seeing the finished product. :)

  13. Chris
    January 8, 2014 at 8:37 pm

    Can’t. Wait.
    I’m lovingly holding my Mage first edition core rulebook (so beat up… poor thing) that I bought in highschool as I’m typing this. What an amazing journey it’s been. This game has completely changed everything I thought possible with RPGs.

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