Mage: The Ascension 20th Anniversary Edition Mage: The Ascension, News Ian A. A. Watson - November 10th, 2012, 2:38 am Yes, it’s happening. See Rich’s forum thread for details. ◀ Now in Print: November 8 The Finest Actor of His Generation ▶ 14 comments for “Mage: The Ascension 20th Anniversary Edition” Charles Wright November 10, 2012 at 3:05 am YES! YES! YES! YES! YES! Torakhan November 10, 2012 at 3:34 am Welcome to the family, #Mage20! @wodmmorus November 10, 2012 at 3:40 am ?????? ? ??????????? ???? ?? ????? @TheOnyxPath http://t.co/tC0I6Gmj #Mage20 Murasaki-Tatsu November 10, 2012 at 4:48 am YEY! All the best to you guys with it; apprechiate it’s probably going to be one of the hardest to to when you start it so hat’s off to ya! Tristan November 10, 2012 at 9:37 am I’m going to buy a bottle of champagne today. I’ll drink it when the Kickstarter will be over, in one year And I’m especially glad to see that Phil Brucato is back. art925 November 14, 2012 at 4:27 pm Finally!!!!!!!!!! Juanma November 15, 2012 at 11:35 am Yeaaah! Tadanori Oyama November 15, 2012 at 11:38 am I am extremely excited about this. I really enjoyed Mage but I came into the game very late and attempting to sort which books I wanted or would be useful was really difficult. I can’t wait to see a quality rehash of the game. Sebastian F November 17, 2012 at 10:55 am Rich: Please don’t make super cool extras available at the higher tiers in the Kickstarter. I will be unable to resist pledging obscene amounts Pingback: Mage: The Ascension 20th Anniversary Edition | RPGs | Scoop.it Random February 25, 2013 at 8:54 am At last! I am totally going to enjoy this. Oliver March 31, 2013 at 4:35 am Awesome Nicholas Walls April 30, 2013 at 11:59 pm I am very excited to see M20 in development. Look forward to seeing the finished product. Chris January 8, 2014 at 8:37 pm Can’t. Wait. I’m lovingly holding my Mage first edition core rulebook (so beat up… poor thing) that I bought in highschool as I’m typing this. What an amazing journey it’s been. This game has completely changed everything I thought possible with RPGs. Comments are closed.