Trinity Continuum: What’s in a name?
Hi, everyone. I’m Ian Watson, and I’m overseeing development on the upcoming Trinity Continuum books. I’m what Rich is calling the “uber-developer.” Currently I’m working with Æon developer John Snead and the writing crew he’s beginning to assemble.
So what’s with the new name?
Long-time fans are doubtless familiar with the troubles we’ve had with nomenclature in the past, but this is more about the direction we’re planning on taking things, moving forward.
We’re definitely hoping to make everyone happy with new editions of our signature eras: Adventure!, Aberrant, and Æon. The setting, however, is grander than that. It’s a vast continuum, speckled with dramatic points in history where heroes — or villains — arise. What does the Æon Society look like in five hundred years? What was the Aberrant War like? Were Greco-Roman heroes descended from gods, or were they novas? Was the spiritualist movement of the Victorian period exactly what it seemed?
There are all valid questions, and we’d like to explore some of those answers. With the main “trinity” of games serving as our anchor, we’d like to visit some of the far reaches of the timeline to see where they take us. We might be surprised by what we find.
Will you join us?
It’s not safe out here. It’s wondrous, with treasures to satiate desires, both subtle and gross. But it’s not for the timid.
— Q, Q Who, Star Trek: The Next Generation