This schedule indicates intent, and is not a guarantee. As time progresses, circumstances may interfere with our intent. Details subject to change. Keep checking back here for the most up-to-date schedule.
Progress bars list seven (7) production stages: outline, writing, editing, art direction, layout, CCP approvals, and release. PDFs are released first, then any changes are collected and made before final print proofs are ordered.
MTC – Ready-Made Player Characters: Five pre-generated characters for Mummy: the Curse including history and Storyteller advice. Developer: CA Suleiman. 24 pages. PDF/PoD
WTA – Changing Breeds: A deeper look at the Fera building on the info in W20. Developer: Stew Wilson. 160 pages. PDF/PoD/Deluxe Kickstarter.
DTD – Demon: The Descent: A new game line, answering many fan requests; a new look at those creatures of fire and darkness: fallen angels, nightmares from the nether realms, servants of the God Machine or something else entirely? Includes codified rule sets of those rules developed over the last few years including: Shards, SASs, Tiers as well as a rich background for players to immerse themselves in. Developers: Rose Bailey and Matt McFarland. 320 pages. PDF/PoD Hardcover/ Deluxe Kickstarter.
VTR – Blood and Smoke: The Strix Chronicle: This book combines both setting and rules info to create a default Chronicle for Vampire: The Requiem that still allows the sandbox play that the World of Darkness is known for. The Chronicle focuses on the legends of the Strix — the owl spirits that prey on vampires. A threat unique to Vampire and used to great effect in the historical Rome books, this book will show the effects of a world where the threat of their return has warped vampire society. Will contain default tweaks to the rules and in-depth history and backstory of just such a setting. Developer: Rose Bailey. 264 pages. PDF/PoD.
DAV – Dark Ages: Darkening Sky: This was an unpublished but promised book for the Dark Ages line that features five chapters (one each for Vampires, Werewolves, Mages, Inquisitors and Fae) detailing the effects of the eclipse of 1230. Developer: David A. Hill Jr. 160 pages. PDF/PoD
DTF/DTD – Demon Translation Guide: Provides the ability to translate characters from Demon: The Fallen to Demon: The Descent and vice versa. Developers: Rose Bailey and Matt McFarland. 50 pages. PDF/PoD.
VTM – Anarchs Unbound: A revisitation of the old Anarch Cookbook, Anarchs Unbound examines the large scale of the Anarch experience (domains, the Movement inside other sects’ domains, overthrowing tyrants) on down through the local and personal scale of the Anarchs (being in an Anarch brood or coterie, “growing up Anarch,” converting from other sects, and maintaining deep cover or nomadic Anarch ideals). Developer: Justin Achilli. 120 pages. PDF/PoD/Deluxe Kickstarter.
MTC – Book of the Deceived: The sixth, Lost Guild that are the dark reflections of the Cursed. Here is where we explore their true history and beliefs and provide all the info necessary for them to be played as characters. Also contains the second “chapter” of the story arc adventure with focus on the Sixth Guild menace. Developer: CA Suleiman. 120 pages. PDF/PoD.
WTA – W20 Rage Across the World: Similar in content to the V20 Companion, this book will pull together lose ends and expand on several topics from W20, all based on a “travelogue” that provides deepened backstory to the struggle of the Garou. Developer: Stew Wilson. 120 pages. PDF/PoD.
WTF – Idigam Chronicle Fiction Anthology: A lead in to the new Idigam Chronicle which combines some previously published WTF fiction with wholly new stories to provide a richer look at the on-going battle between the spirit world and the Forsaken. 300 pages. 6″ x 9″ PDF/PoD/ePub.
MTAs – Mage: The Ascension 20th Anniversary Edition: A letter of love to our Ascension fans. In style and philosophy a matching volume to V20. Developer: Phil Brucato. 500+ pages. PDF/PoD Hardcover/ Deluxe Kickstarter.
MTC – Sothis Ascends: This book examines the Sothic Turn; the cycle of existence that the Mummies live and die within. Since their creation, there have been five Turns and each is examined: one part historical setting, one part grab-bag of artifacts, powers, and antagonists. Also presents the final “chapter” of the three-part adventure, with thematic content relating to the Turns. Developer: CA Suleiman. 160 pages. PDF/PoD.
Exalted – Exalted Third Edition: The new edition of Exalted developed by the current team who have united and energized the fans, and featuring the return of original developer Geoff Grabowski; this edition will rekindle the original excitement of the setting, while the systems will be fine-tuned, balanced, and playtested more rigorously than any White Wolf product ever before. Developers: John Mørke and Holden Shearer. 400 pages. PDF/PoD/Deluxe Kickstarter.
Exalted – Exalted Quickstart: Developers: John Mørke and Holden Shearer. PDF/PoD.
Exalted – Arms of the Chosen: The definitive tome of artifact weapons and armor for the Exalted. Arms expands and develops the Evocation system introduced in the corebook, by which the Chosen may derive unique Charms from artifacts, giving them a whole new layer of power and themes to explore. The book will feature not only a much wider selection of weapons and armor than the corebook, but it will also have a section dedicated to Warstriders. Developers: John Mørke and Holden Shearer. 64 pages. PDF/PoD.
Exalted – The Realm: Covers the Scarlet Empire in the current era. Unlike its predecessors, this book does not end at the shores of the Blessed Isle, but covers Realm satrapies in the Threshold and beyond. It will provide a deep exploration of Dragon-Blooded society and what it means to be a Dynast, including the Immaculate Philosophy, the beliefs and histories that guide the morality of the Realm and unite the Dragon-Blooded host against the avarice of the gods and the power of the Anathema. A large part of this book will be devoted to detailing the houses of the Dynasty, updating and enlivening with intention of making the houses as tantalizing as Kindred Clans in terms of iconicism and player association and appeal. Developers: John Mørke and Holden Shearer. 160 pages. PDF/PoD
HTV – Mortal Remains (tentative title): A book examining how the Vigil deals with the Lost, Prometheans, Geists, Mummies, and Demons. Also contains a chapter showing how the rules tweaks offered in the God-Machine Chronicle affect the Hunters. Developer: Matt McElroy. 200 pages. PDF/PoD
WTA – W20 Book of the Wyrm: Creatures and spirits to challenge the Garou, including revised and collected info and backstory on such things as Pentex and Black Dog Game Factory. Developer: Stew Wilson. 160 pages. PDF/PoD/Deluxe Kickstarter.
VTM – Rites of Blood: In simplest form, this is a collection of rituals practiced among the various Kindred sects. This isn’t just powers, but an examination of the sects themselves and how they use their eldritch mystical arts. There’s room for the major and minor sects: The Thaumaturgy of the Camarilla Tremere, the priestly rites and witchy sorcery of the Sabbat, the creepy and alien practices of the Tal’Mahe’Ra, “street” rituals from the Anarch contingent, and some of the mysterious ways of the Inconnu. And, of course, the sorceries of the Assamites and Setites, and new necromancies for the Giovanni. Developer: Eddy Webb. 120 pages. PDF/PoD/Deluxe Kickstarter.
MTC – Cursed Necropolis: DC: This sourcebook will present the political and supernatural situation in D.C. from the point of view of the Arisen, and thus provide a blueprint for how players can structure their own ongoing, city-based stories and chronicles. Like City of the Damned: New Orleans, this book will come with a starting story included. Developer: CA Suleiman. 104 pages. PDF/PoD
DTD – The Flowers of Hell: This book provides a deeper look into the denizens of the demonic ranks. A combination NPC and antagonist book. Developers: Rose Bailey and Matt McFarland. 160 pages. PDF/PoD
Exalted – Dragon-Blooded: What Fire Has Wrought: This book introduces the Dragon-Blooded for the first time in Third Edition, including character creation rules and the Dragon-Blooded Charm set. What Fire Has Wrought is the first indicator of the dynamic new “novel” feel of Exalted, of amped-up Storytelling, with each book as a chapter in the legend of the game. This book will give an iconic view of the Dragon-Blooded, showing their creation as the armies of the Celestial Host and detailing their place in the current era. It will feature some further details of the Realm as well as Lookshy and other locales where Dragon-Blooded are prominent. Overall, it will focus on the legend of the Dragon-Blooded and the fires they have had to walk through to get to where they are, as Creation’s premiere, dominant Exalted. Developers: John Mørke and Holden Shearer. 220 pages. PDF/PoD Hardcover/Deluxe Kickstarter.
VTM – V20 Dark Ages: The War of Princes rages on. While we’re still one hundred years from the diablerie of Lasombra and the true Anarch Revolt, those sentiments boil beneath the surface. In the mortal world of 1242, power shifted at the rate an army marched. For the Canaille, those limitations do not exist. For the undead, power shifts faster than a fire overtakes a haven. To the Damned, power flows as fast as blood from an ancient heart. 500 pages. Developer: David A. Hill, Jr. PDF/PoD/ deluxe limited edition.
WTF – The Idigam Chronicle: This book combines both setting and rules info to create a default Chronicle for Werewolf: The Forsaken that still allows the sandbox play that nWoD is known for. The Chronicle focuses on the legends of the Spirit Lords that first captivated readers’ interest in the WtF core rulebook and presents a world where the werewolves are still faced with their inimical spirit hordes. 264 pages. PDF/PoD
VTR – Secrets of the Covenants: A clanbook-style investigation into the covenants, building on the rich setting introduced in the Strix Chronicle. Developer: Rose Bailey. 160 pages. PDF/PoD.
Exalted – Towers of the Mighty: A setting book for Exalted, Towers covers First Age ruins in Creation and beyond. It will cover classic favorites like Denandsor, Rathess and Mahalanka, but it will also cover places only glimpsed but never explained, such as Lost Zarlath. It will also feature completely new sites, including the Holy City of Namasaro, a city of shrines that chronicled the heritage of the Exalted, and the union of the Chosen who rose up to overthrow the titans. Towers will also feature an amped up and improved system for manse building. 64 pages. PDF/PoD.
MTC – Cursed Necropolis: Rio: The companion piece to Cursed Necropolis: D.C., this book covers the game’s international signature setting, Rio de Janeiro. Developer: CA Suleiman. 104 pages. PDF/PoD.
Scion – Scion: Origin : Building on our shared love of mythology, Scion unveils a war that shakes the pillars of reality itself. Players take on the role of the children of the Gods, battling the Titanspawn and their own twisted fate. If these Scions live long enough, they’ll ascend to the Overworld themselves to take their parents’ place in a conflict going back to the dawn of time. Begin as a mortal. Become a God. Developer: Joseph D. Carriker, Jr. PDF/PoD
W20 – The Umbra: The focus of this book is on the Middle Umbra and the Penumbra as a setting and a storytelling tool, using the detail that we couldn’t go into in W20. 160 pages. PDF/PoD/ deluxe limited edition.
MTAw – Fallen World Fiction Anthology: A lead in to the new Fallen World Chronicle which combines some previously published MTAs fiction with wholly new stories to provide a richer look at both the occult mysteries of the new World of Darkness and the mages obsessed with uncovering them. 300 pages. 6″ x 9″ PDF/PoD/ePub
Exalted – The Exigents: One of the most important new ideas for Third Edition is the introduction of new Exalts. These Exalts, known as the Exigents, take on themes and powers as diverse as the gods who create them. The corebook will blow the doors off the conception that there are no new Exalted; The Exigents will show the role of the new Exalted throughout history. It will feature a character creation system, a power matrix and a guide for the players to build their own custom Charm sets for whatever Exalted they feel like creating and adding to the setting while Exigents featured in the book will have fully finished Charm sets usable in game. 220 pages. PDF/PoD/ deluxe limited edition.
V20 – Ghouls: V20 contained a large section on Ghouls, and this book is intended to expand on that info and really delve deep into the twilight lives of these empowered yet enslaved creatures: lovers, slaves, guardians, betrayers. 120 pages. PDF/PoD/deluxe limited edition.
DTD – Demon Storyteller’s Guide: Deeper looks at the ongoing struggle to survive on the run from the God-Machine, as well as several suggested new Chronicle examples and variants. 220 pages. PDF/PoD.
WoD – Dark Eras: For 2014 we are not presenting a new game line- instead each of the previous nine game lines is expanded with an evocative and appropriate historical period. Each Dark Era is being created by a developer and writer who are fully excited by the potential of that Era; for example, Ethan Skemp takes his award-winning Changeling: The Lost to France during the Era of powdered wigs, treachery, and flashing blades. For the first time we will use Kickstarter to construct this book using direct feedback from the fans during the process and increase some Eras’ word-count or add entirely new Eras as the community pushes for their favorites. Initially 320 pages. PDF/PoD/deluxe limited edition.
EX3 – Different Skies – Different Skies is the first in a series of setting books intended to give players an infusion of setting information to flesh out their games and drive their storylines. The first part of the book features our core setting, the River Province. It depicts the River Province at the height of tension caused by the Realm’s temporary decline, the incursion of the Lunars, the appearance of the Mask of Winters and the return of the Solars and the Exigents. The second part of the book covers the War in the West. Like the first part of the book, the West also features a major Deathlord, but the Skullstone Archipelago goes through a fresh reinvention that will grip the hearts of the readers. This part of the book is essential for gamers who are looking for frontier adventure in a lawless land; the Western islands have been transformed into a locus for every kind of adventure imaginable, and the whole region is beset on one side by the Fae and the Realm on the other. 212 pages. PDF/PoD
The Trinity Continuum: A new edition of the fan-favorite Trinity Universe, the Trinity Continuum depicts a world of heroes willing to jump into action, to right wrongs, stand up to tyranny, and make the world a better place. This rulebook contains the core rules for playing games set in the Continuum, which will be the basis for further rulebooks such as The Trinity Continuum: Æon. In addition, it contains a modern-day action-adventure setting where teams of daring men and women confront corruption, solve problems, and defeat the bizarre. Also contains rules for playing Talents, those people who display extraordinary skill or luck. Developer: Ian A. A. Watson
The Trinity Continuum: Æon: A new edition of the classic Trinity science-fiction game. The year is 2120, a time of Unity, and the world has changed. Fascist dictatorships rule over cyberpunk dystopias, vying for control with bio-engineered utopias. Insane, mutated Aberrants have recently returned from deep space to reclaim the Earth, while psions arise from all corners of the globe to stop them. Ranging from telepaths to teleporters, psychokinetics to psychometrists, the psi orders are a force to reckon with. The Æon Trinity watches over them all. Developers: Ian A. A. Watson and John Snead
Coming later in 2014…
MTAs – Digital Web 3.0: The classic magic infused internet sourcebook updated for M20. 160 pages. PDF/PoD/deluxe limited edition.
Wraith: The Oblivion 20th Anniversary Edition: Developer: Richard Dansky
MTAw: The Fallen World Chronicle: Developer: Dave Brookshaw
These products will be coming, but due to their creation as Kickstarter stretch goal rewards, have yet to be placed on the schedule.
VTM – Dread Names, Red List: Developer: Matt McElroy. PDF/PoD
VTM – The Hunters Hunted II Anthology PDF/PoD
WTA – Tribe Book: White Howlers: Developer: Stew Wilson. PDF/PoD
WTA – W20 Cookbook: Developer: Stew Wilson. PDF/PoD
WTA – Making of the Art of W20: PDF/PoD
WTA – W20 Novel (Bill Bridges): PDF/PoD
WTA – Houses of the Moon: PDF/PoD
WTA – W20 Fiction Anthology: PDF/PoD
WTA – Wild West Expansion Pack: PDF/PoD
WTA – Changing Breeds Fiction Anthology: Developer: Jess Hartley. PDF/PoD
MTC – Mummy Fiction Anthology: Developer: CA Suleiman. PDF/PoD
MTC – Dreams of Avarice: Developer: CA Suleiman. PDF/PoD
MTC – Mummy Novel: Developer: CA Suleiman. PDF/PoD
Exalted – Exalted Third Edition Fiction Anthology: Developers: John Mørke and Holden Shearer. PDF/PoD.
Exalted – Exploring the Age of Sorrows: Essays on the World of Exalted: Developers: John Mørke and Holden Shearer. PDF/PoD.
Exalted – Exalted Novel (Matt Forbeck): Developers: John Mørke and Holden Shearer. PDF/PoD.
Exalted – Exalted Comic: Developers: John Mørke and Holden Shearer. PDF/PoD.
Exalted – Exalted Novel (Jess Hartley): Developers: John Mørke and Holden Shearer. PDF/PoD.
COM – Cavaliers of Mars: Developer: Rose Bailey