In 2017 Onyx Path unveiled the Storypath System, the rules engine that has come to power many of our games: the sci-fi universe of hope, heroism, and peril known as the Trinity Continuum, the modern-day stories of old gods and titans called Scion Second Edition, and the trope-focused exploration of genres that is the They Came From! series, and more.
We’re extremely proud of what we’ve done over the years with Storypath, but felt it was time to tighten up the rules, smooth off the rough edges, and get rid of anything that got in the way of telling amazing stories. As a result, we’ve created the Storypath Ultra Core Manual.
Storypath Ultra isn’t a new edition, nor is it a replacement rule set — many of the concepts we developed and refined from the Storypath System are still there, even as they rearrange or rename things to make them as clear as possible. Think of it as a new take on Storypath: It’s the same great game but spruced up and tweaked to be the best possible version.
The Storypath Ultra Core Manual is a way for you to use Storypath Ultra to power whatever world you have in mind. Within its pages you’ll find:
- the complete rules for Storypath Ultra,
- expansions of the core rules, as well as building block systems you can drop into games as needed,
- advice on how to run and adapt Storypath to your needs,
- three example settings to show you how to use Storypath or to run as games in their own right.