Episode 178: The Best GMing Tips

In which Eddy, Dixie, and Matthew provide the best damn GMing tips this side of October!

  • Wrapping your head around a flat Earth, the Discworld RPG, and 1990s conspiracy theories
  • When the GM sets an uninviting task / asking the players to just roll with it
  • Asking players what they enjoyed about the recent game
  • Building mysteries around player expectations
  • Sherlock Holmes: Consulting Detective successes and failures
  • The highs and lows of Horror on the Orient Express
  • Is every RPG scenario a mystery?
  • Is Storypath a GM-serving system?
  • The difficulty of writing interactive adventures
  • We discuss Descent into Avernus
  • Back to the Orient Express
  • Eddy’s recollections of the Midway City RPG
  • How to run and play nihilistic games such as ALIEN, Camp Murder Lake!, Ten Candles, Dread, Dead of Night…
  • The Dark Fate Flaw and how to use it
  • Safety checks and guidelines
  • Adding obvious antagonists like Balthazar in Chicago by Night
  • Handling bigoted characters
  • We barely touch (but do recommend) Conspiracy X
  • We recommend the best games for mystery roleplay

Links:

  • Onyx Path YouTube: https://www.youtube.com/user/TheOnyxPath
  • Onyx Path Twitch: https://www.twitch.tv/theonyxpath
  • Onyx Path Discord: https://discord.gg/5uckcBk

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