Episode 59: A Super Interview with Steve Kenson

In which Eddy and Dixie interview Steve Kenson about his career and his work on Trinity Continuum: Aberrant!

  • Dixie decides not to abandon Eddy
  • Back to being comfortable with completely blowing the intro
  • Eddy introduces Steve flawlessly. FLAWLESSY.
  • Steve started with Shadowrun 2nd Ed on the GEnie Network
  • Working with FASA and quitting his day job
  • Accidentally becoming “the super hero guy”
  • Hero Games was somewhat responsible for Mutants & Masterminds
  • More chat about Blue Rose
  • Aberrant’s queer content and “Divis Mal has arms?!”
  • Trying a new development process
  • Rebooting Aberrant and updating its original late 90s cynicism
  • The role of media in Aberrant
  • Storypath design challenges
  • Sidestepping the “preserve the status quo” problem of other superhero games
  • Matthew gets obsessed with Kalamazoo
  • Writing for another creator’s favorite character
  • We guess on how well the Aberrant Kickstarter is doing

LINKS

4 thoughts on “Episode 59: A Super Interview with Steve Kenson”

  1. Great interview, thank you.

    I had a thought recently. I was wondering if you’d consider a deep dive into Cavaliers? It’s bit out of the blue with the focus currently on Aberrant, but, eventually, I think it’s a pretty cool game setting that might deserves more attention. I can’t be the only one who would like to know more about it.

    Reply

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