In which the trio talks with special guest Neall Raemonn Price about the intricacies of Scion Second Edition!
- Off to a great start
- A bit on the system
- On Scale
- On Enhancements and Complications
- A lot about the setting
- What it means to be a Scion
- Some notes on accuracy versus playability
- Scion: Demigod power preview
- Scion Companion
- Masks of the Mythos
- Titanomachy
- Scion Bestiary
- Scion: Dragon
- A bit on process and Beckett’s Jyhad Diary
Links!
Scion Second Edition: https://theonyxpath.com/category/worlds/scion/
Wicked + the Divine: https://imagecomics.com/comics/series/the-wicked-the-divine
Scion Discord: https://discord.gg/BN466d9
Onyx Path Discord: https://discord.gg/UhFmSyj
What a fantastic interview! Full disclosure, Scion is my all time second favorite game (just after Werewolf: The Apocalypse), so I may not be neutral. That said, i feel like this was your best one yet. Kudos to Dixie for masterfully steering the conversation throughout and to Neil whose well thought-out answers managed to express complex ideas in ways that were both accessible and inspiring.
Thank you everyone.
Also Thor. Oh my GOD, Thor. Pure gold!
“No!” – Thor, God of Thunder.
Just a thought – but Scion having fewer degrees of Scale of “Godlike” than Aberrant, fits when you note the difference between how Narrative Scale works between the two games. In Trinity Continuum a Scale difference of 3 is going to give you a x4 multiplier to damage or successes. In Scion it gives you x10, and a Scale difference of 4 jumps to x100, while Trinity Continuum just goes the next notch up to x5.
So you do becoming “godlike” at lower number Scale in Scion bares out in the rules – it’s not just a difference of what constitutes “godlike”. Now this doesn’t impact DRAMATIC Scale, but that naturally fits the ability of Heroes to stand up to the Gods being an important component in Scion.