Episode Two: Cool Kids’ Table

In which Eddy and Dixie interview Changeling developer, writer on many, many projects, and all-around fascinating woman, Meghan Fitzgerald, about her role in the gaming industry, her work on Onyx Path lines as well as other games, and whether or not we’re “cool.” After the interview, stick around to hear all three of our usual hosts talk about their early tabletop gaming experiences, including a harrowing tale from in-house developer Matthew Dawkins. Things only get awkward once or twice.


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6 responses to “Episode Two: Cool Kids’ Table”

  1. Nicolas Milioni Gravina Abdu Avatar
    Nicolas Milioni Gravina Abdu

    Thank you for relaying my question her,Guys

  2. Ryan Spinney Avatar
    Ryan Spinney

    I’m now really looking forward to reading the Wild West Chapter to see how Mage and Changeling Cosmologies interact.

  3. Atavist Avatar
    Atavist

    It’s really great to hear from developers and how they work on these things and get ideas together. It makes me lament Forsaken not having a line dev! But it’s still interesting hearing from you all. About halfway through I was thinking Dixie hadn’t talked much but she got more talkative with Meghan later.

    1. Matthew Dawkins Avatar

      I’m currently developing Shunned by the Moon for Werewolf: The Forsaken. Will I develop further books for the line? We will have to see!

    2. Dixie Cochran Avatar
      Dixie Cochran

      It’s true! Since Eddy was the host for this one, I let him take the lead. If you love hearing my dulcet tones, you’ll hear me more in future episodes. Also I talk way too much, so if you ever see me at a convention I will not shut up. 😉

  4. Rob Walker Avatar

    This was a fascinating episode. Well done! In the future would you mind asking interviewees about their taste in other artistic disciplines such as music, books, and film?

    What sort of experiences are they looking for as players of RPGs? Are they more mechanics oriented or story driven?

    If a person wanted to write roleplaying games, what would you recommend they read/play?

    What is a non-RPG related experience that has most inspired their work in RPGs?

    Thank you, folks, and keep up the great work.