2016 Year in Review: Eddy Webb

Most fun project: Pugmire, by a wide margin. While I’ve been working on it for a couple of years now, it’s really been great to build from a massively successful Kickstarter and finally make this crazy idea into a real thing. Plus, learning that there’s such a large and enthusiastic community for Pugmire makes it … Read more

December Update! [Pugmire]

As the year winds down, it’s time for the last Pugmire update of 2016! PUGMIRE MANUSCRIPT All of the relevant playtest comments were reviewed and incorporated into the final edit of the manuscript. I tweaked a few last-minute things that bugged me, and now it’s all in the hands of the art director, Mike Chaney. … Read more

[Pugmire] November Update!

Hello, everyone! Have you all been good dogs lately? I hope so, because it’s time for this month’s update! PUGMIRE PLAYTESTING AND MANUSCRIPT I got the edits back a couple of days ago, and I’ve already started diving in. (I needed to get the background material to the anthology writers, so it made sense to … Read more

[Pugmire] September Update!

Hello, happy dogs! I had a wonderful time in Toronto at Fan Expo Canada, where I met a couple of Kickstarter backers (thank you again!) and made some new Pugmire fans. All of the Pugmire games I ran went well, and everyone seemed excited for the future! When I got back, I immediately went heads-down … Read more

Pugmire August Update!

I am back and (relatively) rested up from a wonderful and insanely busy Gen Con. Thanks so much to all the backers who stopped by to say hi! I had some good meetings at the show, and I announced some things as well. There’s a lot to cover, so let’s dive right in! PUGMIRE EARPLAY … Read more

[Pugmire] July Update!

Hello again! I don’t have a lot to talk about since my last update in June, because unfortunately I had to go in for sinus surgery halfway through the month, and that threw off my plans a bit. However, there has been good progress. Here are some highlights: Received the first draft of the magic … Read more

[Pugmire] June Update!

Welcome back, good dogs! Since my last update in May, things have continued moving forward. Here are some highlights: Talked over spells with David, and how we can make artisans and shepherds distinctive spellcasters Reviewed Rob’s initial enemy ideas, which led to some discussion of other species in the world Outlined Pugmire Earplay story, which … Read more

Pugmire LARP

While the Pugmire Kickstarter was on-going, Eddy was doing some secret testing for a new Pugmire project — Pugmire Live-Action Roleplaying! Now, on April 1st, we’re ready to share some photos taken of the players in the closed alpha of the Pugmire LARP: We’ll keep you up to date on the progress of the Pugmire … Read more