PAX, Mummy, PAX! [Monday Meeting Notes]

This is the last week for the Mummy: The Curse 2e Kickstarter and as that gets “wrapped up” on Thursday we’re going to run right from that to set up our booth at PAX Unplugged in Philadelphia, PA. Ah, Philly! City of my birth and youth! City of cheesesteaks, soft pretzels, and bad attitudes! I … Read more

Mum(my)’s The Word! [Monday Meeting Notes]

Shhhhh. Mum’s the word! A few weeks ago in this blog, I mentioned that we’re working on a bunch of secret projects that for one reason or the other we can’t announce as yet. But that we’re going to announce during the year as we can, particularly at conventions as we attend them. (Werewolf: The … Read more

Mummy Dearest [Monday Meeting Notes]

So we unwrapped the Kickstarter for Mummy: The Curse 2nd Edition and WOW; we funded in less than a day, and it has been shambling along ever since! If you caught last week’s MMN blog, I put up a bunch of bullet points describing the features and changes for this new edition, so please give … Read more

Are You My Mummy? [Monday Meeting Notes]

Tomorrow, Tuesday the 5th, at 2pm EST, we start the Kickstarter campaign for Mummy: The Curse 2nd Edition! This is significant, at least to me, because Mummy: The Curse was the first Chronicles of Darkness (still New World of Darkness, then) new line we Kickstarted. We had a blast doing that back in the wild … Read more

We’re All Jelly Donuts? [Monday Meeting Notes]

According to Eddy Izzard, that’s the literal translation of JFK’s famous quote as he entered Berlin during the cold war. I don’t know if Mighty Matt McElroy or Matthew “The Gentleman Gamer” Dawkins issued a similar proclamation as they entered the city for last weekend’s PAX convention, but there they were anyway. Now, it’s a … Read more

The Deviant KS Stands Alone! [Monday Meeting Notes]

Yes, we’re down to the last few days of the Deviant: The Renegades Kickstarter campaign, and backers have been talking full-time with developer Eric Zawadzki about all the options contained in the previews AND in the Stretch Goal projects. It’s been really great seeing folks come up with how popular (and unpopular, for that matter) … Read more