Skin and Bones

I’ve been in the pelt-mines working on Skinner this weekend. It’s running on some audacious ambitions, I think. I want it to be up to my personal standard of a story in that it needs to be adaptable. I’m a huge believer that a story’s plot should never be a script, and therefore the scenes … Read more

Changing Breeds

As we wait for Rich to finalize details of the Werewolf20 Kickstarter, it’s time to look to the future. As those of you who’ve read the release schedule are no doubt aware, Werewolf: The Apocalypse 20th Anniversary Edition is just the start. In addition to the Skinner SAS, we’ve got three new books in the … Read more

The Agony of an Invisible Audience

Let’s put something out on the table. A little confession, if you will. The SAS is the hardest thing I have ever written. I’m not saying this to complain, mind. A challenge is a good thing. It makes you fiercer. But of all the things I’ve ever written, writing a story that someone else is … Read more

A Link and a Question

Apologies for it being so long between updates. Actually, there’s not much to show in development right now: Werewolf is moving from editing to layout, so it’s been quiet on my side. Right now I’m devoting most of my time to working on the Skinner SAS and waiting with dread for layout to move to … Read more

Lost Tribes: The Bunyip

One of the chapters of W20 is the Allies chapter: Kinfolk, spirits and totems, and yes, we’re putting some bits of the Lost Tribes in there. This shouldn’t be a surprise, since you’ve already seen the sketches. Well, here’s a stab at the format. We’re not using advanced metaplot to make them show up in … Read more

Sources of Inspiration

Short post today, heavy audience participation with luck. Werewolf‘s built on an interesting framework. It incorporates myth, zoology, ecology, and splatter horror into a combination that manages to work as a whole. It’s hard to imagine another game that could be prepped for by consuming Silent Spring, Egil’s Saga, The Mind of the Raven and … Read more

The Dishonorable Opposition

Right now I’m deeply involved with Chapter Nine: The Enemy. I understand this is something that will have a lot of you particularly interested, what with Black Spiral Dancers, a number of fomori powers rapidly approaching that of the original Freak Legion itself, Banes and other spirits, other supernaturals, and a treatment of Pentex — … Read more

Gifts: Tribe Edition

And the winner, with a grand total of two people suggesting their names: the Glass Walkers! Which is an interesting group either way you look at it, because also they’re one of the few tribes that gets a bonus camp Gift list (now with corrected spelling. I hope). Glass Walkers Many Glass Walker Gifts involve … Read more