Dice Pools, Difficulty Numbers, and Botching

With all of the systems consideration and potential revision going on for V20, the matter of dice pools and success statistics has come up. It’s something that the Storyteller System has always had an acknowledgedly side-eyed relationship with, but this was certainly a worthwhile time to delve back into the math. So… let’s. At a … Read more

Screw the 13 Clans: Bloodlines and Variant Clans in Masquerade

Originally posted by Eddy at the V20 Blog As Justin has mentioned, V20 is going to have an appendix containing nearly all of the bloodlines in Masquerade. Right now, this “appendix” is looking to be close to a hundred pages, so I’m essentially developing a small book inside of a larger book. And IT’S ALL … Read more

New Dev Doc: Character Creation and Personality Archetypes

A big one this time, and only a partial chapter at that! Here we cover the basic walkthrough of character creation, to jog your memory (or to introduce you if you’re one of the newcomers just stepping into the World of Darkness). In particular, note some of the rewritten material on the clan synopses that … Read more