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Classic World of Darkness

Open Development Process

March 18, 2011 by Justin Achilli

So how does this Open Development angle work, anyhow? Keep an eye on the blogs and forums to get the best sense of when a new dev doc becomes available. We’re eventually going to place a widget somewhere to aggregate them, but we’ll roll that out as Web Cell completes it. Development is an ongoing … Read more

Categories Vampire: The Masquerade Tags Classic World of Darkness, Vampire: The Masquerade

Some Basic Design Directives for V20

March 18, 2011 by Justin Achilli

Well, now that we’ve announced that we’re doing a 20th edition of Vampire: The Masquerade, I just want to take a few minutes to say hello to all you old faithfuls (and maybe a handful of new converts as well). Ever since we started talking about doing this, our intent has always been to make the book … Read more

Categories Vampire: The Masquerade Tags Classic World of Darkness, Vampire: The Masquerade

The Original Returns!

March 18, 2011 by Ian A. A. Watson

Every so often you get to do and work on something unbelievably cool.  You get to really work on something that’s been a defining part of not just your life, but your friend’s lives and the lives of countless others.   Unlike anything else I have ever worked on, Vampire: The Masquerade has defined my adult life, both … Read more

Categories Vampire: The Masquerade Tags Classic World of Darkness, Vampire: The Masquerade
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