MidWinter 2017: A Story in Pictures [Monday Meeting Notes]

Monday Meeting, News

Michael Gaydos art for the Prince’s Gambit card game


Myself and a whole bunch of Onyx Path folks just got back from the 2017 MidWinter convention. Why you should care: We had a great time there, which helps us get recharged to tackle the many projects were working on) and had some business meetings that may pay off this year, as well as demoing upcoming games, and meeting and answering questions with a lot of attendees (both current fans and those who we hope will be).

Also among those we chatted with were possible freelance creators who will help us continue to create these great projects and might even help us drive a few projects forward faster.

And Now, On With the Show:

Thursday most of us flew in, got settled at the hotel, and before we could blink it was time for the annual Onyx Path dinner at Mader’s. This medieval decorated German restaurant was White Wolf‘s special place to eat back in the day, so I love introducing our Onyx Path crew to its bounty of boots of beer, salty bread, and ...27 COMMENTS

Fiction Friday: Songs of the Sun and Moon

Werewolf: The Apocalypse

From The Way of Endings by Bill Bridges:

Tom stood up and wiped the dirt from his pants. “Okay, I’ll play along. I assume this is some sort of weird initiation ceremony your ‘tribe’ is putting me through for some reason. But I’m game. So, what’s next?”

Maggie pointed at the rabbit painting. “I need to open the inner door, and that painting is the clue. I think it’s from that other story you mentioned, where Lynx chases down Rabbit through many guises.”

Tom nodded. “The one where Rabbit uses his m’téoulin powers to escape over and over.”

“Right. I remember something about Rabbit throwing those bark chips in the air and leaping on them, one by one, so he didn’t leave any tracks.”

“But Lynx circles Rabbit’s empty lodge, in an ever-widening arc, until he catches the scent.”

Maggie threw her arms around Tom. “I could kiss you!” She jumped away from him and ran to the center of the room. “Circles! That’s it. The Gauntlet is too thick here, old strong magic. But circles, like in the old story… we just have to keep going ...READ MORE

New Year, New Game Sale 2017!

Mummy: The Curse, Sales, Scarred Lands

Once again DriveThruRPG is running their New Year, New Game sale, and once again Onyx Path is participating.

Featured Bundles

Of the sale’s six Featured Bundles, we’re behind two of them!

The Scarred Lands Starter Bundle offers an introduction to the Scarred Lands setting, a $52.94 value, for just $24.99 (53% off)!

A broken world where legends walk.

The revised and re-imagined Scarred Lands is a world shaped by gods and monsters, and only the greatest of heroes can expect to be counted among them. The most populous continent of Scarn, Ghelspad, plays host to vast unexplored regions and hides unsolved riddles from numerous ancient cultures.

Now, bring this cherished fantasy setting back to your table!


Gauntlet of Spiragos (5e) Scarred Lands Players Guide (5e) Serpent Amphora Cycle 1: Serpent in the Fold (d20) Serpent Amphora Cycle 2: The Serpent & The Scepter (d20) Serpent Amphora Cycle 3: The Serpent Citadel (d20) Serpent Amphora: Free Adventure (d20) The Divine and the Defeated (d20) Wilderness & Wasteland (d20)

The Mummy: The Curse Starter Bundle introduces Mummy: The Curse for the Chronicles of Darkness, a $71.94 value, for only $29.99 (58% off)!

“We are real. And we are arisen.”

Imagine being ...READ MORE

Now Available: Night Horrors: Conquering Heroes, Heresies in print!

Beast: The Primordial, Mummy: The Curse, Sales

Now available as advance PDF from DriveThruRPG, Night Horrors: Conquering Heroes for Beast: The Primordial! Conquering Heroes is the first Night Horrors book in seven years, since January 2010’s Night Horrors: The Unbidden! We’re delighted to bring this series back for the first time for the 2nd Edition Chronicles of Darkness.

Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done. 

You may think you’re safe there, it sure feels safe. 

But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond. 

Don’t fool yourself.

— Naomi Walker, Ugalla

A Night Horrors Sourcebook for the Beast: The Primordial RPG

This book includes: 

An in-depth look at how Heroes hunt and what makes a Hero, with eleven new Heroes to drop into any chronicle. A brief look at why Beasts may antagonize one another, with seven new Beasts to drop into any chronicle. Rules for Insatiables, ancient creatures born of the Primordial Dream intent on hunting down Beasts to fill a hunger without end, featuring six examples ready to use in any ...8 COMMENTS

MidWinter is Coming. [Monday Meeting Notes]

Monday Meeting, News

Yes. We’re headed out this week to the MidWinter Convention in Milwaukee!

It’s going to be cold.

It’s also going to be a great chance for fun, edumacation, and making deals and brainstorming projects. See the notes in the BLURBS! section, below.

I’m planning on bringing a folio of character art from both Pugmire and the new signature characters from Monarchies of Mau, so hit me up while we’re there and I’ll give ya a sneak peek.



Beast: Conquering Heroes art by Avery Butterworth



This week, Rose and Matt continue to grow into their full time positions with serious work on our infrastructure, and conversations with our Devs. Many Google docs and Excel spreadsheets were started and consulted.

They will both be at MidWinter, and my plan is to have a mini-summit where we look at both current projects and our possible releases for the next three years. I doubt we’ll get into new gamelines, but we’ll be devoting serious thought to the White Wolf lines, and Scion 2e and the Trinity Continuum and how all these lines need to fit together.

So, most of our ...31 COMMENTS

Fiction Friday: The Strix Chronicle Anthology

Vampire: The Requiem

From Joshua Alan Doetsch’s Lullay, Lullay:

My windshield is a moth-gore massacre. The wipers make it worse. The road is all cricket croons, whispering leaves, and groans-by-night corn — all things that make monsters nervous. We crossed roads even fends fear to tread. Four domains. Four temperamental dead guys. Not a hitch. But there’s one last stop.

The woods are lovely, dark, and deep, but I have promises to keep, and miles to go before I sleep. That whole bit.

I kill the engine under blinking neon. It’s a strip club off of I-39, surrounded by farmland, the smell of diesel, and nothing and nothing, just north of Normal.

The animated lights do lewd things through the blur of glowing guts. She looks up at me from the passenger seat, from under her red hood — escaping strands of dark hair, a nine-year old grin, and those big, big eyes.

“You better wait out here,” I say.

“OK, Daddy.” She kisses my cheek. A goofy grin breaks my goonish face. Suddenly it’s all worth it.

Out of the car, into the halogen-bright lot, and then into the music-throb dark.

“Here ...4 COMMENTS

Now Available: Dawn of Heresies

Mummy: The Curse, Sales

Now available in ebook format from DriveThruFiction: Dawn of Heresies for Mummy: The Curse!

Rawhead and bloody bones

Steals naughty children from their homes,

Takes them to his dirty den

And they are never seen again. 

So says the nursery rhyme that gives birth to Rawhead, the most fearsome entity to imperil the living since the infamous Roller. Once an obedient mummy by name of Benefre, a desperate bid by his cult fails in tragic fashion, and in so doing, sends him to the Devourerís waiting, corruptive maw. What remains of Benefreís ambitious soul rises again, impure and unholy, set to the execution of a scheme so baleful, it constitutes a heresy even among his own misbegotten kind.

All that stands between Rawhead and his terrible aim are a lone mummy, Kemsiyet, and what little remains of her cult following its destruction at Rawhead’s hands. Declan, her prized security aide, and Fiona, an Irish researcher only just recently inducted into the cult and its blood-soaked world, must fight both the odds and the clock in order to prevent a calamity the likes of ...READ MORE

The Long Solo [Vampire: The Requiem]

Chronicles of Darkness, Open Development, Projects, Vampire: The Requiem, Worlds

A would-be assassin stabs a vampire in the Elizabethan era.

Hi, folks!

As the new year begins, we’re in the final stages of development on A Thousand Years of Night. One of the big points of this project is to provide frameworks for making history meaningful in your games. And something I love in vampire media is flashback scenes that show us our elders in previous lifetimes.

In order to facilitate playing flashbacks on the spot, A Thousand Years of Night includes dynamic scenes you can insert into a session, with sample stakes, and roles for multiple players. I’d like to share a few!

(These scenes are written by Matthew Dawkins, and inspired by the framing scenes from Hurt Locker, as conceived by David Hill and Malcolm Sheppard.)


What better cause to persist for centuries than the unsolved mystery, the Machiavellian scheme, and the political competitiveness of Kindred? Vampires pursue intrigues lasting centuries, conspiring to one-up each other in the fields of influence, power, and blood potency. Grudges linger, mysteries expand to encompass further mysteries, and elders pull the strings of neonates attempting to wade through the morass of plots. The instigation of intrigues and the beats at ...13 COMMENTS

Peering Forward Along the Onyx Path: 2017 [Monday Meeting Notes]

Monday Meeting, News

We made it!

Here on the very precipice of 2017, the first step of many along the Onyx Path in the new year, I first want to thank all of you for your support these past five years.

That’s right, Onyx Path Publishing is five years old, and 2017 will be our sixth year making books and the worlds featured in them!

And we could not have done it without you. Thanks so much!

The Company in 2017

In a lot of ways, 2016 was our year to build the structure that 2017 will be standing on and building from. We’re going to reap the benefits of last year’s work in this coming year, for sure.

We have a staff of five now, with both Rollickin’ Rose Bailey and Mighty Matt McElroy devoted to tightening our creation process in the coming year so that our talented creative teams can better roll through it in a timely manner without sacrificing quality.

We have several freelance graphic designers to call on this year so that Mirthful Mike Chaney has more options to cover all of our layout needs.

We have our ...63 COMMENTS

Release Roundup: 2016


Wow, 2016 was a pretty amazing year for releases! Although I’ve only listed our public releases, we’ve also created a bunch of material which is currently only available to Kickstarter backers and not yet available to the public. Let’s delve in:

Game Books Onyx Path: Onyx Path 2016-2017 Publishing Brochure (PDF) Onyx Path: Storypath System Preview (PDF) Scarred Lands: Gauntlet of Spiragos for 5th Edition (PDF + print) Scarred Lands: Scarred Lands Players Guide for 5th Edition (advance PDF) Scarred Lands: Scarred Lands Players Guide for Pathfinder (advance PDF) Cavaliers of Mars: A Festival of Blades: A Cavaliers of Mars Jumpstart (PDF + print) Pugmire: Pugmire Early Access (PDF + print) Vampire: The Masquerade: Lore of the Clans Wallpapers Vampire: The Masquerade: The Black Hand: A Guide to the Tal’Mahe’Ra (PDF + print) Vampire: The Masquerade: Ghouls & Revenants (PDF + print) Vampire: The Masquerade: V20 Ready Made Characters (PDF + print) V20 Dark Ages: V20 Dark Ages Storytellers Screen (PDF) V20 Dark Ages: Tome of Secrets (PDF + print) Werewolf: The Apocalypse: 20th Anniversary Edition Storytellers Screen (PDF) Werewolf: The Apocalypse: Shattered Dreams (PDF + print) Werewolf: The Apocalypse: Kinfolk: A Breed Apart (PDF + print) Exalted: Exalted ...1 COMMENT