V20 Dark Ages: Serpentis

Hi everyone! Happy Thursday. I’ve been down periscope a bit. I’m doing some last-minute tweaks to the text before I send it over to layout. This is something I wanted to share to you a bit, partly because I did it myself and it’s good to get feedback, and partly because it shows off a … Read more

V20 Dark Ages: Introduction

Hi all, I’ve been sharing a lot of clan, bloodline, discipline, blood magic, rules, et cetera. But today, I wanted to take a slightly different direction, and share the last thing I usually write for a book: the introduction. I feel these sections are very important, because they set the tone for the rest of … Read more

V20 Dark Ages: Clever Phrase Using the Word, “Merit”

Developing, editing, improving upon drafts based on input, developing, editing, improving, blah, blah, so on, so forth. Right now, I’m focusing heavily on polishing “bumper text” which is the lead-in text before every chapter gets into its meat. That takes a little more work than you might expect, because you’re often trying to blend styles, … Read more

V20 Dark Ages: Laibon

Hi everyone! I wanted to share something a little more substantial today, since I’ve been hard at work in the word mines, trying to get this book wrapped up and sent over to art/layout. The Laibon are a weird bit of Vampire: The Masquerade history. The various editions have had conflicting versions, stories, and treatments … Read more

V20 Dark Ages: Malkavians

Hi everyone. As we started development, one thing we kept hearing was, “we want more information on the clans!” However, we wanted to stay pretty close to the V20 model, with 2-page spreads for ease of access and reference. So, we did those spreads, and gave what we felt were iconic representations of our clans. … Read more

V20 Dark Ages: Character Creation

Last time, I had a few requests for the character creation chapter. It’s not through editing yet, but it does what it’s supposed to do. Here’s almost 8,000 words of character creation. This doesn’t have the extended traits section afterward, explaining every Attribute, Ability, Background, et cetera. But, it’s got all your basic creation rules. … Read more