The River of Death [Promethean: The Created]

Since the Wraith: The Oblivion Kickstarter launches in a couple of hours, I figured today would be a good day to talk about one of my favorite bits of Promethean – the journey to the River of Death. In Promethean first edition, Created characters could return from death once. The character’s Azoth would flare (and the trait dropped to … Read more

The Onmyodo [Mage: The Awakening]

As selected in last week’s poll, here is the full first draft of Tokyo in Awakening Second Edition’s setting chapter. Along with London, Tucson, Los Angeles, and Salamanca, it serves as an example of how Mage works in a specific setting, rather than the general terms we write most of the books in. Tokyo, as you … Read more

Playing at Humanity: Roles [Promethean: The Created]

No two Prometheans have the same Pilgrimage. The journey to the New Dawn takes a Promethean through multiple Refinements, and each of those Refinements has multiple lessons about humanity. Those lessons are called Roles, facets of humanity as expressed through the practical philosophy of a Refinement. A Promethean must master at least one Role in each … Read more

Than longen folk to goon on pilgrimages [Promethean: The Created]

I took a class on Chaucer in college, and the prof taught us to read Middle English, which sounds more like German or Dutch than it does modern English. Chaucer’s most famous work is The Canterbury Tales, which, as you might know, chronicles the journeys of some pilgrims en route to Canterbury. A “pilgrimage” is a … Read more

Luminous Beings [Mage: The Awakening]

The people have spoken, and so Nimbus it is. Some supernatural beings in the World of Darkness are possessed of an “aura”, a spiritual presence that tells those so sensitive that the being is something else. Vampires have a predatory aura, werewolves have a powerful, feral mein about them. Mages’ souls are wrapped in the stuff … Read more

New Release: Geist Ready-Made Characters

Now available from DriveThruRPG in PDF and print! Ready-Made Characters: The Crossroads Drifters Thinking of running a game of Geist: The Sin-Eaters? Players unsure of what to play? Looking for a fast way to dive into a ghost story? Ready-Made Player Characters (Geist: The Sin-Eaters) includes the Crossroads Drifters krewe, who perform for the living … Read more

Sophia’s Choice [Mage: The Awakening]

Wizards We’ve explored a lot of the setting and the character creation options of the game, so now it’s time to make a U-Turn and dig into the Mage Template itself. First up on this tour is Wisdom. Pride’s counter and Gnosis’ counterpart, Wisdom is both an in-world concept (older factions in the Orders call … Read more