The Idigam Chronicle focuses on those four words that you’re probably sick of by now: The Wolf Must Hunt. Gifts and Gift lists as they stand at present don’t really play in to that. So we’ve taken a long, hard look at Gifts, from how your characters purchase them to what each Gift does to help in the Hunt.
Werewolf: The Forsaken

The werewolves of Werewolf: The Forsaken are consummate hunters, shapeshifters who wear the forms of man and wolf while stalking their prey, before taking nightmarish forms to move in for the kill. Creatures of duality, packs of werewolves hunt their chosen prey to maintain the boundary between Flesh and Spirit. Shunned by spirits and other werewolves, they try to live up to the legend of the god of the hunt, the original Wolf. It is not an easy life. Pitted against humans and spirits, monstrous hybrids and other werewolves, they must also face the threat of the idigam — terrifying spirits of change locked away by Wolf and Moon but now loosed upon the world once more.
Launched in 2005, Werewolf: The Forsaken brought the savage horror of the hunt to the Chronicles of Darkness. It reinvented the popular conception of werewolves, casting them as predators rather than warriors. Onyx Path Publishing produces role-playing books, fiction, art, and clothing products for Werewolf: The Forsaken, as well as keeping the existing books available in PDF and print-on-demand.
If this sounds interesting to you, you can Buy Werewolf: The Forsaken products now, or join us on Discord!
Forsaken… Saturday?
As the title intimates, this column’s a day late. I spend much of the last week going through the redlines for Umbra, and by the time I should have been writing on this week’s topic, my brain was too fried. It should be back to Friday next year. I can’t wait to show off some … Read more
Wolf-Blooded
No fancy title for this week’s Forsaken Friday. No, we’ve got a lot to cover so let’s get stuck in. First of all, thanks for the huge volume of responses these post have got. I do read every comment and I jump in to read forum threads when I can, and you do make me … Read more
Houses of the Moon
You asked for it, you got it. Tribes won out by 44 to 12. A stronger showing for Wolf-Blooded, which is good — don’t worry about what the majority wants, vote with your heart. A reminder: something that loses a vote will still come up in the blog. It’s just going to take a while. … Read more
One Foot in Flesh and One in Spirit
Harmony won last week’s vote, 40 to 4. I will cover everything that comes up for a vote, these wee contests only affect the order of posts. Harmony as a trait measures how well you balance the flesh and the spirit. The idea of balance, of needing to walk between two worlds while never being … Read more
The Wolf Must Hunt
Today’s the nine-year anniversary of Werewolf: The Forsaken. Nine years of trying to be a tenth of what Urfarah was. Nine years of hunting spirits, humans, and weirder things besides. Nine years of learning how to hunt — from games about werewolves, but also hunters and vampires and demons and everything else. Time to take … Read more
Werewolf: The Forsaken FREE!
A new year dawns. A New Moon rises. Time for a new beginning. Time for a new game. Today (Wednesday) only, we bring you the Werewolf: The Forsaken Rulebook for FREE! We’ve got a different free rulebook every day this week. Check back tomorrow!