The Sum of All Fears

Nightmare’s not about fear. Fear is rational, fear is understandable. Nightmare is about terror. Blind, stinking, rabbit-fleeing-from the wolves terror. Oh, sure, it starts out innocent enough. The guy a little too creepy to talk to, the little old lady you somehow feel compelled to give a wide berth. But then the little glitches start … Read more

Progress Report

As I mentioned in the last entry, I do have some news! So let’s get on with it. Book of the Wyrm is finally redlined and back with the writers. RAGE Across the World is out of editing and in Chaney’s capable hands for layout. The White Howlers Tribebook outline is done, and I’ve got … Read more

Knowing your own

Predators recognize each other. By sight, by smell, by touch. And with that recognition comes a whole host of complications. Rivalry, fear, lust. In Vampire: The Requiem, this knowing and its consequences are modeled by the predatory aura. In Blood and Smoke, this aura replaces the predator’s taint from the core book. It fills a similar … Read more

Blood Ritual Rites of the Bloody Blood

Hey all! This is Eddy. So, for the past twelve months or so, I’ve been minding my own business, focusing on my new full-time day job working on the World of Darkness MMO at CCP, helping Rich out as liaison between CCP and Onyx Path, and doing a little freelance writing here and there. But … Read more

With Merit

I’m annoyingly sick this week (101 degree fever for several days running), so we don’t have a full dev blog. However, writer David Hill has been posting Merits from Blood and Smoke on the forums, and I wanted to share a few of the social ones. The Merits in the original Vampire book were some of … Read more

The Choir Invisible

Update: Clarifications and fixes were made on 1/19. — Busy week for Vampire again. I’ve been working with the writers on the last of the Disciplines, and getting together reprinted material for the anthology. We posted a second draft of Protean earlier today. And there are lots of contracts and practical matters to square away! Plus, … Read more

Anarchs Unbound: Redlines and Rewrites

Hey, gang: As the final touches are put on Hunters Hunted II in preparation for Kickstartery, I wanted to offer you a forward-looking peek at some of the Anarchs Unbound work in progress. You can find one of the redlines here. If you’re unfamiliar with our process, a redline is when I as developer take … Read more

Hanging it all Out

Last night we had a three-hour Hangout with myself and the Book of the Wyrm consulting developers. We talked about a whole lot of things, from mechanics of corruption to the Wyrm getting in to payday lending and the return of Günter Häagen•Däaz, the Man With Too Many Umlauts. And at this point, you guys … Read more

Trinity Continuum: What’s in a name?

Hi, everyone. I’m Ian Watson, and I’m overseeing development on the upcoming Trinity Continuum books. I’m what Rich is calling the “uber-developer.” Currently I’m working with Æon developer John Snead and the writing crew he’s beginning to assemble. So what’s with the new name? Long-time fans are doubtless familiar with the troubles we’ve had with … Read more