It’s In the Cards x1000 [Monday Meeting Notes]

How Intriguing!

I know, bad joke. (More on that later). But excellent Intrigue cards from the Prince’s Gambit social-deduction card game, pictured above. Our Kickstarter is just finishing up its first two weeks and we’re already 400% funded and have reached over 1000 backers!

That last factoid is actually really significant, as it’s a milestone I love to see with our KSs. I think in comic book publishing that’s called the Golden Thousand, and applies to a creator who can rely on that many fans, at least, picking up and talking about their latest work. Get that amount, they say, and you have enough voices out there to spread the word about every project you publish.

And in general, it is just fantastic that 1000 people are excited about our little card game!

 

 

Illustration by Pat McEvoy for V20 Dark Ages Companion

 

 

Thanks to all of you that joined us for our AMA last week on Reddit. Mostly about Prince’s Gambit, the questions were fired at us fast and furiously and were all over the place. It was great- thanks to all of you and all of the various Onyx Path creators who dropped in from that afternoon all into the night and even the next morning!

Now what was I going to say about bad jokes?

Oh yes, I remember. One person’s bad joke is another’s laugh-riot. Humor just works like that. It, like all art, is subjective.

In fact, I’d say that humor is even more subjective than horror, and that much harder to successfully use well in roleplaying games. So generally, I tell our developers to try and avoid writing the Funny.Β  Let the situation and characters dictate whether a situation might have humor in it, but let the players decide just where in that subjective humor zoneΒ  they want to land.

Eddy and I had a similar conversation about the humor in Pugmire, and we decided to dial it up just a notch, but not to undermine the fantasy adventure basis of the world, nor the essentially pathos of dogs awaiting their masters’ return. But ultimately, we know we’re not stopping the sniffing each other’s butts jokes that are almost always part of the first reaction to the game.

 

 

Fortune Markers for Pugmire by Jeff Laubenstein

 

 

Which brings us to our April Fool’s joke project this year.

Every year, we try and come up with something amusing. Just that, just amusing. Not big laugh, not change your life. And absolutely not something that freaks anybody out as sometimes happened back in olden White Wolf days. We get enough in the freak out department with just everyday business as usual. (More on that later).

So this year, it’s an homage to Chuck Tingle and his projects. (Google him).

And no, the humor is not for everyone. It was not designed to be. Nor is the over-the-top nature of the humor a threat to anything you hold dear. It’s not for sale, so if you get it and don’t get the joke, then you’ve lost nothing. It didn’t come out of our regular production efforts, so no projects were delayed for it. It is only official Scion lore if you want it to be.

It’s a joke, which I don’t say as a put-down to anyone who didn’t get it, or as an excuse. It’s a joke because jokes are subjective. Jokes are the things that look at life at an angle, that at their best can contain unpleasant truths that can’t be told any other way. For the record, I’m pretty sure our little effort this 4/1 is not the best that jokes can be, but it made us and a bunch of other people laugh.

Which is a win any day of the week.

For anybody that didn’t get the joke, got it but didn’t think it was funny, or was offended: No worries, we’ll be doing another something next year, and we’ll try and get you laughing with that one.

 

 

V20 Beckett’s Jyhad Diary illustration by Sam Araya

 

 

One more thing this week: I’ve been talking a bit about how we’ve been working on “shoring up our infrastructure”. I’m sure it is obvious by now that that also meant that we are getting some projects and entire lines moving forward as we need them to. There are a lot of approaches that we are using, and sometimes after using a bunch of them, we see no choice but to change the team.

Some of you have expressed concern for your favorite project, or line, or developer(s) after we’ve made these changes, and I understand that. Change is scary. We invest a lot of ourselves in our favorite creators of our favorite games (and media in general), and it sometimes feels like we’ve lost out on something if they move on. Please rest assured that we at Onyx have been there, and know how you feel, and are doing everything we can to make the changes needed as non-disruptive as possible.

I will say that we don’t make these sorts of changes casually. We don’t make changes to projects merely for the sake of doing so, particularly if the project or line has already been shown, even a bit, to our community. We take that very seriously. We always pay for publishable work that is handed in to us when we require it. And unless a creator’s actions are actively harming Onyx Path, we generally would like them to continue doing something with us, just not the thing that wasn’t working out.

It is my preference that Onyx Path‘s representatives don’t go into the details of how and why we’ve made those changes, but on the ultimate result by announcing to you all how a project or line will be moving forward and with whom. There are many, many, reasons why these sorts of things turn out like they do, and rarely are there villains of the piece. Like I’ve said before, more often, due to where we are with what we need and where a creator is in their lives, there’s no longer a good fit.

Again, I’m keeping this all kind of general and broad-sweeping rather than getting into examples, and while I know that’s not as entertaining, in this case I’m erring on the side of treating people like I’d like to be treated.

And there I go from jokes to some pretty serious stuff, hope none of you got whip-lash.

 

BLURBS!

KICKSTARTER!

The Prince’s Gambit casual vampire card game Kickstarter continues to roll with over 1000 backers! We’ve been passing alternating Stretch Goals for adding the Independent Clans and new art at a rapid clip since then, with more cool rewards yet to come. So please check it out: https://www.kickstarter.com/projects/200664283/princes-gambit-casual-vampire-card-game !

Designed by long-timeΒ Vampire: the MasqueradeΒ tabletop RPG developer Justin Achilli,Β Prince’s GambitΒ is a fast-paced social deduction game set within the world ofΒ Vampire, but which requires no special knowledge to play. Players must cooperate to gain the favor of the Prince while deducing who among them are secretly the traitorous Sabbat infiltrators.

Next, the Monarchies of Mau KS is scheduled come after Gambit.

 

ON SALE!

 

 

iprlogo

Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: https://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/

You can now order wave 2 of our Deluxe and Prestige print overrun books, including Deluxe Mage 20th Anniversary, and Deluxe V20 Dark Ages!

 

 

 

The splendor and horror of Rio is unwrapped this Wednesday! Cursed Necropolis: Rio for Mummy: the Curse goes on sale in PDF and PoD versions.

Beneath the splendor of Rio de Janeiro seethes a hotbed of occult activity. Over a score of mummies keep their tombs in Rio, their presence seeping into the soil and stones and souls of the city. Over all this reigns the infamous Teshra-Gemet, the pretender Pharaoh.

The city of Rio births marvels both bright and dark… and you never know which kind you have until it’s too late.

Cursed Necropolis: Rio contains:

  • The secrets and schemes of Rio’s Arisen.
  • New Utterances, from the perception usurping Horse and Rider to the cleansing fire of Baal’s Due.
  • “The Serpent’s Tooth,” an all-new adventure to introduce players to the conflicts and power plays of Rio de Janeiro.

 

 

 

Beasts are added to Hunter: the Vigil with Hunter: Tooth and Nail, coming atcha in PDF and physical book Pod versions on DriveThruRPG.com! http://www.drivethrurpg.com/product/204066/Hunter-Tooth-and-Nail

Tooth and Nail is a bonus chapter/companion book to the previous released Hunter: Mortal Remains that explores antagonists inspired by the Beast: the Primordial RPG.

Hunter: Tooth and Nail includes:

  • Fiction and story hooks to bring these beasts of legend to your Hunter: The Vigil chronicle.
  • New bestial Dread Powers.
  • New Compacts and Conspiracies which hunt the monsters, but also sometimes hunt the zealous heroes that hunt as well.

 

 

 

The Secrets of the Covenants for Vampire: the Requiem 2nd REVEALED this Wednesday on DTRPG! Physical copy PoD version coming to DTRPG: http://www.drivethrurpg.com/product/199280/Secrets-of-the-Covenants

Vampires gather under many banners. But five have endured the tumult of Western history better than any other. The Carthian Movement. The Circle of the Crone. The Invictus. The Lancea et Sanctum. The Ordo Dracul. Each has its fierce devotees, its jealous rivals, and its relentless enemies. Now,for the first time, the covenants speak for themselves.
This book includes:
  • A variety of stories from each of the covenants, all told in their own words.
  • Never-before revealed secrets, like the fate of the Prince of New Orleans.
  • New blood sorcery, oaths, and other hidden powers of the covenants.

 

 

From the massive Chronicles of Darkness: Dark Eras main book, we have pulled this single chapter, Dark Eras: Fallen Blossoms (Hunter 1640-1660 Japan). Japan is moving into the Edo Period. New laws and new ways of thinking wash over the land, and with a new order come new threats to humanity. Take a look at the Vigil in a time where samurai transition from warlords to bureaucrats, Japan massively and lethally rejects outside influence, and when Edo rapidly grows into a world power.

Continuing our individual Dark Eras chapters, we offer you Dark Eras: Fallen Blossoms on in PDF and physical copy PoD versions on DTRPG! http://www.drivethrurpg.com/product/205483/Dark-Eras-Fallen-Blossoms-Hunter-the-Vigil

 

 

From the massive Chronicles of Darkness: Dark Eras main book, we have pulled this single chapter, Dark Eras: Doubting Souls (Hunter 1690-1695 Salem). Immigrants and tribes struggled to co-exist on the Eastern Seaboard in the ever-expanding Colonies. Violent clashes, supernatural beliefs, and demonic influences spelled disaster for Salem Village and its surrounding towns, while others fought werewolves and vampires on the frontier. With so much at risk, only god-fearing men and women were deemed innocent β€” and those were few indeed.

Available in PDF and physical copy PoD versions on DTRPG: http://www.drivethrurpg.com/product/204372/Dark-Eras-Doubting-Souls-Hunter-the-Vigil

 

 

From the massive Chronicles of Darkness: Dark Eras main book, we have pulled this single chapter, Dark Eras: The Bowery Dogs (Werewolf 1969-1979 NYC). New York City in the 1970s. Crime. Drugs. Gang violence. Vast economic disparity. And werewolves. It’s a lean, ugly time to be alive, and the lone wolf doesn’t stand a chance out there. In the end, all you really have is family.

Available in PDF and physical copy PoD versions on DTRPG: http://www.drivethrurpg.com/product/203762/Dark-Eras-The-Bowery-Dogs-Werewolf-the-Forsaken

 

 

cofd_hurt-locker

The Locker is open; the Chronicles of Darkness: Hurt Locker, that is! PDF and physical copy PoDs are now available on DTRPG! http://www.drivethrurpg.com/product/199275/Chronicles-of-Darkness-Hurt-Locker

Hurt Locker features:

  • Treatment of violence in the Chronicles of Darkness. Lasting trauma, scene framing, and other tools for making your stories hurt.
  • Many new player options, including Merits, supernatural knacks, and even new character types like psychic vampires and sleeper cell soldiers.
  • Expanded equipment and equipment rules.

Hurt Locker requires the Chronicles of Darkness Rulebook or any other standalone Chronicles of Darkness rulebook such as Vampire: The Requiem, Werewolf: The Forsaken, or Beast: The Primordial to use.

 

 

From the massive Chronicles of Darkness: Dark Eras main book, we have pulled this single chapter, Dark Eras: Ruins of Empire (Mummy 1893-1924). Perhaps the quintessential era of the mummy in the minds of Westerners, this period saw the decline of the two greatest empires of the age: British and Ottoman. Walk with the Arisen as they bear witness to the death of the Victorian age, to pivotal mortal discoveries in Egypt, and to the horrors of the Great War.

Available in PDF and physical copy PoD versions on DTRPG. http://www.drivethrurpg.com/product/178801/Dark-Eras-Ruins-of-Empire-Mummy-the-Curse

 

 

From the massive Chronicles of Darkness: Dark Eras main book, we have pulled this single chapter, Dark Eras: The Sundered World (Werewolf and Mage 5500-5000 BCE). At the birth of civilization, in the shadow of the Fall, the Awakened stand as champions and protectors of the agricultural villages spread across the Balkans. In a world without a Gauntlet, where Shadow and flesh mingle, the steady taming of the world by humanity conflicts with the half-spirit children of Father Wolf.

Available in PDF and physical copy PoD versions on DTRPG. http://www.drivethrurpg.com/product/202272/Dark-Eras-The-Sundered-World-Werewolf-the-Forsaken-Mage-the-Awakening

 

 

Night Horrors: Conquering Heroes for Beast: the Primordial is available now as an Advance PDF: http://www.drivethrurpg.com/product/202615/Night-Horrors-Conquering-Heroes

This book includes:Β 

  • An in-depth look at how Heroes hunt and what makes a Hero, with eleven new Heroes to drop into any chronicle.
  • A brief look at why Beasts may antagonize one another, with seven new Beasts to drop into any chronicle.
  • Rules for Insatiables, ancient creatures born of the Primordial Dream intent on hunting down Beasts to fill a hunger without end, featuring six examples ready to use in any chronicle.

 

 

 

Open the V20 Dark Ages: Tome of Secrets now on DTRPG! Both PDF and physical book PoD versions are now available! http://www.drivethrurpg.com/product/197358/V20-Dark-Ages-Tome-of-Secrets

The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s about peeling back the curtain, and digging a little deeper. Inside, you’ll find:

β€’ Expanded treatment of Assamite Sorcery, Koldunic Sorcery, Necromancy, and Setite Sorcery

β€’ A look at Cainite knightly orders, faith movements, and even human witchcraft

β€’ Letters and diaries from all over the Dark Medieval World

 

 

 

 

 

 

 

CONVENTIONS!

Discussing GenCon plans. August 17th – 20th, Indianapolis. Every chanceΒ the booth will actually be 20? x 30? this year that we’ll be sharing with friends. We’re looking at new displays this year, like a back drop and magazine racks for the brochure(s).

In November, we’ll be at Game Hole Con in Madison, WI. More news as we have it, and here’s their website: https://www.gameholecon.com/

 

 

 

 


And now, the new project status updates!

 

 

DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week):

First Draft (The first phase of a project that is about the work being done by writers, not dev prep)

  • Exalted 3rd NovelΒ by Matt ForbeckΒ (Exalted 3rd Edition)
  • Trinity Continuum: Aeon Rulebook (The Trinity Continuum)
  • M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition)
  • M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition)
  • Ex Novel 2 (Aaron Rosenberg) (Exalted 3rd Edition)
  • C20 Novel (Jackie Cassada) (Changeling: the Dreaming 20th Anniversary Edition)
  • Pugmire Fiction Anthology (Pugmire)
  • Monarchies of Mau Early Access (Pugmire)
  • Hunter: the Vigil 2e core (Hunter: the Vigil 2nd Edition)
  • DtD Night Horrors: Enemy Action (Demon: the Descent)
  • TheΒ RealmΒ (Exalted 3rd Edition)
  • Dragon-BloodedΒ (Exalted 3rd Edition)
  • Arms of the ChosenΒ (Exalted 3rd Edition)

 

Redlines

  • Kithbook Boggans (Changeling: the Dreaming 20th Anniversary Edition)

 

Second Draft

  • V20 Dark Ages Jumpstart (Vampire: the MasqueradeΒ 20th Anniversary Edition)
  • GtS Geist 2e core (Geist: the Sin-Eaters Second Edition)
  • CtD C20 Jumpstart (Changeling: the Dreaming 20th Anniversary Edition)
  • Pugmire Pan’s Guide for New Pioneers (Pugmire)
  • VtR Half-Damned (Vampire: the Requiem 2nd Edition)
  • Trinity Continuum Core Rulebook (The Trinity Continuum)
  • Scion: Origins (Scion 2nd Edition)
  • Scion: Hero (Scion 2nd Edition)
  • WoD Ghost Hunters (World of Darkness)

 

Development

  • W20 Changing WaysΒ (Werewolf: the Apocalypse 20th Anniversary Edition)
  • Signs of Sorcery (Mage: the Awakening Second Edition)
  • SL Ring of Spiragos (Pathfinder – Scarred LandsΒ 2nd Edition)
  • Ring of Spiragos (5e – Scarred LandsΒ 2nd Edition)
  • SL Dagger of Spiragos (Pathfinder – Scarred LandsΒ 2nd Edition)
  • Dagger of Spiragos (5e– Scarred LandsΒ 2nd Edition)
  • Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition)
  • Book of Freeholds (Changeling: the Dreaming 20th Anniversary Edition)
  • BtP Beast Player’s Guide (Beast: the Primordial)
  • M20 Cookbook (Mage: the Ascension 20th Anniversary Edition)

 

Editing:

  • Wraith: the Oblivion 20th Anniversary Edition
  • BtP Building a Legend (Beast: the Primordial)

 

Post-Editing Development:

  • CtL fiction anthologyΒ (Changeling: the Lost 2nd Edition)

 

Indexing:

 

 

 

ART DIRECTION FROM MIRTHFUL MIKE:

InΒ ArtΒ Direction

  • Beckett’s Jyhad Diary – Got almost all the artwork in.
  • W20Β PentexΒ Employee Indoctrination Handbook – Ellis is on it.
  • Dagger of SpiragosΒ  – Leblanc’s art is in, waiting on maps.
  • VTR: Thousand Years of Night – Contracted
  • Cavaliers of Mars – AD’d(ish)
  • Monarchies of Mau Early Access – Contracted
  • BtP Building a Legend – Contracted
  • Wraith 20 – Sending out notes to some of the old guard artists… then figuring out who from the new roster to get.
  • W20 Changing Ways – Getting that contracted this week. Got a couple of artists lined up… just need to line up a couple more.

 

Marketing Stuff

 

In Layout

  • Prince’s GambitΒ 
  • M20 Book of Secrets – Layout in progress.
  • Pugmire ScreenΒ – Got specs…working on it once I have the book ready to go to press
  • Pugmire Cards – Working on these. Just have the shepherd set and another tiny set.
  • Pugmire – Prepping files for press.
  • M20 Art Book
  • C20 Anthology – Try and carve out some time to knock this together.

 

Proofing

  • C20 – Aileen inputting notes from 1st proof
  • V20 Dark Ages Companion – Second proof.

 

At Press

  • Ex 3 Screen – Shipping almost completed.
  • Ex 3 core book – Shipping almost completed along with map and bookmarks.
  • W20 Shattered Dreams – Shipping almost completed.
  • Shattered Dreams Screen – Shipping almost completed.
  • Beckett Screen – Shipped to shipper.
  • Beast Conquering Heroes – PoD proof on the way.
  • Dark Eras: Beneath the Skin – PoD proof being reviewed.
  • Dark Eras: Out of the Cold – PoD proof being reviewed.
  • Necropolis Rio – On sale in PDF and PoD versions this week.
  • V20 Lore of the Bloodlines – PDF out to backers, gathering errata
  • Dark Eras Companion – PDF out to backers, gathering errata.
  • W20 Song of Unmaking – PDF out to backers, gathering errata.
  • EX3 Tomb of Dreams Jumpstart – PDF going out to backers this week.

 

 

 


TODAY’S REASON TO CELEBRATE: April Fool’s was a couple of days ago, and now we can believe everything everybody tells us!

45 thoughts on “It’s In the Cards x1000 [Monday Meeting Notes]”

  1. So, I blinked a bit at the three Ex3 books jumping back to 1st draft. I recall you all say that the book’s position on that reflects the furthest along the entire book is… So does that mean y’all had to scrap some portion of the text of all three of those books?

    Can we assume it was a small portion? I hope?

    Reply
    • Not really comfortable on delving into the details, as per the words above the BLURBS!, so let’s leave it at new text is being written regardless of why.

      Reply
  2. For those intrigued, the art from V20 Dark Ages Companion by the superb Pat McEvoy depicts Mary the Black’s diablerie of Michael of Constantinople, and the art from Beckett’s Jyhad Diary by the stunning Sam Araya depicts Castel d’Ombro, the Lasombra fortress in the Mediterranean.

    Reply
  3. Rich-

    As Always, thanks for the update. Personally, my over-the-top juvenile mind found the 4/1/17 offering hysterical, and I am glad that you posted the way you did about humor being Subjective (personally, I don’t find Jack Black or Will Ferrell funny, but hey to each their own right?). I get where you are coming from with your blurb on creative direction and changes. It happens in every field, and being a publication firm it probably happens far more frequently than people realize.

    Again, thanks for doing the AMA. I feel that not enough companies do this, and it could go a long way- Not everyone can get to a con these days.

    Lastly, Give my regards to the dedicated personnel responsible for Shattered Dreams. I picked up the PDF since I was getting ready to shift gears to Changing Breeds, and its a fantastic source of info I was mostly just making up these last 15 years or so lol.

    Stay frosty, and as always, it’s appreciated!

    Reply
    • As one of the writers for Shattered Dreams, thank! πŸ˜€ It’s always awesome to see people liking and using our ideas. πŸ™‚

      Reply
      • I think I stated this before, but to be able to have canonical backing to things such as the War of Rage or the Fall of the Howlers beats the daylights out of having to render it entirely from the darkside, if you know what I mean lol.

        Reply
    • Thanks so much for your kind words! And to speak of your example comedians, I probably find most of Will Ferrell’s work funny (especially if you add in his years on SNL), but most of Jack Black’s I don’t. So even for guys who can hit the mark with me personally, there’s no guarantee that they nail it every time. Is it “dying is easy, comedy is hard” that’s the famous quote?

      Reply
  4. I wish you folks wouldn’t worry so much about trying to please everyone and straddle the constantly shifting definition of what is considered PC. I get wanting to adhere to a kind of golden rule, and that’s a fair argument to make. But it’s not very bold or exciting. Honestly, I wish you would dare to be a little offensive sometimes.

    I certainly haven’t been a huge fan of everything you’ve published in the recent past, or even in the old WW days. Some of it I find downright irritating; to say nothing about some of the personal politics of a few freelancers (past and present) that I cannot see eye to eye with. But those are individuals with their own unique perspectives that I don’t hold OP responsible for. And I still consider myself a loyal fan and customer.

    I really hope you continue to add more perspectives and voices through the narrative of your worlds. Especially when it comes to the WoD and CoD. There really shouldn’t be any taboo subjects when dealing with darker reflections of our already dark world. When an offensive viewpoint is presented through the narrative or character, I think it’s pretty implicit to everyone who isn on a quest to be offended that such views aren’t reflective of the company, its employees or freelancers.

    So please, don’t shy too much from humor. I get that it’s a little different with something as meta as an April Fool’s joke; but as far as I’m concerned, I consider it a good exercise in cultivating a more mature audience with a thicker skin. And sometimes you may even screw up. It’s not the worst thing in the world if you do as long as you acknowledge it and use it as an opportunity to foster a dialogue with your customers. Anyway, that’s just the opinion of one dude who has been a fan of these properties for decades and who is a little sad to see the chilling effect that the current climate in our culture has on artists and creative people everywhere, regardless of their personal politics.

    Reply
    • Oh, I’m sure plenty of folks are offended by various works we’ve released these five years, and for various reasons.

      But, sorry if the way I wrote the blog indicated that we don’t do humor because it might offend. Humor is in many ways supposed to offend. It can’t target those uncomfortable truths otherwise. My feelings about writing funny-style for RPGs is that, for most of our game worlds, it sets a tone that is only one portion of the big picture. And it is a portion that doesn’t merge well with the others unless your GM is skilled at weaving comedy and anything else together. So for us to force comedy in there makes it harder for troupes to play the games they enjoy. Whereas, if we create a valid and interesting game world, players, as we all know, will add in humor to their taste. Hence my use of Pugmire, as an example.

      Some RPGs can do it though. Paranoia, for example, and the Buffy the Vampire Slayer RPG did a great job of giving players all the tools and support to enable them to at least come close to the banter in the series. We’ve got something new coming up that is built on humor, and designed to let the players dial that up as far as they like.

      Reply
      • Glad to hear it. And I’m looking forward to whatever it is you have planned. Being a fan of absurdist humor, I enjoy opportunities to dial things up to 11. πŸ˜‰

        Reply
  5. I’m actually looking forward to WWP getting the 5th editions up and running for no other reason than the fact that you guys won’t be spread so thin on so many different projects. I know that you still have plenty of 20th anniversary stuff still in the pipeline, but am I wrong in assuming that, once the 5th edition of (insert WoD gameline) is released, that you won’t be developing any *new* products for that particular game line that haven’t already been announced up until that point?

    Reply
    • We don’t know for sure. Many things can change. Our license covers the World of Darkness, not individual editions, so we’ll be pitching ideas for V5 for example.

      Reply
      • That is really exciting news. Your work on the 20th ed stuff has been phenomenal and I am happy to see you may not be losing out on that opportunity in 5th as well.

        Reply
      • I hope it doesn’t preclude you from continuing work on the 20th anniversary lines; I really enjoyed Lore of the Bloodlines, for example, and I wouldn’t mind seeing a second and third volume of that somewhere down the line.

        Reply
        • Glad to hear you enjoyed Lore of the Bloodlines! Time will tell, but we’re not currently planning on more V20 books until after V5 goes live, and then we’ll all have to see what the new WWP will approve. Maybe the next Lore of the Bloodlines will be for 5th Edition.

          Reply
  6. Hey gang, my Shattered Dreams just manifested in Berlin!
    WOW!! as ever the result is so satisfying and beyond expectations! Thank you!!! πŸ™‚

    Reply
      • I have been dreaming up til now shattered dreams over 20 years for this book, and you delivered with no disappointment, howzat for magic? The deluxe treatment is beautiful and so worth the investment, and the content is among the very best that the WoD has ever put out. Everyone take a bow!

        Reply
  7. I’ve been watching Megabattie’s videos on YouTube. She’s a bat rescuer and carer who puts videos on YouTube for educational purposes and also because bats are incredibly cute (see: https://www.youtube.com/watch?v=t26UZM70YzY).

    Then I started wondering how one would go about rescuing a vampire that had bumped its head into something and fallen unconscious in someone’s garden because obviously that’s the most logical thought process possible in this context. Then I imagined a vampire pulping blood out of human meat and then spitting the meat out (apparently, bats squeeze the juice out of fruit and then spit out the pulp once they’re done so they can stay light enough to fly).

    Anyway! I’d like to know if there are any Chronicles of Darkness books that talk about mortals who care for and look after supernatural beings. I know it’s touched upon with ghouls, werewolf packs, mystery cults, some violence groups, etc., but those tend to be more from the supernatural perspective and I can’t remember if there are any books dedicated to the subject. I think there’s definitely some game potential for a book dedicated to supernatural groupies or reverse-Hunters or whatever else you want to call them who seek out supernatural beings because they want to become part of that world despite being just ordinary humans.

    Reply
    • Absolutely not. Our shippers are finalizing the regular shipments but we don’t have a strict timetable for each one, so yours is probably getting finished up now if you’ve double-checked that your shipping address is correct.

      Reply
      • Thanks Rich, I did double check my shipping address. Hope to recieve my book soon.

        Also, a friend of mine that lives nearby recieved an e-mail with a tracking number, but the number wasn’t working. He’s not active on this forum, should I tell him to worry?

        Reply
        • No. Nobody should worry. Sometimes the tracking numbers take a while to get caught up in the delivery service’s computers.

          Reply
  8. I’m not worried about you making changes for Exalted. You did exactly what had to happen, Rich. Any discontent at those decisions will evaporate in the face of new content.

    Reply
  9. Got my EX3 deluxe, map and screen. The book is beautiful! And the map is sweet too. I’m showing them off to my players at our game tonight. Love it!

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  10. I’m certainly not scared of change. The people who would have any reason to be scared work for Onyx Path. Personally I’ve felt there has been some need for restructuring for some time if you are going to get all the projects you want to get done as a company actually done, so I’m happy to see some movement on that front.

    Good luck and keep trying.

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  11. Can’t wait for Thousand Years of Night! One of my most anticipated books πŸ˜€ (besides more Exalted of course)

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  12. Just got my delivery of Ex3 books and sundry yesterday. My God, they’re beautiful. I haven’t even taken the plastic off of my Ultra Deluxe one yet. I don’t think I will for a while.

    Reply

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