May 5, 2020 — Rich Thomas, founder and creative director of Onyx Path Publishing announced that Trinity Continuum: Anima will be the next tabletop RPG supplement in the Trinity Continuum line. Both will employ the Storypath system.
2084. After the Aberrant War of the 2060s, there was The Crash, plunging parts of the world into a dystopian cyberpunk future. Cities were built up after the horrors of The Crash, but people still flock to fantasy entertainment to forget the troubles of the world outside, using a brain implant known as “Glass.” The number one fantasy MMORPG — Terra Surge — uses Glass to make the most immersive and exciting gaming experience available on the market, but top players end up missing or dead under mysterious circumstances. Players like you.
In Trinity Continuum: Anima, characters try to get by while staving off attacks from enemies both physical and virtual. Anima gives players the chance to enter both the dangerous world of corporate espionage, while also delving deep into the virtual world’s mysteries. Between the two exist a myriad of deadly secrets meant to be left buried.
“I’m really excited to be developing Anima for the Trinity Continuum. I’ve been a fan of the cyberpunk genre for most of my life, and I worked for six years on two MMOs,” said Trinity Continuum: Anima developer Eddy Webb. “This is also the first time that the Trinity Continuum has taken on two genres at once, so I can’t wait to see how the writing team blends both the cyberpunk and LitRPG genres.”
The Trinity Continuum: Anima book will require the Trinity Continuum Core rule book for gameplay and will be designed using the Storypath System. The Storypath System is also the engine that powers Onyx Path’s Scion 2nd Edition and Trinity Continuum RPGs.
Both digital and print editions of Trinity Continuum: Anima are planned for the new game following the success of a future Kickstarter. The hardcover edition of Trinity Continuum: Anima will be available in retail distribution after Kickstarter backers have their books.