Vampire: The Requiem update

Blood and Smoke: The Strix ChronicleHello, everyone. I’ve been quite busy the last few months, with a lot of books and drafts whizzing by back and forth. I’ll keep this fairly short, because I’m going to have more to say on most of these after Gen Con. (See below for more Gen Con stuff.)

Secrets of the Covenants

Since we did the clanbooks in 2007-2009, I’ve wanted to come back and give the covenants the same treatment. Doing that dive into the World of Darkness was just fun. Well, and also scary. There are a few things in the clanbooks that still creep me out, like Wood Ingham’s roommate story in Shadows in the Dark.

We’ll be working in the clanbook style, but this book is also necessarily different: the clans were families. Some are very up front about that, like the Daeva, and others are more reserved about it, like the Mekhet. Not so the covenants. They’re gangs, mobs, and churches. Their ties aren’t in the blood, but in the handshake or the kiss. Their defections are a different sort of betrayal.

Blood and Smoke gives us a strong foundation for the covenants. They’ve changed a bit since the first edition, and this is a chance to explore that and exercise the freedom that comes with it. At the same time, it’s a chance to revisit some old friends, like the Kindred of New Orleans, and Solomon Birch. And to pay off longstanding hints. There’s one from The Testament of Longinus that Eddy is acting on, which I’m really excited about.

The writers are working busily on this. I’m expecting some first drafts before Gen Con, and some shortly after.

A Thousand Years of Night

You can thank Vampire developer emeritus Will Hindmarch for that title, which I’ve been fond of for years. Thousand Years is a very different book from Secrets of the Covenants, but it does something similar: it’s an energetic new take on a classic subject.

Thousand Years will give you tools both to play elder characters and to enmesh them in the world. It’ll also look at the allies and antagonists an elder has in the long game, and how a vampire’s Touchstones can evolve over decades and centuries. We’re following in the footsteps of the elder-as-conspiracy material in The Danse Macabre.

It’s going to be a lot of fun to show that elders aren’t static and bored, that they’re canny and vital and scheming every minute of the night, that there’s a reason they survived while their fellows perished.

A Thousand Years of Night is at the outlining stage, and will go to the writers after the second draft for Secrets of the Covenants comes in.

Dark Eras

One of my first Vampire assignments was Requiem for Rome, a book I’m still immensely proud of. The warm reception it and its companion, Fall of the Camarilla, received is part of why we’re doing Dark Eras. In Eras, each World of Darkness game receives a chapter and a period all its own.

For Vampire, that’s Elizabethan England. I’ll quote from the outline:

In 1593, Elizabeth Tudor wears the Crown Imperial and is redefining the nature of power in Europe. In a London both grimy and vibrant, the Kindred wage their secret wars. The Invictus get ready to declare a new Camarilla, while the Lancea et Sanctum is riven by the religious schism between the Roman and Anglican churches. All the while, they watch over their shoulders as the Elizabethan police state emerges.

And then there’s the matter of who’s going to kill Christopher Marlowe…

Theme and Mood

The theme is Schisms. Our Elizabethan setting is about how bonds that were once viewed as impossible to sunder are have given way to implacable enmities. England has changed a lot even within the Requiems of ancillae.

The mood is Someone’s Watching. Vampire governments have always tended towards being invasive, but mortals are beginning to poke into each other’s affairs more and more. The government keeps its ears keen for the hymns of the old faith, and the cat and mouse games it plays with those believers might lead it to the havens of the Damned.

Of Requiem’s core themes, the one we’re playing up is Old + New.

The Dark Eras chapter is running later than planned, but is in its final stage of development.

Gen Con

At Gen Con, we’ll be talking about these books, the 2015 schedule, and making an announcement. The new World of Darkness panel is at 10 AM in the Crowne Plaza, Grand Central D. For those of you that can’t make it, Eddy will be recording the panel and we’ll put the schedule and announcements on our blog.

I’ll be staffing the Onyx Path booth for much of the show, and I’m excited to talk to you. Gen Con’s always a great opportunity to put faces to names and to talk about the future.

Take care, everyone!

15 thoughts on “Vampire: The Requiem update”

  1. Can’t wait for more Requiem news! And I’m always excited when Onyx says ‘make an announcement!’ Exciting times. Hopefully more news about the rumored new gameline, too?

    Reply
  2. Rose – this all sounds incredible. I am very much looking forward to another glimpse at the covenants in lieu of the changes from Blood & Smoke. And the Dark Eras setting sounds crazy cool. Was Walsingham was a tool of the Invictus?! Can’t wait to read it!

    Reply
  3. The Requiem Clanbooks are still some of my favourite World of Darkness books ever printed.
    The Covenants finally getting the same treatment, very exciting 🙂

    Reply
  4. I’m very excited about the Dark Eras books! Rumor has it that the Changeling the Lost version is set during the time of the Musketeers!

    Reply
  5. Awesome news! With all the recent activity in the other game lines, VtR/B&S seemed to advance slowly – it’s great to know we’ll be getting more love!

    Curious as to what this new game line is – Demon was surprisingly original, let’s see where you will lead us now… Please keep the blog updated for all of us watching from afar.

    Reply
  6. Hi Rose,
    Out of curiosity will the Carthian Movement be explaining the mention of the Kerzian Council and Francisca de Graaf from the original Carthian book and make any tie-ins with the history from Ancient Mysteries?
    Also will the material in Ancient Mysteries be done away with in favour of advancing a new historical narrative?

    I ask because the narrative for Berlin and the Carthian Movement has changed somewhat from the Carthian Book and Damnation City to Blood and Smoke. Is there a conscious effort to move away from the old history and develop a new history. I take note of these two particulars as they are the most noticeable to me as of the moment.

    What is still worth referencing at this time with regards to cross-over with Blood and Smoke with regards to narrative?

    I hope this does not come across as sounding negative, it is more of an enquiry than anything else. I like to use the narrative as material for international plot and I’m left wondering what is staying roughly the same and whats being completely rewritten.

    Reply

Leave a Comment