Category: Projects

  • Episode 14: Conventions

    In which Dixie, Matthew, and Eddy queue up and buy their badges for a chat about conventions * Tangent 1: Dixie and Matthew argue about Japanese * We’re at Gen Con! But not yet. But we are now. It’s very confusing. * The food trucks are quite good * Matthew’s first con experience at UK…

  • Episode 13: Video Games and RPGs

    In which the Terrible Trio talk about video games, how they’ve influenced RPGs, the overlap between both, and some of our history with both. * Our first video game consoles * Puzzle design in text adventures close to tabletop RPGs * British game censorship * Connecting to the characters on the screen * A little…

  • Episode 12: I Know What Cars Are (with Eric Minton)

    In which Dixie and Eddy interview Eric Minton about everything Exalted! * Matthew is banished * Eric’s history with Exalted and freelancing (including a brush with Paranoia) * Development of Infernals: The Manual of Exalted Power * Starting as a fan and coming up through the community * The Exalted stable, and the challenge of…

  • Episode 11: Deep Dive! Monarchies of Mau, Pugmire, and Pan’s Guide

    In which Dixie, Matthew, and Eddy talk about Monarchies of Mau, Pan’s Guide (with the usual digressions) * Overview of Pugmire and Monarchies of Mau * Intentionally leaving the map open, and musing about Forgotten Realms * Canis Minor community content program * Pugmire’s voice (fur, paws, etc.) * Humor is tricky, and how it…

  • Episode Ten: Interview with a Vampire (or Danielle)

    In which Eddy and Dixie talk to Danielle about vampires and pirates and networking, oh my! The transition to Requiem line developer What’s cool about Requiem Working as line developer for 7th Sea Origin via neuroscience and LiveJournal Networking advice How Danielle trains new writers The industry is mainly contractors The struggle with turning down…

  • Episode Nine: Free (or Reasonably Cheap) Lances

    In which Eddy, Dixie, and Matthew talk about the freelance life, both for Onyx Path and in general. How to get into freelancing The submission guidelines Importance of tone in submissions Matthew’s curveball: Networking and social media The reality of emotions and personal conflict with clients Dixie’s experience on great projects Eddy’s experience on a…

  • Episode Eight: Steffie de Vaan and Promethean

    In which Dixie and Matthew interview one of our newest developers, Steffie de Vaan! How Steffie got involved Started on web games and Promethean 2nd Edition Steffie talks about Matthew’s development style What it’s like to work from the Netherlands UK Games Expo and the trouble with rail Steffie and the hosts do a detailed…

  • Episode Seven: Dissecting Vampire the Requiem

    In which Eddy, Dixie, and Matthew talk about their experiences with Vampire the Requiem, and talk about some of the design decisions that went into it. We totally plan these episodes (not really) We each talk about our experience with Requiem The differences between Masquerade and Requiem, and between first and second edition The social…

  • Episode Six: Interview with Rich Thomas

    In which Matthew and Dixie interview the boss, Rich Thomas. And Eddy gets put into a cupboard. Again. Eddy gets kidnapped into the cupboard again Matthew and Dixie talk to the boss, Rich Thomas! Rich talks about his time as art director (among many titles) in the early days of White Wolf Publishing Rich’s work…

  • Episode Five: How A Book is Made

    In which Eddy, Dixie, and Matthew discuss the process of making a product for Onyx Path, from initial pitch to final printed product. Pitches – what is the book intended to do? What’s the value to the reader? Cold pitches vs pitches from a known quantity Pugmire pitch as an example Outlines and hiring the…