Episode Six: Interview with Rich Thomas

In which Matthew and Dixie interview the boss, Rich Thomas. And Eddy gets put into a cupboard. Again. Eddy gets kidnapped into the cupboard again Matthew and Dixie talk to the boss, Rich Thomas! Rich talks about his time as art director (among many titles) in the early days of White Wolf Publishing Rich’s work … Read more

Episode Five: How A Book is Made

In which Eddy, Dixie, and Matthew discuss the process of making a product for Onyx Path, from initial pitch to final printed product. Pitches – what is the book intended to do? What’s the value to the reader? Cold pitches vs pitches from a known quantity Pugmire pitch as an example Outlines and hiring the … Read more

Episode Four: Yes Instead Of No

In which we interview Ian A. A. Watson, Creative Lead for the Trinity Continuum and Community Manager for Onyx Path! Ian talks about his history with the Trinity Continuum pitch, through the CCP merger, and into the creation of Onyx Path Ian’s love for the Trinity line goes back to 1997 Rabbit holes and why … Read more

Episode 3: Comparing Our Libraries

In which our three hosts talk about their personal gaming histories, what games we’ve played and been inspired by, and what we’re working on now. Now with a curated list of references! D&D and the Satanic Panic Why Nintendo Games are Hard Cyberpunk 2020 Vampire: The Masquerade First Edition AD&D 2nd Edition Player’s Handbook (Revised) … Read more

Episode Two: Cool Kids’ Table

In which Eddy and Dixie interview Changeling developer, writer on many, many projects, and all-around fascinating woman, Meghan Fitzgerald, about her role in the gaming industry, her work on Onyx Path lines as well as other games, and whether or not we’re “cool.” After the interview, stick around to hear all three of our usual … Read more

Episode One: A Beginning

In which our three hosts, Dixie Cochran, Eddy Webb, and Matthew Dawkins introduce themselves to roleplayers, gaming enthusiasts, and walkers along the Onyx Path. In this podcast we talk a little about our roles with Onyx Path, a little history of the company, our conflicting views on some of our games, future releases such as … Read more

Walking in the World [Mage: The Awakening]

Welcome back, increasingly faithful (and patient) readers! I know, I know. It’s been a while. Signs of Sorcery is nigh-Developed. It’s 93,000-out-of-97,000 words Developed. That last bit is proving tricky, but our long international nightmare will soon be over and I can get on with things like Tome of the Pentacle or Fallen Worlds. In … Read more

The Fin [They Came From Beneath the Sea!]

Greetings, traveller! Matthew Dawkins here, with a small preview of some of the fiction for They Came From Beneath the Sea! This fiction will be interspersed between chapters, as is traditional in many of our books, and is all written by Larry Blamire. You’ll notice Larry’s writing style is a little different to our usual fare, … Read more