To Be Continued…[Monday Meeting Notes]

Hesha In Cairo from Beckett's Jyhad Diary illustrated by Mark Kelley.
Hesha In Cairo from Beckett’s Jyhad Diary illustrated by Mark Kelley.

 

Nothing ominous, it’s just that Eddy and I were talking during our lunch meeting about serials and one-shots and whether Tabletop RPGs are something that also needs to deal with the changing way we are consuming our entertainment.

What I mean is, we have television moving from the classic episodic (info is self-contained and it is assumed that folks will miss episodes) way of structuring the shows to a serial (info exists across episodes that matters to the current episode) way of presenting the shows. Our thinking is that this shift in storytelling technique started with viewers being able to tape episodes on VHS and is now really being assumed to be status-quo with how shows are being written to take advantage of how we binge watch via streaming.

We have films being written with the assumption that the audience knows info not in the film about characters and their previous history, like Captain America: Civil War and the newest Star Wars movie. Because, who doesn’t know about Han and Leia, or what happened in the previous Marvel movies? And if you missed them, Google it.

And for years, we have comic books moving from a periodical model of sales and presentation into being written knowing the story arc would be reprinted in its entirety in a graphic novel. This makes for a very different writing style (certainly less repetitive) than the comics from the 90s and earlier.

I think, to a large degree, Tabletop RPG gaming has already moved beyond the “periodical” release schedule model that Justin Achilli likened to working on a monthly magazine in the 90s. Certainly, we experimented with the limited series model as early as Orpheus at White Wolf back in the day, and I used that idea for both Changeling: the Lost (and expanded the line past the original run because demand was there) and Hunter: the Vigil. Scion was also supposed to have that designed-in limit.

But I’m not sure that Eddy and I really got to the meat of any comparisons in terms of Tabletop RPGs and serialization as we discussed the idea. For one thing, we’ve been hearing from more folks wanting a very self-contained main rulebook (hence the recent one-book cores for Chronicles of Darkness), but with the examples I mentioned above, I’d expect less concern about that as you can always find the info you want elsewhere.

And we and a lot of other Tabletop RPG companies have played and continue to play around with various methods of delivery our games/books to the gaming community, so there isn’t a single methodology being doctrine right now.

So, like I said, I think we only started to play around with this idea and what it could mean for our projects; we’re not at the point of a major revelation we can act upon.

 

 

Scarred Lands illustration by Andrew Trabbold
Scarred Lands illustration by Andrew Trabbold

 

 

Speaking of some of the new ways our community is enjoying and learning about our Onyx Path games, here are a couple of sites doing Twitch streaming of their actual play. As Impish Ian Watson reminded me, these are just a couple of the ongoing ones, and there are lots of one-shots that are posted via Twitch and You Tube.

Pugmire on Geek & Sundry’s No Survivors (requires subscription) and they just had another session tonight:

 

Which brings me to a repeat of my post about us looking for an Extended Media freelancer, as the position ties into the sort of thinking about where are hobby is going: I’m looking to work with an individual who can drive forward our efforts in “Extended Media”. Here’s the info I posted last week – we already have had a slew of applications but I’m not making a decision before Gen Con:

  • 1) ePub and Mobi electronic versions of our books: Manage the creation or personally generate the ePub (reflowable and fixed) and Mobi version files of our game books, place both fiction and game book ePub/Mobi versions into the appropriate marketplaces, monitor and follow up.
  • 2) Roll20 and other online tabletop gaming: Modify and pull and assemble graphics and post correctly at such sites and DriveThruRPG.com, as well. Conceptualize and direct creation of projects for use in the on-line tabletop RPG gaming space.
  • 3) App Creation: Supervise App creation via external studios, generate and develop project ideas, place into sales channels and monitor and follow-up.

As you can see, it’s a position that requires wearing a lot of hats, which is what we do here. If you think the above list is a piece of cake, want to work with a fun group of miscreants, and help us move our amazing games and settings into new frontiers, please send me an email to:

richt+EMP@theonyxpath.com

Include your thoughts about such a position, and your qualifications. Links to relevant info, and small attachments with your CV or similar are both OK. Every single person who can do the above things is encouraged to apply.

And if you are attending Gen Con and would like a face-to-face talk about this, please let me know at the email address listed above. Good luck!

 

 

Titanshome Mountains from Scarred Lands by Felipe Gaona
Titanshome Mountains from Scarred Lands by Felipe Gaona

 

And speaking of Gen Con (I am the king of segues tonight), we’re going to have both our Onyx Path brochure for this year, and a brochure that introduces the Storypath System. It’s going to give the basics of Storypath, and also some sneak peaks into how both Scion 2nd and the Trinity Continuum use the System. We’re incredibly excited to be able to give folks a chance to see how it has come together, and Naughty Neall Raemonn Price will be in and out of the booth demoing how it plays – so come on by!

Meanwhile, here is a wee small section of the new cover art we’re using for the brochure. We’re pretty sure you’ll be able to identify at least one of the Scions who are in the art from this, and check out the blog here for more snippets these next several weeks:

Preview_Tile

 

Finally, the Deluxe V20 Beckett’s Jyhad Diary Kickstarter keeps muscling through Stretch Goals and backers have added three new chapters to the book that way. Since last week I included the first 12 chapters from the Table of Contents, I figure that it’s only fair to include the rest of the pre-Stretch Goals chapters. You can really get an impression of just how much material this book covers and how much of the classic meta-plot it touches on:

13 – Transvaal Nights

Herein Beckett not only meets with representatives from several Laibon lines, but also receives the mixed blessing of a drugged cocktail, opening his mind to the existence of more than just 13 lines.

14 – The Price of Hospitality

Beckett’s travels take him to Transylvania and Dracula’s seat. The Jyhad Breaker shows our archaeologist the true power of the Tzimisce, and introduces Beckett to his many Brides.

15 – The Hag

Beckett’s journey east takes him to Russia in search of Baba Yaga tales, and answers to the mystery surrounding the Shadow Curtain in place for so long. Obfuscation abounds, as the Nosferatu’s very existence comes into question.

16 – The Fall of the House

Beckett returns to Mexico City and alongside Okulos explores an underground temple once claimed by the members of House Goratrix. The devastating revelations he uncovers bring him to the attention of the vicious Karl Schrekt, and a vampire of a Clan long thought destroyed.

17 – The Eye Opens

His possession of Hesha’s artifact grows increasingly dangerous, leading Beckett to make an offering to its former owner in India. The Ravnos divide as our Gangrel’s actions force a split in the Clan of Deceivers.

18 – Venetians Blind

Beckett seeks to discover the truth behind Clan Giovanni’s diablerist origins, unknowingly unleashing the vengeful spectre of an immensely powerful Cainite. His journey takes him from the Swiss Alps to Claudius Giovanni’s manse in Transylvania.

19 – The Madness of Jerusalem

Kindred chaos in Jerusalem draws the attention of the Ashirra, Camarilla, and True Black Hand, drawing Beckett out to investigate rumors of a buried Antediluvian.

20 – Azhi Dahaka

Something dwells beneath New York City, and despite the obvious dangers, Beckett decides to poke his nose in. He receives a “gift” by way of return.

21 – False Caine

Berlin bears many mysteries, including the apparent location of the Book of the Grave-War, the whereabouts of “Caine,” and Beckett’s own childe. Sadly for Beckett, it also contains vampires after his blood.

22 – Dreams and Nightmares

Beckett and Vykos finally come head-to-head. The resurgence of the Constantinople Triumvirate and the ambitions of the “Archangel” Michael threaten all with an uncertain future.

23 – Epilogue

24 – On Metaplot

In which our developers discuss ways to incorporate the book’s metaplot in your own chronicles, and how to tailor your games to the feel of a certain edition.

 

BLURBS!

KICKSTARTER!

Beckett Logo on Background

We funded the Deluxe Beckett’s Jyhad Diary in less than a week, and thanks to all of our backers who have added three chapters so far as Stretch Goals!

This is the first time we have offered V20 dice as part of our KSs and folks sure seem to be excited about them!

Check it out yourself here: https://www.kickstarter.com/projects/200664283/deluxe-v20-becketts-jyhad-diary

 

 

ON SALE!

Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: https://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/

iprlogo

 

 

V20_RMC_Cover

Now Available! on DTRPG in PDF and PoD versions: V20 Ready Made Characters. http://www.drivethrurpg.com/product/185028/V20-Ready-Made-Characters

Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background, roleplay suggestions, art, and some potential coteries and plot hooks — everything you need to start your endless nights as one of the Kindred.

This book includes:

  • Thirteen pre-generated player character, with both starting and experienced character sheets.
  • A brief break-down of the character’s history and roleplaying suggestions.
  • Six possible coteries for these characters, complete with coterie charts.
  • Seven plot seeds to help the Storyteller jumpstart her chronicle.

 

 

 

Ghouls Front

Servants of the Damned: the PDF and PoD versions for V20 Ghouls & Revenants are now available at DTRPG! http://www.drivethrurpg.com/product/184039/V20-Ghouls–Revenants

Ghouls & Revenants includes:

  • Expanded and revised character creation for ghoul and revenant player-characters
  • Clan and Sect write-ups for ghouls who serve them
  • New revenant families including the Rossellini, Kairouan Brotherhood, and more.
  • New rules for ghouls and revenants including new Merits & Flaws, Backgrounds, Discipline Packages, etc.
  • A Storyteller chapter for advice on running ghoul-or-revenant focused chronicles.
  • …and more!

 

 

 

black hand

V20 Black Hand: Guide to the Tal’ Mahe’ Ra is now on the attack at DTRPG in PDF and physical hardcover PoD forms! http://www.drivethrurpg.com/product/179023/V20-The-Black-Hand-A-Guide-to-the-TalMaheRa

The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight. They know truths about the Ancients, terrifying truths, dangerous truths, and they know the fight will be long and tireless.

The Black Hand — A Guide to the Tal’Mahe’Ra includes:

  • An updated look at the Tal’Mahe’Ra, which brings the ancient conspiracy into the twenty-first century.
  • Tricks of the Black Hand’s trade, including new Disciplines, Backgrounds, Merits, and eldritch sorceries.
  • Insight into some of the Hand’s sects, including those who hunt the infernal, and the worshipers of Lilith.

 

 

 

Front Cover

There has always been…Darkness. Coming at you through time itself, the Chronicles of Darkness: Dark Eras PDF and physical book PoD versions are now available at DTRPG! http://www.drivethrurpg.com/product/178583/Chronicles-of-Darkness-Dark-Eras

Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights.

Dark Eras includes historical settings for Chronicles of Darkness game lines:

  • Vampire: the Requiem
  • Werewolf: the Forsaken
  • Mage: the Awakening
  • Promethean: the Created
  • Changeling: the Lost
  • Hunter: the Vigil
  • Geist: the Sin-Eaters
  • Mummy: the Curse
  • Demon: the Descent

 

Awakening 2 Cover

Mage: the Awakening 2nd Edition Advance PDF NOW available at DTRPG.com! http://www.drivethrurpg.com/product/181754/Mage-the-Awakening-2nd-Edition

You are a mage, one of the Wise. You see, know, and explore what others can’t imagine, from the depths of the human soul to the hidden corners of reality. Armed with your spells, driven by an addiction to Mysteries, you delve into the secrets of the world. Knowledge has a price, and the dangers are many.

This book contains:

  • The complete guide to playing a mage in the Chronicles of Darkness.
  • Reimagined Paths, Orders, and powers to create your Awakened characters and their allies, including an updated version of the most comprehensive free-form magic system in gaming.
  • Five example settings across the world, from Los Angeles to Salamanca, each with a central Mystery.
  • A brand-new look at all the strange places of the Fallen World, from the Lower Depths to the Emanation Realms, and what mages might find within.

NOTE: This is the Advance PDF version. A final PDF version and PoD versions will be available at a later date. If you have purchased this Advance PDF, you will be automatically updated to the final PDF and receive a link to enable you to purchase the PoD at a discount designed so that your total price matches our usual PDF and Print combo offer.

You must have your DTRPG account set to accept messages from Onyx Path Publishing before the link messages are sent out, though, so please adjust your settings if you want that discount.

 

 

CONVENTIONS!

Gen Con 2016 Onyx Path events registration has now been posted on the Gen Con site! A LOT of our events have sold out already, so please jump in ASAP if you’d like to attend: https://www.gencon.com/event_finder/Host/Onyx%20Path%20Publishing

These don’t include the demos and playtests we’ll be having at the booth.

I’ll be at our panels, and also at this panel about Kickstarters and how to make them work: https://www.backerkit.com/blog/106 Please come by and say hi!

 

 

We’ll be at the 2016 Grand Masquerade in New Orleans over the Labor Day Weekend both talking about the early years of White Wolf and representing the tabletop part of the World of Darkness! Come play in games hosted by legendary Dave Martin and the Wrecking Crew and demos at the Onyx Path booth in the dealer area!

 

 

 


And now, the new project status updates!

DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week):

First Draft (The first phase of a project that is about the work being done by writers, not dev prep)

  • Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition)
  • CtL fiction anthology (Changeling: the Lost 2nd Edition)
  • Ring of Spiragos (Scarred Lands)
  • BtP Building a Legend (Beast: the Primordial)
  • Trinity Continuum Core Rulebook (The Trinity Continuum)
  • Trinity Continuum: Aeon Rulebook (The Trinity Continuum)
  • M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition)
  • Scion: Origins (Scion 2nd Edition)
  • Scion: Hero (Scion 2nd Edition)
  • BtP Player’s Guide
  • Ring of Spiragos (5e)
  • Dagger of Spiragos (5e)
  • V20 Dark Ages Jumpstart (Vampire: the Masquerade 20th Anniversary Edition)

 

Redlines

  • Dagger of Spiragos – Pathfinder Version (Scarred Lands)
  • EX3 Jumpstart (Exalted 3rd Edition)
  • Scarred Lands Player’s Guide 5E: Ghelspad (Scarred Lands 2nd Edition)
  • VtR A Thousand Years of Night (Vampire: the Requiem 2nd Edition)
  • Pugmire Core Book

 

Second Draft

  • Arms of the Chosen (Exalted 3rd Edition)
  • The Realm (Exalted 3rd Edition)
  • Dragon-Blooded (Exalted 3rd Edition)
  • Cavaliers of Mars
  • Wraith: the Oblivion 20th Anniversary Edition
  • V20 Dark Ages Anthology (Vampire: the Masquerade 20th Anniversary Edition)
  • VtM Endless Ages fiction anthology (Vampire: the Masquerade 20th Anniversary Edition)

 

Development

  • W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition)
  • Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition)
  • Signs of Sorcery (Mage: the Awakening Second Edition)
  • SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition)
  • SL The Wise and the Wicked (5e – Scarred Lands 2nd Edition)
  • SL The Wise and the Wicked (Pathfinder – Scarred Lands 2nd Edition)
  • SL Dagger of Spiragos (Pathfinder – Scarred Lands 2nd Edition)
  • Changeling: the Dreaming 20th Anniversary Edition
  • BtP Mortal Remains (Beast: the Primordial)
  • M20 Book of Secrets (Mage: the Ascension 20th Anniversary Edition)

 

Editing:

  • V20 Dark Ages Companion (Vampire 20th Dark Ages)

 

Post-Editing Development:

  • The Prince’s Gambit (Vampire: the Masquerade 20th Anniversary Edition)
  • V20 Lore of the Bloodlines (Vampire: the Masquerade 20th Anniversary Edition)
  • Night Horrors: Conquering Heroes (Beast: the Primordial)
  • W20 Pentex Employee Indoctrination Handbook (Werewolf: the Apocalypse 20th Anniversary Edition)

 

Indexing:

 

ART DIRECTION FROM MIRTHFUL MIKE:

In Art Direction

  • Dark Eras Companion
  • Necropolis Rio
  • Beckett’s Jyhad Diary
  • CofD Hurt Locker
  • Mummy Novel
  • V20 DA Tome of Secrets
  • V20 Lore of the Bloodlines
  • Beast RMCs
  • SL Wise and Wicked Update
  • Prince’s Gambit 

 

In Layout

  • Promethean: the Created Second – Including 2nd proof notes
  • Secrets of the Covenants
  • Ex 3 core book – From RichT: Looking at printer proofs and trying to get the color matching in proof so they can use the proof as a guide on press. this requires some back and forth with the printer.
  • Dark Eras Screen
  • Gen Con Materials
  • Kinfolk 
  • W20 Shattered Dreams 

 

Proofing

  • Mage: the Awakening 2nd – Waiting for errata from DaveB.
  • Scarred Lands PG

 

At Press

  • Beast Screen – At shipper.
  • Beast Prestige Edition – done printing, arranging shipping.
  • Dark Eras  PDF and PoD versions on sale at DTRPG. Prepping Prestige Edition files for printer.
  • Ex 3 Backer Charm Book – Out to Backers, fixing errata.
  • Ex 3 Scree At the Printer.
  • Curse of the Blue Nile – Correcting last minute error we found, sending for PoD proof this week- ditto this week.
  • Gen Con 2016 Brochure – printing
  • Storypath Brochure – printing
  • Dark Eras Fiction Anthology  Ordering PoD proof this week.

 

Special- projects on hold in the art and production area until an external factor is resolved

  • Wraith 20 – Art direction and layout can’t go further until art notes come in, still being developed by Rich Dansky.

 


TODAY’S REASON TO DRINK: Almost all of our GenCon plans are set. Huzzah!

 

42 thoughts on “To Be Continued…[Monday Meeting Notes]”

  1. I’m really excited for the Curse of the Blue Nile! Onyx Path CoD anthologies have been amazing so far and i’m eager to see what stories the Arisen have to share. Also REALLY looking forward to the next CoD 2nd Edition: PROMETHEAN!!! Been checking the development status every Monday like clockwork.

    Reply
    • I ordered the revised Curse of the Blue Nile PoD proof yesterday, so soon on that. Hopefully equally soon for Prom2’s Advance PDF, too!

      Reply
      • That’s great news! thanks! and again, all of you folks at Onyx Path are just awesome! You all are a great team & create excellent games 🙂

        Reply
    • Every book we have ever made has been made available to the public via DriveThruRPG. We don’t plan on changing that anytime soon.

      Reply
    • Yes, absolutely. We generally don’t do projects, even coming out of our Kickstarters, that aren’t for sale in PDF and PoD formats. Thanks!

      Reply
  2. Last week, you said that you were going to go over everything project by project with the Exalted Devs and try to address any outstanding problems. Did that go well? Can you give any further information on that front?

    If not, I understand. Thanks for doing these weekly updates.

    Reply
    • I’ve started going through their project list, and Holden tells me they will get back to me on the points I raised/questions I asked. Dunno, if that info is very helpful, but that is what is happening.

      Reply
  3. Isn’t the gaming equivalent of information-existing-across-multiple-episodes “Metaplot”? At least with TV Shows you get the “Previously On” to give you a teaser-update (if not a full run-down) on backstory required to understand an episode. Could you get Previous On as a chapter in new gaming sources? That could seriously blow out the page count for story+system movement

    Reply
    • Interesting point. Were we who did metaplot, WW and FASA for example, actually ahead of the curve in the 90s, or were we reacting to how comics had changed their publication style (we were pretty much all huge comic book fans)?

      In any case, you raise a really interesting point for us to consider if, as I hope I made clear, I’m interested in understanding how our methods of enjoying entertainment have changed over the years. With an eye towards making sure Onyx Path is presenting our worlds in the best way to get them into people’s hands.

      Reply
      • WW/ FASA/ etc.’s moving to ongoing ‘stories’ and a persistent world seems to be ahead of its time (MMO much?). Maybe its time is now, but the information access will be interesting to ensure it remains financially viable I imagine, hard to monetise previously-ons without getting in trouble.

        You had made it clear that you were looking into how enjoying entertainment has changed.

        Speaking of that change, any chance that International people can get access to these brochures (I’ve been following Trinity developments with great excitement).

        Reply
  4. V20 DA Tome of Secrets seems to be missing from the list. I can only find it in Art Direction, not in any developing stage. Does that mean it is done with Post editing development and has gone of to some other stage?

    Reply
    • It’s being art directed and finished in the writing and development and editing part of the process, so finding it only in the Art Direction stage makes sense.

      Reply
    • My standard response is that I don’t make estimates on those things anymore, and that’s why we have the weekly progress report so you can see the stages the books go through so you get an idea of what still needs to be done.

      Reply
  5. What ever happened to the M20 Storyteller’s screen? I ask only for information. It was said to be at press several meetings ago, but it hasn’t been showing up lately. This ought to mean it’s in print, but I can’t find it at DTRPG.

    Reply
    • It was printed and sent out with the deluxe M20 books to Kickstarter backers who pledged for one. DriveThru doesn’t print ST screens, so if it goes up on there, it’ll be PDF only.

      Reply
    • I did the 2nd proof changes (which is mostly filling in the numbers for p. XX) last week, but there were a couple of other things we had to shift that might alter the layout a bit. I *hope* they don’t change pagination, because that would mean doing the p. XXs again, which is tedious as hell. But in any case, Promethean is moving, it’s just that the movement isn’t immediately obvious from here because it’s in the same “phase.”

      TL;DR: Soooooon.

      Reply
  6. When’s the earliest non-attendee’s to gencon can expect to see the storypath flyer? Really have high hopes for TC.

    will there be discussion of Deviant at Gencon? or before? or now? whichever…

    How did the meeting go to discuss the further Exalted books?

    Are your panel’s contents going to be recorded (transcribed would be awesome)?

    As part of the duties for the New media guy, are you looking for someone who can maintain assets for Lonewolf’s herolab & realmworks software especially as they comeout with their own player made content store

    Reply
    • Nice stack of questions! Thanks!

      Just was talking to Monica about making sure we put up links for both the Onyx Path and the Storypath Brochures the first day of Gen con so folks can download the PDFs.

      Yes, at GenCon we will be glad to talk about Deviant. Might even reveal the subtitle in the brochure.

      Good, I have sent the Devs some clarifying questions, and they are supposed to get back to me this week

      Looking at getting them on video and put up after the con. If somebody wants to transcribe them, that would e cool, but we just don’t have the time for something like that.

      That sounds very much like part of the job, yes.

      Thanks!

      Reply
  7. “And we and a lot of other Tabletop RPG companies have played and continue to play around with various methods of delivery our games/books to the gaming community, so there isn’t a single methodology being doctrine right now.
    So, like I said, I think we only started to play around with this idea and what it could mean for our projects; we’re not at the point of a major revelation we can act upon.”

    I have wanted for years to be able to have my various books in a format, where I could select all of the merits / flaws, disciplines, etc… out of all of the various books I owned and print them (via p.o.d. or my home printer) and have them combined in one document, rather than having to type them all out by hand.

    Reply
      • Yes, It takes hours and hours and gets me a shoddy 3 ring binder. I would prefer to click a few buttons and order a professionally crafted p.o.d. book.

        Reply
        • So you’re looking for a physical book. I was wondering about that, in that assembling a PDF wouldn’t be that crazy in order to have that handy reference tool. Once we get Wr20 and C20 finished, maybe a big book compiling Merits, etc would be something to consider.

          Reply
  8. Just out of interest, is there a time limit on the print discount after buying an advanced pdf? Wanting to get Mage in print along with the Pack at the same time to hopefully save a bit on shipping.

    Reply
  9. Great topic this week, Richt. That’s just my opinion, but, feel free to expand on this topic exponentially in future posts. It is interesting to me to hear about how you or other people reading this approach creating their games in terms of short VS long term.

    In the interest of possibly starting a conversation, here how I do it. In order to keep the flexibility this hobby requires (to account for player action and leave myself open to sudden bursts of inspiration) I design my games in what I call bubbles. I have story seeds, scenes and arcs already imagined and defined but still in flux. Those are the bubbles that are floating in my mind. Whenever I design the next session I think of the natural way the story would progress and if any preexisting bubbles would fit then the bubble bursts and its content snaps into place.

    Anyone else would like to share?

    Reply
    • Glad you like it. I also would have “bubbles” or set-pieces I knew needed to work in a particular order, and then let the players move the story until I could drop the next one in, rinse and repeat. Sometimes it would take months between those set-pieces and other times the players would trigger them one after the other; it all depended on their actions and how the world reacted to those actions.

      Reply
      • Seems we have a similar approach. One I will equate to a “serial” approach as the story builds from one “bubble” to the next. Information from a prior one required to follow along.

        I would be curious to see what is the ratio of serial STs as opposed to episodic STs and when they started using this approach. To see if the TV shift might have influenced the way we narrate our own stories. I can’t think back to a time, when I didn’t do it myself, but then again I was mostly fond of shows who were serial before serial was a thing. Earth2 being a major example.

        Reply
  10. So Mage Aw. 2:ed is the game that made me like mages. Ascension never got me going and 1st ed didn’t really appeal to me either.
    So the latest like four months have been complete hype in me reading all the blog-posts and reading up on 2ed pdf and last weekend my group finally got together and we played through the awakening which was wonderful and extremely taxing on the mind on my part, in the good way though. Not a single spell was cast but we all had a great time through those awakenings, the PC’s didn’t even meet once during the session but we loved the things, I did kinda of a combination of mystery play and astral journey for each of them.

    So by that said, is there any ETA on when Dave B is ready with the errata and we can start to get books printed in my hands ^_^ ?

    Reply
    • Sounds fantastic! Very glad M2 is hitting all the buttons with you. No estimates beyond where it sits on the weekly progress report. bear in mind Mirthful Mike will need to input those changes DaveB gives him, and we’ll need to get an index made before we create the hard copy PoD.

      Reply

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