Magic: The Utterance

Hi, gang. Last week, we talked a little about the magical paradigm of the Arisen. This week, we delve even deeper to provide a look at the most powerful magic the Arisen can wield: the Utterance. The dark miracles that are the realm of Utterances could scarcely be considered “natural” by any right-thinking person. It’s … Read more

The Devil’s Darling

Per request, a Lasombra privateer. The tone’s a bit different with this one, allowing for a bit more action-and-adventure-style Vampire chronicles. Esperanza Lucifer, the Devil’s Darling Few Kindred are so renowned as to be known beyond the limits of the city in which they have made their haven. The interests of the Damned are almost … Read more

ChilRev: Clans Introduction

The Introductory chapter for Children of the Revolution is up for review over at Google Docs or Google Drive or Google Donks or whatever it is right now. I’ve turned commenting on so you can leave a remark in-line as opposed to appended to the bottom of the text like you’d have to do here. … Read more

Roderigo al-Dakhil, Lich of the Dead City

Roderigo al-Dakhil, Lich of the Dead City For all the time he has existed, Roderigo al-Dakhil best remembers his few bright shining years as one of the architects of fate. His first touch of magic almost broke him. A Castilian soldier in the army fighting to reclaim Cadiz, he’d drilled for the day when he encountered … Read more

Colm Olliver: Anarch or Autarkis?

Are you ready for some Brujah? Here’s Colm Olliver, a nasty dude who would probably be Clan Honeybadger if such a thing existed. I like that Colm’s history is intertwined with an interesting location in the existing Vampire setting (Carfax Abbey, the gothic Anarch nightclub in London) and that some cornerstone musical elements of the … Read more

Mummy: Magic

Hi, gang. Last week, we talked a bit about how magic suffuses the Arisen, from their fleshly shells to the occult wonders they can work in the living world. This week, we expound on magic in Mummy. Magic as Lifeforce Wherever life exists—or even the potential for life—mystical energy bubbles up from the cosmic firmament … Read more

Gifts: Tribe Edition

And the winner, with a grand total of two people suggesting their names: the Glass Walkers! Which is an interesting group either way you look at it, because also they’re one of the few tribes that gets a bonus camp Gift list (now with corrected spelling. I hope). Glass Walkers Many Glass Walker Gifts involve … Read more

Bizarre Blood Triangle: Dastur Anosh

Commenter Adam suggested that we include the character Dastur Anosh, Black Hand Seraph (referenced in Caine’s Chosen), Assamite antitribu, and Kindred assumed to be extremely dead. Well, that sounds like a fine revolutionary character to me. Joe Carriker worked on him, and Dastur Anosh ends up being, through some clever crafting by Joe, part of … Read more

Gifts: Auspice Edition

So you know what to expect from the breed Gifts. Here, then, is a sample auspice Gift list to show you what’s going on there. Again, expect consistency; the Theurges won’t be getting more Level Two Gifts than these guys, for instance, even if there are historically more Theurge Gifts. (There might be, but I … Read more