Than longen folk to goon on pilgrimages [Promethean: The Created]

I took a class on Chaucer in college, and the prof taught us to read Middle English, which sounds more like German or Dutch than it does modern English. Chaucer’s most famous work is The Canterbury Tales, which, as you might know, chronicles the journeys of some pilgrims en route to Canterbury. A “pilgrimage” is a … Read more

The Freaks Come Out At Night: Centimani [Promethean: The Created]

The Pilgrimage is a hard road. Supposedly, Prometheans have a reward to look forward to – the promise of Humanity. But sometimes, a Promethean looks at humanity with derision, or horror, or just plain old apathy, and turns his back on the Great Work. If that continues, the Promethean can be said to follow the … Read more

Sunday Poll and Rambling about NPCs

I’m running Promethean tomorrow night, which means I should do a little homework on the game today, if I have time after redlining Chill (I’m seriously spending a solid 12 weeks redlining; first Promethean, then Chill, then Beast). When I was younger, I did character sheets for everybody. I really liked statting up NPCs. I still do, actually; it’s a fun … Read more

First Principles: Basic Refinements [Promethean: The Created]

Prometheans come to life with very little understanding of themselves or the world around them. Residual memories from their constituent bodies and Azothic memory help, of course; they give the Created a grounding in language, movement, and the skills and knowledge they need to embark on their Pilgrimage. But taking as read that a young Promethean … Read more

It’s Complicated [Promethean: The Created]

The votes are – you folks want the complex stuff first. You got it. Well, first, some context. A Refinement is a practical philosophy, a pattern of behavior and ethos that informs a Promethean’s approach to the Pilgrimage. But one Refinement isn’t going to lead you to the New Dawn – that would be a gross … Read more

Sunday’s Eternal Choice [Promethean: The Created]

It’s Sunday, and so you, faithful readers, are again faced with a decision regarding what aspect of Promethean you want to hear about come Tuesday morning. I’ve given the choice several times as “Refinements or [something else],” and while the vote is always close, “something else” always gets picked. As I was typing up notes for … Read more

Disquiet and the Wasteland: Everything and Everyone Hates You [Promethean: The Created]

Every Promethean burns with an inner fire so intense, it scorches the land around them. It makes people uncomfortable, even if they can’t figure out why. The Divine Fire, the energy that ultimately allows the alchemy of the Great Work, also sets Prometheans apart from the world they want to join. In 2nd Edition, we’re … Read more

Listen to Me Talk Forever [Promethean: The Created]

Today I did an interview with The Gentleman Gamer, in which we discussed Beast: The Primordial, Chill, and, of course, Promethean 2nd Edition. Have a look! I know it’s long, so get a snack. Today is also Sunday, and therefore I pose this question to you: Would you like my next open dev post (on Tuesday) to … Read more

It’s About the Buy-In [Promethean: The Created]

Hey, pieced-together protagonists. It’s Tuesday! Normally I’d be tallying the result of your votes, but I didn’t get to put up a choice on Sunday because I was, as it happens, too busy redlining Promethean 2nd Edition. But I did want to talk about a couple of things, just so we’re all on the same … Read more