Tag: beast: the primordial

  • Dark Eras Progress Report

    Dark Eras Progress Report

    You get a Dark Eras update if you can answer me these questions three. No, not really. So, here’s the deal with Dark Eras. It’s progressing more or less on schedule, as is the Dark Eras Companion, but “more or less” is an important distinction. Dark Eras is a weird project because a) it’s huge and b) rather than having…

  • [Beast]Revisions

      Heya, Matt here. So, first of all, I want to thank all (as of this writing) 1149 folks who have backed Beast. Your support means everything to the project, not just in the form of your hard-earned cash, but also in the form of the comments and discussion here. It’s been a real pleasure…

  • [Beast]Crossover

    In previous updates, we’ve mentioned Kinship and the fact that the Children feel that the other creatures in the World of Darkness are their little brothers and sisters. That’s brought out some reaction, some of it receptive, some not, and I want to take a little time to talk about my intent in designing the…

  • [Beast]Lairs

    [Beast]Lairs

        Welcome back! Before we get into our next Beast reveal, I want to mention that if you happen to be attending GenCon in Indianapolis this summer, you can sign up to play Beast: The Primordial. Just plug the word “beast” into the “game system” slot when searching for events. I’m running the Thursday 8PM slot…

  • [Beast]Atavisms

    (I apologize, I know it’s a terrible movie, but he actually uses the word “atavism” in a monologue.) OK! So! I know I’ve been a little lax in Beast updates this week, and the reason for that is that another project I’m working on – not for Onyx Path, but for my own company, Growling Door…

  • [Beast]Nightmares

    [Beast]Nightmares

    The Begotten are born of primal horror, the simple, revolting, visceral fears that plague people the world over. Beasts can harness the power of these fears and inflict them upon others, to exert control, make a target isolated and paranoid, and even kill with pure terror. Beasts of any Family or Hunger can learn any…

  • [Beast]Hungers

    [Beast]Hungers

    Every Beast has cravings. Beasts’ bodies are human, they need food and water and so on just like any other living thing. But the Soul of a Beast is a primordial monster. Its needs stem from the nightmares that formed it. The Beast’s Soul – and therefore the Beast herself – require spiritual sustenance. If…

  • [Beast]Family

    [Beast]Family

    One of the big themes of Beast: The Primordial is family. The characters in Beast refer to themselves collectively as “the Children” (or, if they’re feeling formal, “the Begotten”) and consider themselves the offspring of the Dark Mother. The first monster, the mother of nightmares. Lilith, Tiamat, Hekate, the Queen Mother of the West — she’s been called…

  • Welcome to My Nightmare [Beast: The Primordial]

    Welcome to My Nightmare [Beast: The Primordial]

    Eve loosened the hoodie. She had pulled it tight around her face, trying to screen out the world, for all the good it had done. The cafeteria was too loud, and the sounds too diverse. Boys thumping on tables, high-pitched laughter from girls, the hum of the microphone that the lunch lady used, in vain,…

  • Listen to Me Talk Forever [Promethean: The Created]

    Listen to Me Talk Forever [Promethean: The Created]

    Today I did an interview with The Gentleman Gamer, in which we discussed Beast: The Primordial, Chill, and, of course, Promethean 2nd Edition. Have a look! I know it’s long, so get a snack. Today is also Sunday, and therefore I pose this question to you: Would you like my next open dev post (on Tuesday) to…