The World of Darkness, Second Edition

Hi, folks. Rose here. 🙂 Today at Gen Con, we announced something big: the second edition of the new World of Darkness. This is an exciting move for us, something we’ve wanted to do for years. (UPDATE: The wrong draft of this post originally went up. We’ve now put up the correct draft, which clarifies a … Read more

Vampire: The Requiem update

Hello, everyone. I’ve been quite busy the last few months, with a lot of books and drafts whizzing by back and forth. I’ll keep this fairly short, because I’m going to have more to say on most of these after Gen Con. (See below for more Gen Con stuff.) Secrets of the Covenants Since we … Read more

Dropped Like a Stone

Way back in 2010, I wrote some additional material for The Danse Macabre. Owing to a lack of resources at CCP, this detective story campaign frame went unpublished. Somebody mentioned it on the forums recently, and I decided to go digging. This is what I found. Dropped Like a Stone Everybody loved Georgia Stone. You’re not supposed to … Read more

The Jaws of the Beast

The Vampire office has been a busy place lately. I’ve been developing our Dark Eras chapter, which takes place in Elizabethan London. I’ve also been hammering on the outlines for Secrets of the Covenants, for which I’m now mobilizing the writing team, and the next book after that, which we’ll be announcing soon. Against that backdrop, I’d like to … Read more

The Shadow and the Asp

As I mentioned last time, we’ve been experimenting with different ways to design bloodlines, based on the new mechanics and design patterns employed in Blood and Smoke. The first in the series was an all-new line, the Neglatu. The second updates an old favorite from Bloodlines: The Hidden. Here are David Hill’s Khaibit. Khaibit You say … Read more

New Release: Blood & Smoke Condition Cards

Now available: Blood and Smoke: The Strix Chronicle Condition Cards! Part of the new Blood & Smoke Chronicle rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where … Read more