Open Development: Anarchs Unbound Live Outlining Session Results

The community outlining session of Anarchs Unbound at Atlanta by Night was a massive success. The group of players in attendance had a nonstop stream of great ideas, which we added to my basic skeletal outline. I didn’t know what to expect going into this Open Development session, but the assembled players certainly didn’t disappoint. … Read more

Skin and Bones

I’ve been in the pelt-mines working on Skinner this weekend. It’s running on some audacious ambitions, I think. I want it to be up to my personal standard of a story in that it needs to be adaptable. I’m a huge believer that a story’s plot should never be a script, and therefore the scenes … Read more

Changing Breeds

As we wait for Rich to finalize details of the Werewolf20 Kickstarter, it’s time to look to the future. As those of you who’ve read the release schedule are no doubt aware, Werewolf: The Apocalypse 20th Anniversary Edition is just the start. In addition to the Skinner SAS, we’ve got three new books in the … Read more

The Agony of an Invisible Audience

Let’s put something out on the table. A little confession, if you will. The SAS is the hardest thing I have ever written. I’m not saying this to complain, mind. A challenge is a good thing. It makes you fiercer. But of all the things I’ve ever written, writing a story that someone else is … Read more

WTF Is Happening With Vampire, You Slack Bastard?

It’s ben a while since I’ve blogged about what’s happening with Vampire, you know. Sorry about that. So, in an attempt to rectify the information flow as we’re just under a month outside Atlanta by Night, here’s where some things stand. V20 Companion After many long months, people are receiving their prestige print copies of … Read more

A Link and a Question

Apologies for it being so long between updates. Actually, there’s not much to show in development right now: Werewolf is moving from editing to layout, so it’s been quiet on my side. Right now I’m devoting most of my time to working on the Skinner SAS and waiting with dread for layout to move to … Read more