Endless Wonder (Mysterium) [Mage: The Awakening]

(Warehouse 13, property of SyFy) Welcome back, faithful readers, to another in the pre-GenCon Order writeups. This time, we’re looking at the Mysterium. If the Guardians, early in Mage‘s gameline, showed what the Orders could be like when expanded upon, the Mysterium were the first Order I really “got,” as I one of my players had a Mystagogue … Read more

A Beautiful Crime (Guardians of the Veil) [Mage: The Awakening]

Welcome back, faithful readers! Continuing our pre-GenCon run through of the second edition Orders, it’s time for the Guardians of the Veil. First, some music from Tamer   What to say about the Guardians? More than any other Order (except maybe the Seers) they were most clarified and improved by their Order book, so readers jumping … Read more

We Can Make The World Stop (Adamantine Arrow) [Mage: The Awakening]

Welcome back, faithful readers! I knew we’d be over-subscribed for the playtest, but not that I’d be disappointing quite so many people. To try to make up for it, spoilers will continue until morale improves. First, some music with a very appropriate video, courtesy of the Glitch Mob. A looooooong time ago on this blog, … Read more

Changeling the Lost Second Edition: Elementals

Almost done with Seeming previews here. What would you like to see next? The Elementals are in-line. Normal rules apply. This is a first draft, unedited. Here’s the thread to discuss them. Elementals “We don’t do, we just are!” – Michael Alig They appear to have skin, just like the rest of us, but that’s … Read more

Reaching the Next Level [Mage: The Awakening]

Mage: The Awakening Rulebook

Attainments! Early in the discussions around a new edition of Awakening‘s ruleset, the team expressed a desire to tidy up some of the exceptions and secondary effects built into the system – things like Sympathetic casting, Aimed Spells, Spell Triggers, Counterspell, Summoning. Anything that was magical, but didn’t strictly speaking follow the magic rules. Some … Read more

Going Back in Time [Mage: The Awakening] [Dark Eras]

Welcome, faithful readers! Bit of a departure from the usual format for Second Edition blogs this week, as we’re firmly into “second drafts are arriving back” phase, and there isn’t really anything to show you that you haven’t already seen in first-draft form, not yet. What we do have, though, is a third draft, for … Read more

Supporting Cast [Mage: The Awakening]

Mage: The Awakening Rulebook

We all need mirrors. The Awakened are strange, maddening people to be around. Imagine the most insular subculture you’ve ever come across, where the members have their own bizarre rituals, jargon, and shared references, then multiply it by a thousand. Then curse almost everyone else to be driven mad by exposure to that subculture even … Read more

The Creative Arts [Mage: The Awakening]

Mage: The Awakening Rulebook

Welcome back, faithful readers! Mage: The Awakening Second Edition has spent the last four months being redlined with a fine-toothed comb, and is now back with the authors for a spruce-up before evolving into its final form. As second drafts come back in, I’ll be sharing the topics we didn’t get around to in the … Read more

Hurt Locker Open Dev Dump #2

Welcome back to a new edition of Hurt Locker Stuff I’m Sharing For Open Development. Same rules apply. I’ll paste those at the bottom. I’d love your thoughts. I’d love them even more if they come from gameplay. I’ve featured our three new templates, the Dreamers, the Infected, and the Cursed of Hachiko. I’ve also … Read more