Urk
(Crossposted from elsewhere.) I’m not dead! More soon. As in, more on the V20 Companion and the book that comes after it.
A list of the various settings and game lines in development.
(Crossposted from elsewhere.) I’m not dead! More soon. As in, more on the V20 Companion and the book that comes after it.
A quick update, after a long silence: V20 Companion is about 50% in Eddy’s hands, with the other 50% rolling his way over the next few days and weekend. I’m also due to deliver the outline for the next book in the series to Rich and Eddy on roughly the same day as the rest … Read more
Hey folks, just wanted to share with you the fact that our developer is still alive, still working on the V20 Companion, and is just really busy with his new job and getting his family situated in Dallas. He and I talked last night to prep for this and much like our Monday Lunch meeting … Read more
Sorry for the blackout, gang. I’ve been moving and starting a new job, and with no reliable Internet and tons of new work to do, V20 Companion has had to undergo a brief period of radio silence. But now that things are settling down (and it’s Saturday), we’re back on the wagon. And that’s not … Read more
Just a quick check-in to say “Hi!” because I’m on the road and my Internet is unreliable. In going back over the feedback you’re leaving in the comments sections, let me say that I really happy that we took V20 and its subsequent titles into open dev. I’m restricted to some extent by word count, … Read more
I was writing about the Anarchs a while back, which got me to questioning the difference between physical and “virtual” domain. I riffed on it a little bit in the technology chapter, calling into question some of the previously established conventions of domain. Here’s an excerpt. <1>Unlife Online <n>Without a doubt, the single greatest threat … Read more
Here’s some hopefully welcome crunch, as I work on taking into account all of the player feedback from the previous Kindred and technology post. It sounds like players are wanting fewer generalities, but also fewer extreme specificities. Gotta find that sweet spot in the middle, which has been a challenge (but fun). The plan is … Read more
Okay, ladies and skeletons, this time around we have an excerpt from the technology chapter. One of the things you guys have consistently expressed is some desire to see how the independents do things, since much of the previous (first draft! I’m fixing it!) material pushes them out of the limelight in favor of examinations … Read more
Okay, so let’s go back through some of the feedback, both here and in the White Wolf forums. With the return of Vampire in the V20 format, we’ve noticed some distinct patterns. You guys like your Masquerade setting. That’s awesome. When I originally assembled the V20 Companion outline, I did it with an eye toward … Read more
Okay, let’s take a look at the Titles chapter. https://docs.google.com/document/pub?id=1ynXkJxdtTv1LrQrciPwbIdIm8oYbQPItLhjE2q7EeUg What we have here… is a failure to communi— no, wait, I did it wrong. What we have here is a quick look at why the Kindred have titles, then a system for how to create them, and then a healthy listing of example titles, … Read more