Hunter 2E Open Dev: Slash! Slash! Slashers!
After spending the last couple of posts talking about compacts, I want to flip over and address slashers before we move onto conspiracies and, afterward, cells. A lot of what I’m talking about in this post, with respect to slashers, is speculative as opposed to definitive because I’m still in the brainstorming pre-outline phase. Also, … Read more