Reaching the Next Level [Mage: The Awakening]

Attainments! Early in the discussions around a new edition of Awakening‘s ruleset, the team expressed a desire to tidy up some of the exceptions and secondary effects built into the system – things like Sympathetic casting, Aimed Spells, Spell Triggers, Counterspell, Summoning. Anything that was magical, but didn’t strictly speaking follow the magic rules. Some … Read more

Going Back in Time [Mage: The Awakening] [Dark Eras]

Welcome, faithful readers! Bit of a departure from the usual format for Second Edition blogs this week, as we’re firmly into “second drafts are arriving back” phase, and there isn’t really anything to show you that you haven’t already seen in first-draft form, not yet. What we do have, though, is a third draft, for … Read more

Now in Print: Sothis Ascends

Sothis Ascends for Mummy: The Curse is now available in print! You burn to know the significance of the rise of high Sothis, and now that we have dragged ourselves through the arid fullness of time, I will answer thus: What is it that reveals itself under the light of a rising star? When convergence … Read more

Trinity PDFs 50% Off!

DriveThruRPG’s Science Fiction Month sale continues! For the rest of the month, three core book PDFs for the Trinity RPG are on sale for 50% off! Read all about the original edition of Trinity as we prepare for the upcoming Trinity Continuum and Trinity Continuum: Æon! Trinity Rulebook In the 22nd century, humanity has ventured to … Read more

Creating Pugmire Poster #1 [Pugmire]

At last January’s MidWinter Convention, I was amazed at how quickly the Pugmire playtesters gravitated to the small bits of setting info available for the playtest. Specifically, the first tenet of the Code of Man: “By a good dog.” During the course of several hours, the playtesters uttered, snarled, shouted, and whispered that phrase as … Read more