Sunday Poll and Rambling about NPCs

I’m running Promethean tomorrow night, which means I should do a little homework on the game today, if I have time after redlining Chill (I’m seriously spending a solid 12 weeks redlining; first Promethean, then Chill, then Beast). When I was younger, I did character sheets for everybody. I really liked statting up NPCs. I still do, actually; it’s a fun … Read more

First Principles: Basic Refinements [Promethean: The Created]

Prometheans come to life with very little understanding of themselves or the world around them. Residual memories from their constituent bodies and Azothic memory help, of course; they give the Created a grounding in language, movement, and the skills and knowledge they need to embark on their Pilgrimage. But taking as read that a young Promethean … Read more

It’s Complicated [Promethean: The Created]

The votes are – you folks want the complex stuff first. You got it. Well, first, some context. A Refinement is a practical philosophy, a pattern of behavior and ethos that informs a Promethean’s approach to the Pilgrimage. But one Refinement isn’t going to lead you to the New Dawn – that would be a gross … Read more

Disquiet and the Wasteland: Everything and Everyone Hates You [Promethean: The Created]

Every Promethean burns with an inner fire so intense, it scorches the land around them. It makes people uncomfortable, even if they can’t figure out why. The Divine Fire, the energy that ultimately allows the alchemy of the Great Work, also sets Prometheans apart from the world they want to join. In 2nd Edition, we’re … Read more

Listen to Me Talk Forever [Promethean: The Created]

Today I did an interview with The Gentleman Gamer, in which we discussed Beast: The Primordial, Chill, and, of course, Promethean 2nd Edition. Have a look! I know it’s long, so get a snack. Today is also Sunday, and therefore I pose this question to you: Would you like my next open dev post (on Tuesday) to … Read more

It’s About the Buy-In [Promethean: The Created]

Hey, pieced-together protagonists. It’s Tuesday! Normally I’d be tallying the result of your votes, but I didn’t get to put up a choice on Sunday because I was, as it happens, too busy redlining Promethean 2nd Edition. But I did want to talk about a couple of things, just so we’re all on the same … Read more

Alchemists: Mixologists of Evil [Promethean: The Created]

Look, you want updates while I’m mid-coffee, you take your chances with the post titles. Now, glib titles aside, alchemists are not necessarily evil. Mark Stone proposed, while we were brainstorming Promethean 2nd Edition (then known simply as The Firestorm Chronicle) that we should include mortal alchemists as antagonists. I had to noodle that – I knew … Read more

Sewing Parts Together: Playtests Begin [Promethean: The Created]

I’ve sent out, and received back, NDAs from a few groups who want to lend us their help in making Promethean: The Created 2nd Edition awesome. Honestly, I was thrilled by the response. Promethean has always been, to my thinking, the NWoD game that was amazing in concept but didn’t quite get the play it deserved (much like … Read more

Alchemical Recipes [Promethean: The Created]

So, it was a close vote, but Lineages won out (32 votes for Lineages, 20-some for Refinements, and one inexplicable vote for “alchemical burps”). Promethean 2nd Edition includes seven Lineages: Frankenstein, Galatea, Osiran, Tammuz, Ulgan, Unfleshed, and Extempore. But why, you might ask, is Extempore included out of alphabetical order? Well, because the Extempore aren’t properly … Read more

Time to Stitch the Body Together [Promethean: The Created]

Aw, yeah. Open development for Promethean: The Created Second Edition. We’re gonna keep this quick and dirty – I’m in the middle of running a Kickstarter at the moment, and I have to split my focus a little. So here’s the drill: Promethean 2nd Ed is in redlines at the moment. I have the first drafts … Read more