Time to Stitch the Body Together [Promethean: The Created]

Aw, yeah. Open development for Promethean: The Created Second Edition. We’re gonna keep this quick and dirty – I’m in the middle of running a Kickstarter at the moment, and I have to split my focus a little. So here’s the drill: Promethean 2nd Ed is in redlines at the moment. I have the first drafts … Read more

New Release: Demon: Interface

Now available in PDF and print on DriveThruFiction! The Unchained don’t take anything for granted. They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they’ve become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive … Read more

A Well-Armed Society…

…Is a Polite Society. Some of our World of Darkness games focus hard on individual character groups. You’re not really expected to worry about Prometheans beyond the players’ Throng, and Demons are too paranoid for the majority to be in an Agency. As the most Human supernatural beings, though, mages have a human response to … Read more

New Releases: Splintered City: Seattle and The Demon Seed Collection

Now available at DriveThruRPG: Splintered City: Seattle and The Demon Seed Collection, both for Demon: The Descent! Splintered City: Seattle Seattle is a fractured city, split between history and modernity. The Unchained can stumble through rifts in time and space and wind up decades in the past. Why Some failed experiment of the God-Machine? A side effect of … Read more

New Order

We’ve talked about Paths and Legacies already, so we’re past due to talk about the Orders. If Path and Legacy are broad and narrow definitions of magical style, how a mage works her magic, then it’s the job of the last axis of character definition to provide the why, when, and where. From a game … Read more

Death is the Road to Awe

Hey folks! It’s another busy week in Awakening towers, as I’m sick. Powerful, addictive painkillers sick. Also, I’m woefully behind on a few things (thanks, in part, to the sick) so I can’t spend the time the Orders deserve to explain how they’re changing. This is for the good, though, as the Council of Free … Read more

The Demon Storyteller’s Guide (Open Development)

Here I was working on the outline and finding writers for the Storyteller’s Guide, and thinking about the interest in it on the forums. There’ll be things people specifically asked for. So you could consider there’s been some open development already. But I also have a little time to spin this book up, so I thought it’d be … Read more

Legacies

Legacies As mages interact with the Mysteries, their gnosis grows, deepening their understanding of magic and developing into a unique style. In game mechanical terms, exposure to Mysteries earns Arcane Beats and Experiences, which you spend on traits relating to your character’s personal grasp of the Mysteries — Path Arcana, Praxes, and Gnosis. If Order … Read more