Mummy: Magic

Hi, gang. Last week, we talked a bit about how magic suffuses the Arisen, from their fleshly shells to the occult wonders they can work in the living world. This week, we expound on magic in Mummy. Magic as Lifeforce Wherever life exists—or even the potential for life—mystical energy bubbles up from the cosmic firmament … Read more

Gifts: Tribe Edition

And the winner, with a grand total of two people suggesting their names: the Glass Walkers! Which is an interesting group either way you look at it, because also they’re one of the few tribes that gets a bonus camp Gift list (now with corrected spelling. I hope). Glass Walkers Many Glass Walker Gifts involve … Read more

Bizarre Blood Triangle: Dastur Anosh

Commenter Adam suggested that we include the character Dastur Anosh, Black Hand Seraph (referenced in Caine’s Chosen), Assamite antitribu, and Kindred assumed to be extremely dead. Well, that sounds like a fine revolutionary character to me. Joe Carriker worked on him, and Dastur Anosh ends up being, through some clever crafting by Joe, part of … Read more

Gifts: Auspice Edition

So you know what to expect from the breed Gifts. Here, then, is a sample auspice Gift list to show you what’s going on there. Again, expect consistency; the Theurges won’t be getting more Level Two Gifts than these guys, for instance, even if there are historically more Theurge Gifts. (There might be, but I … Read more

ChilRev: Meixiu

I saw some good response to Lizette, a comparatively young Kindred whose modern revolutionary Embrace grounded the idea of “Children of the Revolution” in a context of what players and Storytellers might be able to do with the idea of domain and the limited understanding of stagnant Elders. By contrast, here we have Meixiu, a … Read more

ChilRev: Lizette

Hello again, Kindred revolutionaries. Today we have a vampire much younger than many of the others we’ve seen here, in that she’s only a year old (if that!) but has made quite a place for herself. In particular, what I like about this character are: The creative use of domain, in the form of a … Read more

Character: The Sahu

Hi, gang, Last week, we introduced you to the concept of the Arisen, the principle protagonists of Mummy. Since who/what the Arisen are is central to the game, we’re going to continue our discussion of them this week. My principle cohort on the nature and design of the Arisen was the esteemed Malcolm Sheppard, so … Read more

Enough Gifts For Christmas

How many Gifts are in Werewolf 20? A lot. Not all of them — that’s crazy — but a lot. We wanted a lot of choice to differentiate starting characters, so we went up to five initial selections for Level One Gifts. And there’s more than two per level thereafter. Duplication does occur, mind, but people shouldn’t be too disappointed at the lack of choice. At least I hope so.

But why not judge for yourself? Here’s the list of homid Gifts as will be printed in yon book, no more, no less.

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