An Interlude: Ghosts and Their Ways [Cavaliers of Mars]

Hi, folks! We’re gearing up for Gen Con, and I’m working furiously on the demo for Cavaliers of Mars. I’d love to see you at our booth (#1201), and maybe we can even roll a few dice together. ^_^ On Saturday of the con at 3:00 PM, Eddy, Rich, and I will be hosting a Pugmire/Cavaliers of Mars … Read more

Open Dev: Closing the Review Window for Hunter: The Vigil 2E Submissions

Hey folks, long time no see! First, thanks so much for sending in your submissions and following my instructions. I wanted give you a short update today to let you know where we’re at, and what my plans are over the next couple of weeks. Closing Submissions for Review – Submissions sent to us after … Read more

Hunter: The Vigil 2nd Edition Open Call and Thoughts on Hiring

Hello! Today, I want to talk about the Hunter: The Vigil Second Edition, and run through some of the decisions I’ll be weighing as I review candidates. I want to share with you what my thought processes are, too, so you understand some of the responsibilities I have as the developer for this game line. … Read more

“Dark Ages is a world lit only by firelight” [V20: Dark Ages Companion]

In an interview I hosted several years ago with Richard Dansky as my guest, he said to me “Dark Ages is a world lit only be firelight.” It’s a phrase that’s always stuck with me. In Masquerade, vampires walk the cold city streets illuminated by flickering street lights, neon from shop windows, and the occasional … Read more