Hunter: The Vigil 2nd Edition Open Call and Thoughts on Hiring

Hello! Today, I want to talk about the Hunter: The Vigil Second Edition, and run through some of the decisions I’ll be weighing as I review candidates. I want to share with you what my thought processes are, too, so you understand some of the responsibilities I have as the developer for this game line. … Read more

“Dark Ages is a world lit only by firelight” [V20: Dark Ages Companion]

In an interview I hosted several years ago with Richard Dansky as my guest, he said to me “Dark Ages is a world lit only be firelight.” It’s a phrase that’s always stuck with me. In Masquerade, vampires walk the cold city streets illuminated by flickering street lights, neon from shop windows, and the occasional … Read more

Quantum Frontiers, Part 2 [Trinity Continuum: Æon]

Some interesting questions were raised with last week’s Marfisa preview, courtesy of Topher Gerkey. Let’s see how the rest plays out: Pandorans and Preservers By 2104 the planet’s population had grown to almost five million, and Endurance had achieved a sort of practical, friendly independence from Endeavor. That was the year that everything changed, when – in … Read more

Quantum Frontiers [Trinity Continuum: Æon]

Thanks for all your comments about Sudamérica in our last couple of previews! I know the Æon team appreciates your thoughts. Having explored one of Earth’s many continents, let’s turn our eyes skyward. There are dozens of  worlds and outposts in the depths of space. While Sudamérica is territory we’ve travelled before in previous editions (albeit somewhat … Read more