The Fate of Atlantis [Mage: The Awakening]

A long time ago – what seems like an incredibly long time to me, but is probably actually about a year and a half, I had a conversation with Ian Watson. I was newly-minted Awakening Developer but still claiming to not be in threads because second edition hadn’t been publicly announced. Ian was recently released … Read more

Disquiet and the Wasteland: Everything and Everyone Hates You [Promethean: The Created]

Every Promethean burns with an inner fire so intense, it scorches the land around them. It makes people uncomfortable, even if they can’t figure out why. The Divine Fire, the energy that ultimately allows the alchemy of the Great Work, also sets Prometheans apart from the world they want to join. In 2nd Edition, we’re … Read more

Listen to Me Talk Forever [Promethean: The Created]

Today I did an interview with The Gentleman Gamer, in which we discussed Beast: The Primordial, Chill, and, of course, Promethean 2nd Edition. Have a look! I know it’s long, so get a snack. Today is also Sunday, and therefore I pose this question to you: Would you like my next open dev post (on Tuesday) to … Read more

Ordo Dracul Merits and Mysteries: The Rites of the Dragon [Vampire: The Requiem]

The followers of Dracula hold tight to their hidden rites and secret truths. Their mysteries aren’t as flashy as sorcery, but that very clandestine nature increases their thrall over the imaginations of the dead. Secrets of the Covenants presents new Merits for members of the Order and their allies, as well as little-known or heretical … Read more

It’s About the Buy-In [Promethean: The Created]

Hey, pieced-together protagonists. It’s Tuesday! Normally I’d be tallying the result of your votes, but I didn’t get to put up a choice on Sunday because I was, as it happens, too busy redlining Promethean 2nd Edition. But I did want to talk about a couple of things, just so we’re all on the same … Read more

Terra Incognita [Mage: The Awakening]

We’ve spoken a lot about Mysteries and Obsessions so far in this blog, and how mages become attracted to, obsessed by, and sometimes killed by the many supernatural aspects of the World of Darkness. Most such things are unique – central Mysteries that individual chronicles revolve around, like the Secret Concord / Prince of 100,000 … Read more

Editing, ho! [Werewolf: The Forsaken]

The big news? Werewolf: The Forsaken 2nd Edition has gone off to editing. I’ve compiled everyone’s final drafts, incorporated playtest feedback, and cross-checked as best one person can that everything lines up. It’s taken a while, not just because of little things like the W20 Book of the Wyrm kickstarter, but also things going on offline. Anyway. That’s all sorted and the book’s hit a blood great milestone.

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