Welcome to the New Dark Ages

Good morning, internet. Have you heard about this V20 Dark Ages thing we’re doing? tl;dr, here’s the outline draft. It’s a Google Doc. First off, I’m new around the development blogs, so I felt I should introduce myself. I’m David A Hill Jr. I’ve been freelancing for White Wolf, CCP, and Onyx Path for a … Read more

Aether: How does it work?

I’ve been popping over to the White Wolf forums of late, venturing out of my usual game-related online stomping grounds. Which has been nice, because I’ve been able to read – and occasionally comment on – Demon-related things. One of the things that folks have asked about is Aether. What is it, really? Apparently, the Quickstart didn’t … Read more

Preview: Mysteries of the Dragon

The Ordo Dracul work tirelessly to improve the Kindred condition. Or at least, their Kindred condition. They pursue the Mysteries of the Dragon, ways to understand and reshape basic elements of what it means to be a vampire. In building them, we wanted to show that not only does the Order succeed at beginning to transcend … Read more

Rules of the Night

Vampires don’t play by the rules, but we do. As a standalone book, Blood and Smoke is going to feature the core Storytelling system rules, with the God-Machine Chronicle updates baked right in. The chapter’s designed to be lean and mean, providing the basics you need to play Vampire, with pointers to the other books for more detailed subsystems. (And, … Read more