Houses of the Moon

You asked for it, you got it. Tribes won out by 44 to 12. A stronger showing for Wolf-Blooded, which is good — don’t worry about what the majority wants, vote with your heart. A reminder: something that loses a vote will still come up in the blog. It’s just going to take a while. … Read more

The Shadow and the Asp

As I mentioned last time, we’ve been experimenting with different ways to design bloodlines, based on the new mechanics and design patterns employed in Blood and Smoke. The first in the series was an all-new line, the Neglatu. The second updates an old favorite from Bloodlines: The Hidden. Here are David Hill’s Khaibit. Khaibit You say … Read more

The Wolf Must Hunt

Today’s the nine-year anniversary of Werewolf: The Forsaken. Nine years of trying to be a tenth of what Urfarah was. Nine years of hunting spirits, humans, and weirder things besides. Nine years of learning how to hunt — from games about werewolves, but also hunters and vampires and demons and everything else. Time to take … Read more

Happy Halloween – Here’s a Haunted House

Folks on the Demon thread over at RPG.Net are discussing the Demon House Exploit. Since it’s Halloween, I figured I’d post the text of that Exploit, so you can see how you can be a haunted house in Demon: The Descent. Demon House The God-Machine occasionally gives angels non-human, even inanimate, Covers. They might become weapons, objects or … Read more

Hunter: Untitled – A Deleted Scene

So, if you’ve following along, you know there’s a Hunter book in development. I’m writing – well, I have written – a chapter, and it’s about using Prometheans as antagonists. They got a little treatment in the Hunter: The Vigil core, but this goes into a bit more depth and offers up some new Endowments and suchlike (I … Read more

Aether: How does it work?

I’ve been popping over to the White Wolf forums of late, venturing out of my usual game-related online stomping grounds. Which has been nice, because I’ve been able to read – and occasionally comment on – Demon-related things. One of the things that folks have asked about is Aether. What is it, really? Apparently, the Quickstart didn’t … Read more

How an Angel Dies: The End

And then, last night, the exciting conclusion to our Demon: The Descent game: How An Angel Dies. The characters, you’ll recall, were in quite a pickle. Will was facing off against the demon-wolf, Marchosias, with Edgar and Luke nearby. Simon had sucker-punched Jamie, and Amy had caught her as she plummeted earthward. And Saskia was stuck in her own … Read more